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PPSSPP 1.2
02-15-2016, 07:08 AM
Post: #16
RE: PPSSPP 1.2
(02-15-2016 01:59 AM)sawong107 Wrote:  Hi - I don't know if this is a problem for anyone else, but if I now switch out of PPSSPP to any other app and back to PPSSPP, it hangs/freezes. I just get a black screen and have to kill the app and re-launch it. Running on Android, Note 4 phone, Lollipop.

I installed v1.1.1 again to test and that version seems to be working fine. I don't think it's my settings either because v1.1.1 uses the same settings as my v1.2 does. Did not have this problem until I upgraded today.

Thank you for all your hard work.

Note 4 user here too (SM-N910F) Snapdragon variant. Running 5.1.1 and no problems here like you, i can switch between apps no problem.
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02-15-2016, 10:23 AM (This post was last modified: 02-15-2016 10:44 AM by manig.)
Post: #17
RE: PPSSPP 1.2
Updated to 1.2. I was playing Brave Story on 1.1.

Good:
- No white screen when game reaches the load screen. That means all FMV and cutscenes in game will work fine now which made screen go all white on 1.1.

Bad:
- Game audio stutters when fight begins. Frame rate dropped by 50%.
- App crashes on exit or when switching to another app or when screen is turned off.

Switching back to 1.1.

Xperia Z Ultra
KitKat 4.4.4, Adreno 330, 2GB, Quad-core 2.2 GHz Krait 400
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02-15-2016, 11:15 AM
Post: #18
RE: PPSSPP 1.2
Great work! Very much appreciated! The only problem I have is if you press the lock screen button while playing, the game while crash. Now I can't play a game and hide it properly when my professor is looking because the app will crash.
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02-15-2016, 02:35 PM
Post: #19
RE: PPSSPP 1.2
(02-14-2016 04:41 PM)Hot Violet Wrote:  Firstly, thanks for your continuing work on this and congratulations on the new official release.

Now, the bad news. It's nothing major but Wipeout Pulse hangs on the loading screen if Cache ISO to RAM is enabled. It's the only game I've found with this issue. I tried Wipeout Pure, Burnout Legends and Dominator, Space Invaders Pocket and Extreme and Sega Rally. They were all fine.

Again, Well done on your work. Smile


EDIT: I'm using the Windows build on Windows 7 Pro x64, i7 4770k, GTX 780 and 8 gigs of RAM.

That's strange, I can't reproduce, WipEout Pulse doesn't hang on my PC (which is way less powerful than yours) with this option enabled.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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02-15-2016, 03:08 PM
Post: #20
RE: PPSSPP 1.2
^
Hmm, that is strange. I just went to double check and guess what? It loaded fine. Must've been a glitch in The Matrix... Anyway, thanks for trying to replicate it.

Devs, please disregard my error report. It seems your work is far better than my testing! Smile
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02-15-2016, 03:09 PM
Post: #21
RE: PPSSPP 1.2
Glad the issue is gone then Smile

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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02-15-2016, 05:02 PM
Post: #22
RE: PPSSPP 1.2
The app switching issue is there though, it just doesn't always happen Smile Fix coming soon (or get the latest build from the buildbot).
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02-15-2016, 05:17 PM (This post was last modified: 02-15-2016 05:31 PM by vnctdj.)
Post: #23
RE: PPSSPP 1.2
I get a weird menu glitch, in which i can't see what options to select and have strange lines in the menu:

Click the image to view full size
[Image: 9a3ZmGs.jpg]

Also, in Tekken 6... Ganryu's legs shake uncontrollably.

This is on 1.2 for Windows.

My PC Specs:

CPU: Core i5 6600k

GPU: MSI 980ti gaming 6

RAM: 16gb DDR4

MB: Asus gaming pro mini ITX

OS: Windows 10 (latest stable build)

Edit by vnctdj : Huge image resized.
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02-15-2016, 05:31 PM
Post: #24
RE: PPSSPP 1.2
That's a weird one. Looks like you are using an exe with the wrong "/assets" directory...
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02-15-2016, 06:02 PM
Post: #25
RE: PPSSPP 1.2
I tend to have random flashings and flickering when playing on the OpenGl backend. Swapping to Direct3D fixes it, but causes other minor display issues.
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02-16-2016, 12:02 AM
Post: #26
RE: PPSSPP 1.2
What i did was just replace the .exe's in the old PPSSPP folder. That's probably the issue.
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02-16-2016, 12:10 AM (This post was last modified: 02-16-2016 12:11 AM by LightVR0.)
Post: #27
RE: PPSSPP 1.2
Replace the entire folder, no just .exe file.
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02-16-2016, 03:58 AM
Post: #28
RE: PPSSPP 1.2
What new API's are going to be used from preparation? I'd like to see what you guys think new API's will bring to the emulator.
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02-16-2016, 04:05 AM
Post: #29
RE: PPSSPP 1.2
http://forums.ppsspp.org/showthread.php?...pid=106952

-[Unknown]
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02-16-2016, 05:09 AM
Post: #30
RE: PPSSPP 1.2
Fixed
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