Hello!
I have just downloaded the latest release, which is 0.9.9.1-1582-g08eaa6e. I have noticed word bugs all over Monster Hunter 3rd when I launch it. Is this happening with any one else? It used to work fine before this update?
This happens when I enable texture scaling.
This is weird but please fix it!
Edit: This only occurs in OpenGL although the build claims that it resolves this issue!
P.S: This was in another thread but I deleted it and made a new one here because here it's a better location for this topic! I've also added 2 screenies. It works fine on Direct3D9 but OpenGL bugs.
Thank you!
BeeBlaze
I have just downloaded the latest release, which is 0.9.9.1-1582-g08eaa6e. I have noticed word bugs all over Monster Hunter 3rd when I launch it. Is this happening with any one else? It used to work fine before this update?
This happens when I enable texture scaling.
This is weird but please fix it!
Edit: This only occurs in OpenGL although the build claims that it resolves this issue!
P.S: This was in another thread but I deleted it and made a new one here because here it's a better location for this topic! I've also added 2 screenies. It works fine on Direct3D9 but OpenGL bugs.
Thank you!
BeeBlaze

