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Tactics ogre : Let us cling together
08-20-2013, 12:15 PM
Post: #166
RE: Tactics ogre : Let us cling together
(08-20-2013 12:07 PM)pr1991 Wrote:  can someone pls help? im using pssp v0.8.1-2-g0cfbde for this game however after the part where "its an age of war, the wheels begin to turn, chosen child, what is your name" everything turns white but as i press control buttons such as X or O sounds can be heard. i think theres a problem with the display.. i really dont know.. pls help?Huh

Try with the latest build which you can find here.

Since English is not my first language sorry for some misspelling on my posts
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08-22-2013, 01:26 AM (This post was last modified: 08-22-2013 01:30 AM by pr1991.)
Post: #167
RE: Tactics ogre : Let us cling together
(08-20-2013 12:15 PM)Gurlok Wrote:  
(08-20-2013 12:07 PM)pr1991 Wrote:  can someone pls help? im using pssp v0.8.1-2-g0cfbde for this game however after the part where "its an age of war, the wheels begin to turn, chosen child, what is your name" everything turns white but as i press control buttons such as X or O sounds can be heard. i think theres a problem with the display.. i really dont know.. pls help?Huh

Try with the latest build which you can find here.

thanks a lot! +1 REP 4 U YEAH! i got the latest build and the game is running smoothly at 15-25 fps at almost all parts of the game. however whenever there is a critical hit or spell Except heal, screen turns black.
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08-22-2013, 06:23 AM
Post: #168
RE: Tactics ogre : Let us cling together
Seems like world map screen is broken after v0.9-8 commit. Game show black screen now instead map. Previous version work fine.
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08-22-2013, 06:42 AM
Post: #169
RE: Tactics ogre : Let us cling together
(08-22-2013 06:23 AM)relict Wrote:  Seems like world map screen is broken after v0.9-8 commit. Game show black screen now instead map. Previous version work fine.

Hmm? It works fine for me using my PC and on Windows, what device and settings are you using?

Here's are screenshots from 0.9.1-6 in the worldmap

Zoomed in:-

[Image: ibgkb74VVFKnBE.JPG]

Zoomed out:-

[Image: iMwPAcFr4ybPz.JPG]

Must be your settings or your device that's at fault.

Here're my settings:-

Code:
[CPU]
Jit = True
FastMemory = True
CPUSpeed = 0
SeparateCPUThread = False
SeparateIOThread = False
[Graphics]
ShowFPSCounter = 3
ResolutionScale = 3
RenderingMode = 1
HardwareTransform = True
TextureFiltering = 4
SSAA = False
FrameSkip = 0
FrameRate = 0
ForceMaxEmulatedFPS = 0
AnisotropyLevel = 4
VertexCache = True
FullScreen = False
FullScreenOnLaunch = False
StretchToDisplay = False
TrueColor = True
MipMap = False
TexScalingLevel = 1
TexScalingType = 0
TexDeposterize = False
VSyncInterval = False
VBO = False
SoftwareRendering = False

Pentium D 820 @ 2.8 GHz stock, NVIDIA 7600 GT,1 GB RAM, Windows XP.
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08-22-2013, 07:01 AM (This post was last modified: 08-22-2013 07:08 AM by TheDax.)
Post: #170
RE: Tactics ogre : Let us cling together
There's actually something to this. With a completely default settings ini, I too get a black screen instead of where the map usually is. Turning on Read FB to memory(CPU) or (GPU) helps, but the map is completely blurred.

I'll be bisecting this shortly.

3.8ghz i7 5930K, 16GB DDR4 RAM, 4GB Nvidia GTX 970, Asus X99 PRO, Windows 7 (SP1) x64
How to ask useful questions: http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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08-23-2013, 03:27 AM
Post: #171
RE: Tactics ogre : Let us cling together
Work fine with latest build now, ty.
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08-23-2013, 07:58 AM
Post: #172
RE: Tactics ogre : Let us cling together
Spell effects also fixed with latest revision.
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08-23-2013, 01:07 PM (This post was last modified: 08-23-2013 01:43 PM by itoikenza.)
Post: #173
RE: Tactics ogre : Let us cling together
aw, you got my hopes up for nothing... still black screens on android for crits and spells! v.0.9.1-57-gfc313b1

itoikenza's numerous encounters (V)irtually (I)mpossible (T)o (A)void. berate life effortlessly.
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08-23-2013, 05:11 PM
Post: #174
RE: Tactics ogre : Let us cling together
(08-23-2013 01:07 PM)itoikenza Wrote:  aw, you got my hopes up for nothing... still black screens on android for crits and spells! v.0.9.1-57-gfc313b1

Same here on Tegra 3 device. Was excited as well. Undecided
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08-29-2013, 12:18 PM (This post was last modified: 08-29-2013 12:20 PM by zzvilzz.)
Post: #175
RE: Tactics ogre : Let us cling together
(08-23-2013 05:11 PM)theonyxphoenix Wrote:  
(08-23-2013 01:07 PM)itoikenza Wrote:  aw, you got my hopes up for nothing... still black screens on android for crits and spells! v.0.9.1-57-gfc313b1

Same here on Tegra 3 device. Was excited as well. Undecided

Hi, I'm using a Tegra 3 device too. My problem is the blackground of the "chatting scene" turn black (I can still see the conversation) do you have the same problem? I wonder if you have a way to fix this.

