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Silent Hill: Origins
06-24-2014, 07:59 AM (This post was last modified: 06-24-2014 07:59 AM by vnctdj.)
Post: #91
RE: Silent Hill: Origins
(06-23-2014 10:49 PM)kidvl Wrote:  Now playable, but some graphics issue and slow.

Moved.

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06-24-2014, 08:07 AM
Post: #92
RE: Silent Hill: Origins
I'm very hapy that flickering has gone. One problem remain: though emulating speed is 100% game is freezing every few seconds.

My Android device:
Motorola XT894
JB 4.1.2 (debloated stock)
GPU: PowerVR SGX 540
DualCore Cortex A9 1,2 gHz (overclocked to 1404 mHz)
RAM: 1gb
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06-26-2014, 05:27 PM
Post: #93
Silent Hill Origins
Hello,

I am reporting an issue with Silent Hill Origins. I am aware that there have been issues with this game.

The game will load and you can see the menu if you change a rendering setting.

However, when you start the game, the screen will be blank.

Thank you
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06-26-2014, 07:32 PM
Post: #94
RE: Silent Hill: Origins
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
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06-27-2014, 04:07 PM
Post: #95
RE: Silent Hill: Origins
(06-18-2014 07:48 PM)brujo55 Wrote:  
(06-17-2014 07:14 PM)FreeEmulator Wrote:  I'm new to posting here. I'm using 0.9.8-1241 and the flickering issue is gone (I posted a video on YouTube, but it won't let me link it here). However, I also have the issue that Marian249 reported with the white screen/yellow spots once you make it into the town of Silent Hill and it goes to the burning house scene. It just stays as a white screen after that for me. See the attached images.

report here https://github.com/hrydgard/ppsspp/issues/

Thanks for the info. I'll try to submit a report.

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PC: i7-4770 CPU, 8GB DDR3 RAM, NVIDIA GTX 970 GPU
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07-16-2014, 11:29 PM
Post: #96
RE: Silent Hill: Origins
enable dissable stencil hack for torch work.

playable now iphone 5S

[Image: 3fd299c4-0d10-11e4-90a7-dd585b2cf965.PNG]
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07-17-2014, 01:23 PM
Post: #97
RE: Silent Hill: Origins
It's pretty playable now, although the font seems abnormally bigger than it should be, and the flashlight will sometimes show up behind Travis.
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07-25-2014, 03:02 PM (This post was last modified: 07-25-2014 03:09 PM by Dmitry.)
Post: #98
RE: Silent Hill: Origins
Looks like very playable with the recently released 0.9.9 for Windows.

My config:
OS: Windows XP SP3.
CPU: Core 2 Duo E4400, 2GHz.
RAM: 1GB.
Video: ATI HD 4650 (AGP) - 1GB.


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07-28-2014, 09:53 AM (This post was last modified: 07-28-2014 11:46 PM by Nightquaker.)
Post: #99
RE: Silent Hill: Origins
Completely playable on Windows version 0.9.9-2.
A lot of annoying sound crackling, very minor and rare graphical glitches.

My specs:
Phenom X3 8450 ~2.3GHz
PowerColor HD6850 1GB
4 gigs of DDR2-800 RAM
~400GB HDD
Windows 8.0 x64
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07-28-2014, 06:25 PM
Post: #100
RE: Silent Hill: Origins
Playable on Android!? Very slow on my xperia!! =(

I was an Xperia Play gamer until my dog ate my beloved phone!

Now I’m an Xperia ZL/ZQ gamer!
Quad-Core 1.5 GHZ
2GB RAM

It works better, but i miss the gamepad!! T_T'
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07-30-2014, 07:09 AM
Post: #101
RE: Silent Hill: Origins
On windows game is playable, but not enjoyable, because cutscenes don't work properly...
github.com/hrydgard/ppsspp/issues/6636
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08-03-2014, 05:12 PM
Post: #102
RE: Silent Hill: Origins
Ugh, from the specs I'm currently using (look at my signature) it's performance still sucks, I envy the guys that can play this properly at the moment, I'm still stuck playing it on PCSX2, the videos in this game are not properly rendered and only displays black screen at my end,not to mention I have to use frame skip to play it on a reasonable frame rate because it's so super slow without it. Anyway I'm posting the log on how it performs in my Intel Integrated Graphics. but....not bad, at least it's playable now.

