PowerVR serious problem
|
02-28-2015, 05:27 PM
Post: #35
|
|||
|
|||
RE: PowerVR serious problem
(02-28-2015 02:05 AM)The Phoenix Wrote:(02-28-2015 12:40 AM)Laska Wrote:Hi there Laska,(02-27-2015 05:26 PM)[Unknown] Wrote: Do you want the fix to include a soldering iron? Or contacting the developers of the original games to rewrite the entire rendering engines not to rely upon alpha testing? Thank you for your answer! I've tried both of this settings bot none of them resolve problem with missing or transparent textures -they only speedups games. The only thing that partially helps is disable buffered rendering but then major part of rendered objects (or even everything) becomes black. I don't know what else I can do... My Android device: Motorola XT894 JB 4.1.2 (debloated stock) GPU: PowerVR SGX 540 DualCore Cortex A9 1,2 gHz (overclocked to 1404 mHz) RAM: 1gb |
|||
« Next Oldest | Next Newest »
|