Monster Hunter Portable 3rd HD
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01-19-2014, 01:38 PM
Post: #61
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RE: Monster Hunter Portable 3rd HD
I need to kill G. Jaggi in Sandy Plains. when i hit it, it escape to a small crack on the wall. I search on all area and i didn't saw that G.Jaggi again. Any idea where did it run?
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01-21-2014, 01:21 AM
Post: #62
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RE: Monster Hunter Portable 3rd HD
Could anyone figure out the spirit gauge for long sword to keep it always maxed out? Would be greatly appreciated. Also Max sharpness if anyone can.
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01-22-2014, 12:30 AM
(This post was last modified: 01-22-2014 10:40 PM by shayoko.)
Post: #63
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RE: Monster Hunter Portable 3rd HD
use paintballs kowa its the basics of the game :3 tho i dont really need to use them anymore after playing enough you will eventually learn there habits
- also thanks again for that info and the info about cheat engine i do have it as its such a useful program sadly i only know the basics could never get code finder,pointers to work so i never tried the 2-3 steps past those when ever i get the "useful address" it would always freeze w/e game i was playing :3 i wish someone would make a detailed video tutorial on youtube how to use it lol... also if its possible to use it on snes emulators ive tried with all the methods and such i know but no luck. - and how do you search for a name with a binary program lol...text doesnt work :3 -EDIT issues with cheats/downsides 1.if you use the slot code and save its stuck on forever which includes what gear you have equipped,own and even the ones you can buy 2.felyne skill cheat crashes the game 3.the complete all quest code a.doesn't complete all weapons for the school quests b.completes the drinks quests but if you actually want the drink you still have to unlock and beat the quest to get them c.unlocks and completes the hot spring quests but it seems it impossible to get there effects anymore even if you beat the quest d.doesnt complete the warning unstable locale quests which are need to to unlock a drink quest 4.attack multiplier doesnt seem to work with light bowguns(and probably the other gunner weapons too) unless you use the slice ammo --- had no luck with changing name i cant find name with cheat engine code requests -fully upgraded hotspring -hunted/captured x amount of monsters -name changer with full explanation(people say in some hex file what are they talking about 11=A 12=B correct?)or is it something else |
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01-25-2014, 02:52 AM
(This post was last modified: 06-04-2014 04:11 AM by LunaMoo.)
Post: #64
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RE: Monster Hunter Portable 3rd HD
Nice list of bugs ;O, about some of them:
Slots cheat does change alot of addresses, but I'm seriously suprised that it sticks to save for you, because it doesn't for me. I tested it now by activating cheat and going back to game, deactivating it and checking addresses in cheat engine still being "cheated", saving the game normally on the bed, restarting the emulation, loading save and in effect memory was clear/without the cheat effect, so I'm pretty sure what the cheat directly changes is not saved, not sure if game doesn't read it from somewhere else later on, especially after slotting the owned gear:]. Felyne all skills cheat crash? Strange doesn't for me, even got the archivement/badge when testing it;p, I only had it activated while walking around comrade board and in the village, but since it's permanent change, you can disable it after unlocking skills if it's crashing somewhere else. I also only had 2 starting furrballs. Would probably have to check those two codes with somebody elses save, I'm lazy to play MH now. BTW I found one problem myself just now while checking those codes which I ported again, when speed cheat is activated game will think the save data is corrupted in load menu, no panic through, this cheat is instantly reverted when disabled and has no consequences from what I know, so I'm lazy to make a solution for this, at worst it'll scare someone;p. And finding a name it's under 0x174FCAC, but anyway CE is much better than writing new one by hexes through cw cheats, even more since it's unicode;p. You can just use -cut-(look at edit below), attach to ppsspp and activate script while being in game. As written inside the table also make sure you have "MEM_MAPPED" in edit>settings>scan settings checked as it's off by default and CE will not even find game memory in ppsspp without it. That could be the reason you couldn't find it on your own. Edit: My statistics cheat table has an extra address for Guild Card name since apparently it's not taken from character name(yes lol, can be different;p). - it's in this post. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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02-04-2014, 01:11 PM
(This post was last modified: 07-17-2014 05:43 PM by LunaMoo.)
