Hello,
using from buidlbot version 0.9.9.1 1411 gf1964dc (win32)
and giving some tests to D3D9 vs OpenGL to check how some games behave, i noticed the "bloom" seems to be (wrongly) much stronger in D3D9 than in OpenGL
using from buidlbot version 0.9.9.1 1411 gf1964dc (win32)
and giving some tests to D3D9 vs OpenGL to check how some games behave, i noticed the "bloom" seems to be (wrongly) much stronger in D3D9 than in OpenGL