p/s: sorry for my English
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08-30-2013, 10:35 PM (This post was last modified: 08-30-2013 10:37 PM by BrileyK.)
Post: #176
RE: Tactics ogre : Let us cling together
(08-29-2013 12:18 PM)zzvilzz Wrote:  
(08-23-2013 05:11 PM)theonyxphoenix Wrote:  
(08-23-2013 01:07 PM)itoikenza Wrote:  aw, you got my hopes up for nothing... still black screens on android for crits and spells! v.0.9.1-57-gfc313b1

Same here on Tegra 3 device. Was excited as well. Undecided

Hi, I'm using a Tegra 3 device too. My problem is the blackground of the "chatting scene" turn black (I can still see the conversation) do you have the same problem? I wonder if you have a way to fix this.

I have a Tegra 3 device too, but I found a fix for the black screen. It was showing up for me during the chat sessions AND during the battles. All I could see was the menu items, conversations and various UI elements. Everything else was black.

Anyway, enabling the "Read Framebuffers To Memory (GPU)" mode worked for me. Both non-buffered and buffered rendering modes showed nothing but black.

Hopefully this helps a bit? For the rest of you having issues maybe you'll at least be able to play in the meantime. Luckily, I haven't noticed any performance drops on my device with the GPU mode enabled. Cool

EDIT: I'm using build "0.9.1-271-g766731d" which I downloaded from the bleeding edge portion of the site, instead of Google Play.
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08-31-2013, 01:52 AM
Post: #177
RE: Tactics ogre : Let us cling together
I am using the latest download and after the first battle (when I move to the 2nd one) the game crashes. I have been following this thread and set the game up as directed.
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08-31-2013, 11:50 AM
Post: #178
RE: Tactics ogre : Let us cling together
(08-30-2013 10:35 PM)BrileyK Wrote:  
(08-29-2013 12:18 PM)zzvilzz Wrote:  
(08-23-2013 05:11 PM)theonyxphoenix Wrote:  
(08-23-2013 01:07 PM)itoikenza Wrote:  aw, you got my hopes up for nothing... still black screens on android for crits and spells! v.0.9.1-57-gfc313b1

Same here on Tegra 3 device. Was excited as well. Undecided

Hi, I'm using a Tegra 3 device too. My problem is the blackground of the "chatting scene" turn black (I can still see the conversation) do you have the same problem? I wonder if you have a way to fix this.

I have a Tegra 3 device too, but I found a fix for the black screen. It was showing up for me during the chat sessions AND during the battles. All I could see was the menu items, conversations and various UI elements. Everything else was black.

Anyway, enabling the "Read Framebuffers To Memory (GPU)" mode worked for me. Both non-buffered and buffered rendering modes showed nothing but black.

Hopefully this helps a bit? For the rest of you having issues maybe you'll at least be able to play in the meantime. Luckily, I haven't noticed any performance drops on my device with the GPU mode enabled. Cool

EDIT: I'm using build "0.9.1-271-g766731d" which I downloaded from the bleeding edge portion of the site, instead of Google Play.

Does the screen go to black when criticals and certain spells are cast? I have been able to get everything to work except that issue. If I go in to the menu and then back to the game it returns to normal, but it is inconvenient to do it every few seconds.
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08-31-2013, 12:12 PM
Post: #179
RE: Tactics ogre : Let us cling together
I figured it out actually. It went black when I tried to apply the cheats to a save state. I load the state with the cheats active and when I move to the next map it never loads. However, when I "save" the game and load it with the same cheats active, the next map loaded just fine. So I think it was an issue with save states, just had to do it a different way.
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08-31-2013, 05:05 PM
Post: #180
RE: Tactics ogre : Let us cling together
(08-31-2013 11:50 AM)theonyxphoenix Wrote:  
(08-30-2013 10:35 PM)BrileyK Wrote:  
(08-29-2013 12:18 PM)zzvilzz Wrote:  
(08-23-2013 05:11 PM)theonyxphoenix Wrote:  
(08-23-2013 01:07 PM)itoikenza Wrote:  aw, you got my hopes up for nothing... still black screens on android for crits and spells! v.0.9.1-57-gfc313b1

Same here on Tegra 3 device. Was excited as well. Undecided

Hi, I'm using a Tegra 3 device too. My problem is the blackground of the "chatting scene" turn black (I can still see the conversation) do you have the same problem? I wonder if you have a way to fix this.

I have a Tegra 3 device too, but I found a fix for the black screen. It was showing up for me during the chat sessions AND during the battles. All I could see was the menu items, conversations and various UI elements. Everything else was black.

Anyway, enabling the "Read Framebuffers To Memory (GPU)" mode worked for me. Both non-buffered and buffered rendering modes showed nothing but black.

Hopefully this helps a bit? For the rest of you having issues maybe you'll at least be able to play in the meantime. Luckily, I haven't noticed any performance drops on my device with the GPU mode enabled. Cool

EDIT: I'm using build "0.9.1-271-g766731d" which I downloaded from the bleeding edge portion of the site, instead of Google Play.

Does the screen go to black when criticals and certain spells are cast? I have been able to get everything to work except that issue. If I go in to the menu and then back to the game it returns to normal, but it is inconvenient to do it every few seconds.

I haven't come across any issues yet. I'll update accordingly if so.
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