Post: #65
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RE: Monster Hunter Portable 3rd HD
Ported on request:
~ And now edited to include decorations since my cheat table does allow editing them as well and CE is windows only ~ Code: _C0 Dragon Charm skill1 +30/skill2 +32 (3slots) If you have trouble understanding or were terrible from math and don't understand how to solve simple equations respecting correct math order ~ here's an example. Cheat table for Cheat Engine included below allows to do edit items easier and faster at least for windows users. Consumables/materials are stored differently, so I'll just post it here as well. If you just want to edit amount of items(like materials) in the first slot to minimize cheating or something, you could make this code: Code: _C0 1st item amount mod Code: _C0 1st item mod On windows it would be easier to just put all of the addresses into CE cheat table as I did with name address earlier and use it as an editor not bother with changing the cw cheat each time to mod something, it's all about figuring out values for each item which is not really hard if you already have alot of items on end game or hacked save, it is time consuming to list them all through, so have fun figuring it out on your own if you need it. Much later edit: I must had been tired while posting this since I forgot to reverse bytes in the last code and swapped amount with item id xD /corrected now. Also it seems equipment editing is a bit more confusing, so here is tested cheat table for Cheat Engine for editing items and equipment, couldn't find item ID's list anywhere so just experiment or edit items you already have, you can also just use shop unlock cheats if you only want to add some equipment/items easily. And another edit: thanks to Shauneh for telling that slots in charms aren't hardcoded cheat table below has them included now and lists all skills for those charms correctly. One more: added decors to cw cheat since my cheat table does allow them + some smaller edits. Monster Hunter Portable 3rd HD item edit.7z (Size: 4.84 KB / Downloads: 5138) http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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02-04-2014, 09:59 PM
Post: #66
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RE: Monster Hunter Portable 3rd HD
Thanks, Luna Moo
BTW if anyone wants to add jewel Code: _C0 (Charm) skill1 +30/skill2 +30 (3slots) |
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02-25-2014, 03:40 AM
Post: #67
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RE: Monster Hunter Portable 3rd HD
(06-12-2013 07:54 PM)TheDax Wrote: The HD version isn't the same as the regular game, vnctdj.what is the difference of HD version to regular mh3rd??? sorry for my bad english |
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02-25-2014, 06:03 AM
(This post was last modified: 02-25-2014 06:03 AM by TheDax.)
Post: #68
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RE: Monster Hunter Portable 3rd HD
On the real hardware, the PS3/HD version has bloom, depth of field, and other enhancements you can apply to the game, in addition to running in a higher resolution and having better textures.
On PPSSPP, the HD version runs without needing those silly PAUTH files (meaning it's easier to get working), and the same graphics enhancements, except for the bloom and depth of field, but you can work around that with postprocessing shaders). 4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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03-11-2014, 10:10 PM
Post: #69
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RE: Monster Hunter Portable 3rd HD
Im still looking for a 'Sharpness doesn't decrease' cheat. Anyone able to find it?
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03-27-2014, 08:42 AM
Post: #70
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RE: Monster Hunter Portable 3rd HD
I'm using TeamMaverickOnes english patched version and i was wondering if anyone else does because i can't get these codes to even pop up like no way to turn them on. Also it says my version is 40001 but it saves my file as like 58000 or something (I'm talking about the IDs) just curious if anyone had some incite why it did that also. Hopefully its not the english patched game causing the issues, but i've tried to get codes to work on other games meaning just pop up under "cheats" in the settings while in a game and nothing, just doesn't show anything but import from DB and i've tried that too. Really need some help here, i have been reading through forums and googling for what seems to be the whole day.
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04-01-2014, 12:42 PM
(This post was last modified: 08-27-2014 10:49 AM by LunaMoo.)
Post: #71
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RE: Monster Hunter Portable 3rd HD
Long awaited, released at april's fools day, althrough this is not a troll:
Code: _C1 HP Display 1/4 ON Each cheat is named with numbers X/Y. You have to activate 1 cheat from each X number for this to work. If you activate more than one, the last one will most likely be used, if you forget to activate some option, it might even crash or will not work at all. Example: HP Display 1/4 ON+HP Display 2/4 detail OFF+Display 3/4 Yellow+HP Display 4/4 - would give a simple HP display only cheat with yellow font. This is very long script, and I'm not 100% happy from porting it since I made a small mistake somewhere which I cannot find after like hour of trying, hopefully in not important place and giving up I used a tiny workaround for it;p. I'm pretty bad at mips, so yeah;c. I didn't tested this much, since I was kind of tired of looking at the game after few hours of looking at it's code, just checked few quests if it shows stuff correctly, there might be some bugs, and there could be bugs in the original cheat before porting as well, nothing awful happened to me during testing, but yeah - use at your own risk;p and have fun. Edit: I noticed that during longer play this cheat freezes ppsspp, not permanently, just for some seconds, it seems to be related to how ppsspp/jit works, same issue has original code for the psp version of the game, hence I added anti-freeze code, if you already got the code earlier and experienced this freeze, get it again. I tested this now through a full 30 minute quest and like 10 minutes in another quest without a freeze. On a side note, if you have normal psp version of the game I updated it's HP display cheat as well. A small bonus for today: Code: _C0 Autotracker http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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04-01-2014, 04:23 PM
Post: #72
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RE: Monster Hunter Portable 3rd HD
What does the Power code do? Just curious I don't wanna activate it for safety reasons. Blood I assume shows more blood? Idk not really descriptive.
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04-06-2014, 05:16 PM
Post: #73
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RE: Monster Hunter Portable 3rd HD
Blood is for infinite HP and Power is for infinite Stamina
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04-08-2014, 04:04 AM
(This post was last modified: 04-08-2014 04:18 AM by chuck_RN.)
Post: #74
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RE: Monster Hunter Portable 3rd HD
_C0 Max Sharpness
_L 0x20E4ACF4 0x015F0000 I only tested it on a gunlance, but I think it works. I tried constantly firing the gunlance w the code off and the sharpness decreased, then i tried firing with the code on and the sharpness remained maximum. I did not make this code, I only modified it cause the original did not work for me. |
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04-08-2014, 09:47 PM
Post: #75
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RE: Monster Hunter Portable 3rd HD
@chuck_RN
I have the same code, but the problem with it is that it sets the sharpness to a static number(your's is blue, i think). if your weapon is white/yellow/green sharpness, then it doesn't work as it should. |
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