Just did some testing: http://report.ppsspp.org/logs/version/v0.9.9.1-1405-adhoclocal
Interesting findings, all the games that have problems with PPSSPP's Adhoc return these two values:
__KernelStopThread: thread xxx does not exist
sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
Interesting findings, all the games that have problems with PPSSPP's Adhoc return these two values:
__KernelStopThread: thread xxx does not exist
sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000


