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Turn on more than one post processing shader.
03-28-2014, 04:25 AM
Post: #1
Turn on more than one post processing shader.
is it possible to be done in the first place? can current build do this? if not, could you devs makes the next release able to do this option, pls.

it would be great to combine bloom with other shaders (forgot the names). thanks.
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03-28-2014, 07:23 AM
Post: #2
RE: Turn on more than one post processing shader.
Currently if you know some GLSL shader programming you can combine them manually by editing the files in assets/shaders. But yes, this would be nice.
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03-28-2014, 12:09 PM
Post: #3
RE: Turn on more than one post processing shader.
For now you can use my shader from this thread that has quite a few effects which are made with easily customizable config in mind and will work together as one shader.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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03-28-2014, 10:57 PM
Post: #4
RE: Turn on more than one post processing shader.
unfortunately i'm a total noob on programming thingy. so, i'll just wait for you smart devs to make some good shaders.

also thanks LunaMoo for the thread and shaders. it's great.
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07-25-2016, 10:14 PM
Post: #5
RE: Turn on more than one post processing shader.
(03-28-2014 07:23 AM)Henrik Wrote:  Currently if you know some GLSL shader programming you can combine them manually by editing the files in assets/shaders. But yes, this would be nice.

I see and what exactly would you recommend.
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