[Tutorial] How to play multiplayer on one PC. testing PPSSPP adhoclocal
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01-09-2015, 01:06 AM
(This post was last modified: 01-09-2015 01:07 AM by lumune.)
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RE: testing PPSSPP adhoclocal
Just did some testing: http://report.ppsspp.org/logs/version/v0.9.9.1-1405-adhoclocal
Interesting findings, all the games that have problems with PPSSPP's Adhoc return these two values: __KernelStopThread: thread xxx does not exist sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000 |
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