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OpenGL texture bug
#1
Hello!

I have just downloaded the latest release, which is 0.9.9.1-1582-g08eaa6e. I have noticed word bugs all over Monster Hunter 3rd when I launch it. Is this happening with any one else? It used to work fine before this update?

This happens when I enable texture scaling.

This is weird but please fix it!

Edit: This only occurs in OpenGL although the build claims that it resolves this issue!

P.S: This was in another thread but I deleted it and made a new one here because here it's a better location for this topic! I've also added 2 screenies. It works fine on Direct3D9 but OpenGL bugs.

   

   

Thank you!
BeeBlaze
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Messages In This Thread
OpenGL texture bug - by BeeBlaze - 01-22-2015, 04:30 PM
RE: Monster Hunter 3rd Bug - by Henrik - 01-22-2015, 05:40 PM
RE: Monster Hunter 3rd Bug - by Henrik - 01-22-2015, 10:47 PM
RE: Monster Hunter 3rd Bug - by BeeBlaze - 01-23-2015, 04:01 AM
RE: OpenGL texture bug - by vnctdj - 01-23-2015, 09:00 PM
RE: OpenGL texture bug - by billgate123 - 03-24-2015, 10:27 AM
RE: OpenGL texture bug - by Bigpet - 03-24-2015, 11:26 AM

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