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Need for Speed™ ProStreet
03-21-2013, 10:12 AM (This post was last modified: 04-03-2013 01:56 AM by sfageas.)
Post: #1
Need for Speed™ ProStreet
Genre : Racing
Region : EU
Format : ISO
Version : v0.7-182-g6073292
Game ID : ULES01019
OS : Win
Compatability : Nothing
Notes : -

LOG:
Code:
09:30:750 EmuThread.cpp:74 I[BOOT]: Starting up hardware.
09:30:750 System.cpp:51 I[HLE]: PPSSPP v0.7-182-g6073292
09:30:751 MemArena.cpp:366 I[MM]: Found valid memory base at 06000000 after 21 tries.
09:30:751 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0A800000 (mirror at 0 @ 0E000000, uncached @ 0E000000)
09:30:810 Loaders.cpp:89 I[LOAD]: Identifying file...
09:30:811 FileSystems\ISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO!
09:30:812 PSPLoaders.cpp:80 I[LOAD]: ULES01019 : Need For Speed™ ProStreet
09:30:813 PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
09:30:813 HLE\sceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized
09:30:813 HLE\sceIo.cpp:241 I[HLE]: Starting up I/O...
09:30:813 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\memstick\
09:30:814 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\memstick\
09:30:814 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\flash0\
09:30:814 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\flash0\
09:30:815 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\memstick\PSP\PPSSPP_STATE
09:30:815 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\memstick\PSP\PPSSPP_STATE
09:30:815 HLE\sceKernel.cpp:119 I[HLE]: Kernel initialized.
09:30:831 HLE\sceKernelModule.cpp:264 I[HLE]: Decrypting ~PSP file
09:30:937 c:\buildagent\work\acf56f986e98e7c9\core\hle\../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 12B91020
09:30:941 Util\BlockAllocator.cpp:310 I[HLE]: -----------
09:30:942 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
09:30:942 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08804000 - 08c86b00 size 00482b00 taken=1 tag=ELF
09:30:942 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08c86b00 - 0a000000 size 01379500 taken=0 tag=(untitled)
09:30:944 ELF\ElfReader.cpp:349 N[LOAD]: ELF loading completed successfully.
09:31:051 HLE\sceKernelModule.cpp:393 I[LOAD]: Module nfsGame: 00000000 08b95d30 08b95d48
09:31:052 HLE\sceKernelModule.cpp:482 I[HLE]: Exporting ent 0 named nfsGame, 2 funcs, 4 vars, resident 08b961d0
09:31:053 HLE\sceKernelModule.cpp:704 I[LOAD]: Module entry: 08804df0
09:31:053 root         I[BOOT]: EmuThread.cpp:99 Done.
09:32:424 root         I[HLE]: HLE\sceKernelThread.cpp:1501 276 = sceKernelCreateThread(name="user_main", entry=08804f04, prio=20, stacksize=262144)
09:32:424 root         I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 )
09:32:424 root         I[HLE]: HLE\sceKernelThread.cpp:1618 __KernelReturnFromThread : root
09:32:436 user_main    W[HLE]: HLE\sceKernelSemaphore.cpp:199 sceKernelCreateSema(RealMutex) unsupported options parameter: 09fff580
09:32:450 user_main    I[HLE]: Util\BlockAllocator.cpp:310 -----------
09:32:450 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
09:32:450 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08c86b00 size 00482b00 taken=1 tag=ELF
09:32:450 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08c86b00 - 09e80000 size 011f9500 taken=1 tag=UserSbrk
09:32:450 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09e80000 - 09fbfc00 size 0013fc00 taken=0 tag=(untitled)
09:32:450 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
09:32:450 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
09:32:451 user_main    W[HLE]: HLE\sceKernelSemaphore.cpp:199 sceKernelCreateSema(RealMutex) unsupported options parameter: 09fff330
09:32:452 user_main    I[HLE]: HLE\scePower.cpp:192 sceKernelVolatileMemTryLock(0, 09fff4b0, 167769268) - success
09:32:452 user_main    W[HLE]: HLE\sceKernelSemaphore.cpp:199 sceKernelCreateSema(RealMutex) unsupported options parameter: 09fff310
09:32:452 user_main    W[HLE]: HLE\sceKernelSemaphore.cpp:199 sceKernelCreateSema(RealMutex) unsupported options parameter: 09fff4e0
09:32:452 user_main    W[HLE]: HLE\sceKernelSemaphore.cpp:199 sceKernelCreateSema(RealMutex) unsupported options parameter: 09fff4a0
09:32:452 user_main    W[HLE]: HLE\sceKernelSemaphore.cpp:199 sceKernelCreateSema(RealMutex) unsupported options parameter: 09fff4a0
09:32:452 user_main    W[HLE]: HLE\sceKernelSemaphore.cpp:199 sceKernelCreateSema(RealMutex) unsupported options parameter: 09fff460
09:32:452 user_main    W[HLE]: HLE\sceKernelSemaphore.cpp:199 sceKernelCreateSema(RealMutex) unsupported options parameter: 09fff460
09:32:453 user_main    W[HLE]: FileSystems\MetaFileSystem.cpp:82 RealPath: inPath is all prefix and no path: "umd0:"
09:32:453 user_main    W[HLE]: FileSystems\MetaFileSystem.cpp:82 RealPath: inPath is all prefix and no path: "umd0:"
09:32:454 user_main    W[HLE]: FileSystems\MetaFileSystem.cpp:82 RealPath: inPath is all prefix and no path: "umd0:"
09:32:454 user_main    W[HLE]: FileSystems\MetaFileSystem.cpp:82 RealPath: inPath is all prefix and no path: "umd0:"
09:32:454 user_main    W[HLE]: FileSystems\MetaFileSystem.cpp:82 RealPath: inPath is all prefix and no path: "umd0:"
09:32:454 user_main    W[HLE]: FileSystems\MetaFileSystem.cpp:82 RealPath: inPath is all prefix and no path: "umd0:"
09:32:455 user_main    W[HLE]: FileSystems\MetaFileSystem.cpp:82 RealPath: inPath is all prefix and no path: "umd0:"
09:32:455 user_main    W[HLE]: FileSystems\MetaFileSystem.cpp:82 RealPath: inPath is all prefix and no path: "umd0:"
09:32:479 user_main    W[HLE]: HLE\sceKernelSemaphore.cpp:199 sceKernelCreateSema(RealMutex) unsupported options parameter: 09fff530
09:32:522 user_main    E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:377 Kernel: Wrong type object 290 (00000122)
09:32:522 user_main    E[HLE]: HLE\sceKernelThread.cpp:2657 __KernelRunCallbackOnThread: Bad cbId 290
09:32:691 user_main    W[HLE]: HLE\sceKernelSemaphore.cpp:199 sceKernelCreateSema(RealMutex) unsupported options parameter: 09fff590
09:32:691 user_main    W[HLE]: HLE\sceKernelSemaphore.cpp:199 sceKernelCreateSema(RealMutex) unsupported options parameter: 09fff570
09:32:692 user_main    E[HLE]: HLE\sceIo.cpp:1107 UNIMPL sceIoChangeAsyncPriority(293, 107)
09:32:693 user_main    E[HLE]: HLE\sceIo.cpp:1107 UNIMPL sceIoChangeAsyncPriority(293, 107)
09:32:708 user_main    W[HLE]: HLE\sceKernelSemaphore.cpp:199 sceKernelCreateSema(RealMutex) unsupported options parameter: 09fff2e0
09:32:709 user_main    E[HLE]: HLE\sceIo.cpp:1107 UNIMPL sceIoChangeAsyncPriority(294, 107)
09:32:709 user_main    E[HLE]: HLE\sceIo.cpp:1107 UNIMPL sceIoChangeAsyncPriority(294, 107)
09:33:141 user_main    W[HLE]: HLE\sceKernelSemaphore.cpp:199 sceKernelCreateSema(RealMutex) unsupported options parameter: 09fff390
09:33:141 user_main    W[HLE]: HLE\sceKernelSemaphore.cpp:199 sceKernelCreateSema(RealMutex) unsupported options parameter: 09fff240
09:33:142 user_main    W[HLE]: HLE\sceKernelSemaphore.cpp:199 sceKernelCreateSema(RealMutex) unsupported options parameter: 09fff200


