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Gran Turismo
08-04-2013, 06:02 AM
Post: #121
RE: Gran Turismo
As far as I know, it's playable, but the text and mipmap issues remain. You can't fix the text yet, and you can fix the mipmap error by turning it off.

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How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
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08-04-2013, 11:18 AM
Post: #122
RE: Gran Turismo
(08-04-2013 05:47 AM)riyellev0 Wrote:  hello there...is granturismo still in game or already playable?
im cofused compability list still in-game but someone already told it's playable :/
thanks..
Depends on what you want the game for really, if its just to have an odd race, then its Playable.
But if you want to collect the cars & use the game seriously then its In game still, as the Lack of fonts showing correctly does stop you doing a lot in this game.
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08-11-2013, 11:49 PM (This post was last modified: 08-12-2013 01:39 AM by The Phoenix.)
Post: #123
RE: Gran Turismo
Title: Gran Turismo.
Genre: Racing
Game ID: UCUS98632
Region: USA
Format: ISO
Version: Windows 7 (x86).

Wowser........updated PPSSPP to Git Build v0.8.1 - 1249-g8e22554
Noticed massive speed improvements all round in this game.
Only problem I could see now apart from the Fonts issue is a slight screen flicker using Buffered Rendering.

Edit: Flickering solved by Unticking Multi-Threading option.

Please note: No need to use Unlock CPU Clock option as game runs full speed in nearly all places now.

Thanks Developers in speeding up this Awesome game.
               
               
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08-11-2013, 11:53 PM (This post was last modified: 08-11-2013 11:54 PM by solarmystic.)
Post: #124
RE: Gran Turismo
(08-11-2013 11:49 PM)The Phoenix Wrote:  Wowser........updated PPSSPP to Git Build v0.8.1 - 1249-g8e22554
Noticed massive speed improvements all round in this game.

F.Y.I., the responsible commits for the extreme speed boost in this game are the following two by Henrik:-

https://github.com/hrydgard/ppsspp/commi...abb261a64b

and

https://github.com/hrydgard/ppsspp/commi...26f9924555

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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08-12-2013, 12:09 AM
Post: #125
RE: Gran Turismo
The flicker only happens if multithreaded is checked, no?

I don't get screen flicker without multithreading, even in buffered rendering mode. I'm using the same build, v0.8.1 - 1249-g8e22554
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08-12-2013, 12:14 AM (This post was last modified: 08-12-2013 12:15 AM by solarmystic.)
Post: #126
RE: Gran Turismo
(08-12-2013 12:09 AM)Donel Wrote:  The flicker only happens if multithreaded is checked, no?

I don't get screen flicker without multithreading, even in buffered rendering mode. I'm using the same build, v0.8.1 - 1249-g8e22554

Yep, this is what I observed as well.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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08-12-2013, 01:35 AM
Post: #127
RE: Gran Turismo
(08-12-2013 12:14 AM)solarmystic Wrote:  
(08-12-2013 12:09 AM)Donel Wrote:  The flicker only happens if multithreaded is checked, no?

I don't get screen flicker without multithreading, even in buffered rendering mode. I'm using the same build, v0.8.1 - 1249-g8e22554

Yep, this is what I observed as well.
Well shiver me timbers, you are right, didn't even think of disabling Multi-threading, oh well.......thanks again Guys.
Another problem solved, now only the Fonts, I wonder what is causing that issue, as I extracted my Fonts folder from my PSP 1003 (Flash0).
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08-18-2013, 10:21 PM
Post: #128
RE: Gran Turismo
Unknown and I have fixed GT's text, finally. Once this is pushed, GT will more or less be perfect in compatibility.

[Image: iQpf0NrOSYW1o.jpg]

4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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08-18-2013, 11:45 PM
Post: #129
RE: Gran Turismo
Yep, the game can be moved to Playable now by the mods. The fix has been merged into master with v0.8.1-1639-gad40ef6.

Pentium D 820 @ 2.8 GHz stock, NVIDIA 7600 GT,1 GB RAM, Windows XP.
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08-19-2013, 05:55 AM (This post was last modified: 08-20-2013 09:06 AM by Donel.)
Post: #130
RE: Gran Turismo
The game is fully playable now, great work, guys.

There are only a few problems left:

- Some stutter in the intro movie.
- Mipmapping breaks in-game textures. This also happens in other games and will be improved when the mipmapping implementation gets better. That's what Henrik said.
- Screen shaking caused by the Temporal AA. (Not exactly a problem)

The Mipmapping bug is avoidable by turning off Mipmapping, so it's not a big deal.
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08-19-2013, 08:54 AM
Post: #131
RE: Gran Turismo
Quote:Screen shaking caused by the Temporal AA. (Not exactly a problem)

That's not a bug; it's how the game renders itself. That said, I would imagine a hack of sorts(as in, a ROM hack-like hack, similar to a translation patch, not a hack in PPSSPP itself) could change how the game renders such that it doesn't do said antialiasing effect.

4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
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08-19-2013, 09:15 AM
Post: #132
RE: Gran Turismo
Such a small change, such a big impact. Great work guys on finding this!
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08-19-2013, 09:48 AM (This post was last modified: 08-19-2013 09:57 AM by Donel.)
Post: #133
RE: Gran Turismo
(08-19-2013 08:54 AM)daxtsu Wrote:  
Quote:Screen shaking caused by the Temporal AA. (Not exactly a problem)

That's not a bug; it's how the game renders itself. That said, I would imagine a hack of sorts(as in, a ROM hack-like hack, similar to a translation patch, not a hack in PPSSPP itself) could change how the game renders such that it doesn't do said antialiasing effect.

That's what I meant by "Not exactly a problem".
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08-19-2013, 10:22 AM
Post: #134
RE: Gran Turismo
Gotcha. Smile

4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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08-19-2013, 03:41 PM
Post: #135
RE: Gran Turismo
Unlock speed under 222, Screen shaking will disappear...

Sorry for my english, I'm from Indonesia
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