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Yu-Gi-Oh! 5D's Tag Force 6
12-30-2014, 10:20 AM
Post: #61
RE: Yu-Gi-Oh! 5D's Tag Force 6
(12-29-2014 10:25 PM)vnctdj Wrote:  No, it's not hard to compile PPSSPP Smile
I recommend you to follow this excellent guide written by solarmystic Smile

thank you. i will give it a try. Smile
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12-30-2014, 02:14 PM
Post: #62
RE: Yu-Gi-Oh! 5D's Tag Force 6
You're welcome Smile

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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01-13-2015, 05:33 PM
Post: #63
RE: Yu-Gi-Oh! 5D's Tag Force 6
@yuu.hack
v0.9.9.1-1494-g02a7caf may fix it,can you test it ? Thanks

I want to be a crash fixer
PM me if you want to me look a game
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01-18-2015, 12:13 AM
Post: #64
RE: Yu-Gi-Oh! 5D's Tag Force 6
(01-13-2015 05:33 PM)sum2012 Wrote:  @yuu.hack
v0.9.9.1-1494-g02a7caf may fix it,can you test it ? Thanks

thank you very much sum2012!! i tried it and no more auto closed after duelingHeartWink
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02-02-2015, 02:17 PM
Post: #65
RE: Yu-Gi-Oh! 5D's Tag Force 6
Game almost fully works on my HTC One M8 with the latest PPSSPP version; I can walk around in the story mode, the cutscenes I can access work without any lag issues, in short the game seems to be fully functional... until I actually start a duel. When I duel, the game breaks; framerate drops to 8-10 FPS, audio turns into a laggy mess, the duel background doesn't load, etc. I have confirmed that it doesn't appear to be the iso itself (the same iso works fully on my computer with latest PPSSPP), and fiddling with the settings doesn't seem to affect it [also, tag force 5 works just fine on my phone, so its not just a lack of memory]; any ideas on how I might try to remedy this?
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06-11-2015, 10:18 AM (This post was last modified: 06-11-2015 10:20 AM by msi555777.)
Post: #66
yugioh 5ds' tag force 6 graphic issue
help me fix graphic issue on zenfone 4
those carracter doesnt appear


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06-11-2015, 10:19 AM
Post: #67
RE: Yu-Gi-Oh! 5D's Tag Force 6
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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07-08-2015, 03:49 PM (This post was last modified: 07-08-2015 07:31 PM by fynnmellex.)
Post: #68
Question [Solved] UMD Recognition for Yu-Gi-Oh! Tagforce 6
Hi there,

I have a Question about the UMD Recognition for tagforce 6.

I tried to do the UMD Recognition via the "switch UMD" function of the ppsspp emulator, and it works perfectly fine until I try to end the process by switching the UMD back to tagforce 6, then the emulator crashes.

I also tried doing the UMD recognition over the Cwcheat files, but somehow I can't manage to make it work... Blush

So I'd be pretty happy if you guys could explain to me, why the emulator crashes, when I switch back to tagforce 6 and if you have possible solution for that I'll be VERY glad to hear it. Big Grin

thanks a lot!

Edit:

I tried the UMD recognition with an older Tag Force game (TF 2) and it worked perfectly. So the issue could be with TF 6, since I use the english patched one. I'll try with the clean ISO and see what happens there. Big Grin

2. Edit:

I tried the UMD Recognition with the clean japanese ISO and it worked perfectly, exept for the fact that you mustn't save when exiting the recognition screen, or else the game freezes. So the issue was the patched ISO after all.

Still thanks a lot for all you guys for the awesome emulator and all the hard work you put into it! Cool
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07-08-2015, 04:19 PM
Post: #69
RE: Yu-Gi-Oh! 5D's Tag Force 6
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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10-04-2015, 11:27 PM
Post: #70
Yugioh Tag Force 6 bug!
Hi there, I'm new to these forums.

Been playing Yugioh Tag Force 6 for a while now with no problems, but have recently run into a bug though that prevents me from advancing any further in the game. When I'm speaking with specific character(s) the text box becomes blank and I am unable press x to continue with the dialogue. I tried running the game on an older version but the problem still arises.

Also, I used the 'speed up time' hotkey a lot when playing this game, perhaps that caused it?

Strangely enough sometimes the bug occurs even earlier in the conversation, but this is seemingly random.

Any ideas? Your help would be much appreciated!
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10-05-2015, 06:26 AM
Post: #71
RE: Yu-Gi-Oh! 5D's Tag Force 6
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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10-05-2015, 04:28 PM
Post: #72
RE: Yu-Gi-Oh! 5D's Tag Force 6
(10-05-2015 06:26 AM)vnctdj Wrote:  Merged.

Update: I was using an English patch so I tried running a clean iso and it worked! I'll let you guys know if it runs into any problems again
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12-22-2015, 04:29 PM
Post: #73
unable to load ingame (not load state)
Hello

Im playing yugioh tag force 6 and the game runs fine. If I want to play another game I try to save ingame and it worked. But when I come back to play yugioh again I could not load ingame. Its loading forever (blackscreen with a character icon). The only way is to use save and load state but that means you can't play free duel or puzzle mode etc. Is there anybody who can help me to solve this problem?
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12-22-2015, 05:01 PM
Post: #74
RE: Yu-Gi-Oh! 5D's Tag Force 6
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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04-07-2016, 02:01 PM
Post: #75
Yu Gi Oh Tag Force unable to load previous user data
I understand that games do not really support emulator and in this case I am facing a problem with Yugioh Tag force. I already played the previous versions(just finish 5 going to 6) and I wanted to load my user data(my cards and deck builds) but every time I start a new game and try to load the data; it gives me ''No save data from previous game''. I checked my memstick and I do find my save data in the directory but still unable to load. My question is; Is it me or with the emulator itself that do not allow the game to load the user data from previous tag force?
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