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04-01-2013, 01:28 PM
Post: #2
RE: Need for Speed™ ProStreet
goes in game but screen is black only hud is visible and some minor textures


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04-03-2013, 01:47 AM
Post: #3
RE: Need for Speed™ ProStreet [In Game]
Moved to In-Game.

Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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04-13-2013, 08:11 PM
Post: #4
RE: Need for Speed™ ProStreet
some graphics are visible now but still many textures are missing


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04-14-2013, 04:28 AM (This post was last modified: 04-14-2013 04:30 AM by GuilhermeGS2.)
Post: #5
RE: Need for Speed™ ProStreet
You can test in new builds?

Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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04-14-2013, 04:39 AM
Post: #6
RE: Need for Speed™ ProStreet
yeap its the same with 657
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04-16-2013, 02:58 AM
Post: #7
RE: Need for Speed™ ProStreet
Image 1 with Buffered rendering on
Image 2 with Buffered rendering off

without Br some very thin white flashing on road


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04-19-2013, 09:40 PM
Post: #8
RE: Need for Speed™ ProStreet
moved

Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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04-19-2013, 11:57 PM
Post: #9
RE: Need for Speed™ ProStreet
updated compatibility list

Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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07-04-2013, 07:28 PM (This post was last modified: 07-04-2013 07:29 PM by GuilhermeGS2.)
Post: #10
RE: Need for Speed™ ProStreet
Now is In-Game, I don't know if is only with PSP CPU locked. I will try later.

moved

Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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07-15-2013, 03:45 PM
Post: #11
RE: Need for Speed™ ProStreet
Is playable again.

Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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