Code:
15:02:533 main         W[SCEGE]: GLES\Framebuffer.cpp:1040 FBO using existing buffer as depthbuffer, 00040000/00000000 and 00000000/00000000
15:02:738 idle0        I[SCEGE]: GLES\Framebuffer.cpp:2034 Decimating FBO for 00040000 (1024 x 64 x 0), age 6
15:03:114 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:04:581 main         I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00040000 : 1024 x 64 x 0
15:04:581 main         W[SCEGE]: GLES\Framebuffer.cpp:1046 FBO reusing depthbuffer, 00040000/00000000 and 000d4000/00000000
15:04:581 main         W[SCEGE]: GLES\Framebuffer.cpp:1040 FBO using existing buffer as depthbuffer, 00040000/00000000 and 00000000/00000000
15:04:811 idle0        I[SCEGE]: GLES\Framebuffer.cpp:2034 Decimating FBO for 00040000 (1024 x 64 x 0), age 6
15:06:357 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:06:673 main         I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00040000 : 1024 x 64 x 0
15:06:673 main         W[SCEGE]: GLES\Framebuffer.cpp:1046 FBO reusing depthbuffer, 00040000/00000000 and 000d4000/00000000
15:06:673 main         W[SCEGE]: GLES\Framebuffer.cpp:1040 FBO using existing buffer as depthbuffer, 00040000/00000000 and 00000000/00000000
15:06:891 idle0        I[SCEGE]: GLES\Framebuffer.cpp:2034 Decimating FBO for 00040000 (1024 x 64 x 0), age 6
15:08:736 main         I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00040000 : 1024 x 64 x 0
15:08:736 main         W[SCEGE]: GLES\Framebuffer.cpp:1046 FBO reusing depthbuffer, 00040000/00000000 and 000d4000/00000000
15:08:736 main         W[SCEGE]: GLES\Framebuffer.cpp:1040 FBO using existing buffer as depthbuffer, 00040000/00000000 and 00000000/00000000
15:08:969 idle0        I[SCEGE]: GLES\Framebuffer.cpp:2034 Decimating FBO for 00040000 (1024 x 64 x 0), age 6
15:09:563 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:10:789 main         I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00040000 : 1024 x 64 x 0
15:10:789 main         W[SCEGE]: GLES\Framebuffer.cpp:1046 FBO reusing depthbuffer, 00040000/00000000 and 000d4000/00000000
15:10:789 main         W[SCEGE]: GLES\Framebuffer.cpp:1040 FBO using existing buffer as depthbuffer, 00040000/00000000 and 00000000/00000000
15:11:020 idle0        I[SCEGE]: GLES\Framebuffer.cpp:2034 Decimating FBO for 00040000 (1024 x 64 x 0), age 6
15:12:741 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:12:843 main         I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00040000 : 1024 x 64 x 0
15:12:843 main         W[SCEGE]: GLES\Framebuffer.cpp:1046 FBO reusing depthbuffer, 00040000/00000000 and 000d4000/00000000
15:12:843 main         W[SCEGE]: GLES\Framebuffer.cpp:1040 FBO using existing buffer as depthbuffer, 00040000/00000000 and 00000000/00000000
15:13:059 idle0        I[SCEGE]: GLES\Framebuffer.cpp:2034 Decimating FBO for 00040000 (1024 x 64 x 0), age 6
15:14:812 main         I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00040000 : 1024 x 64 x 0
15:14:812 main         W[SCEGE]: GLES\Framebuffer.cpp:1046 FBO reusing depthbuffer, 00040000/00000000 and 000d4000/00000000
15:14:812 main         W[SCEGE]: GLES\Framebuffer.cpp:1040 FBO using existing buffer as depthbuffer, 00040000/00000000 and 00000000/00000000
15:15:014 idle0        I[SCEGE]: GLES\Framebuffer.cpp:2034 Decimating FBO for 00040000 (1024 x 64 x 0), age 6
15:15:767 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:16:699 main         I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00040000 : 1024 x 64 x 0
15:16:700 main         W[SCEGE]: GLES\Framebuffer.cpp:1046 FBO reusing depthbuffer, 00040000/00000000 and 000d4000/00000000
15:16:700 main         W[SCEGE]: GLES\Framebuffer.cpp:1040 FBO using existing buffer as depthbuffer, 00040000/00000000 and 00000000/00000000
15:16:912 idle0        I[SCEGE]: GLES\Framebuffer.cpp:2034 Decimating FBO for 00040000 (1024 x 64 x 0), age 6
15:18:597 main         I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00040000 : 1024 x 64 x 0
15:18:597 main         W[SCEGE]: GLES\Framebuffer.cpp:1046 FBO reusing depthbuffer, 00040000/00000000 and 000d4000/00000000
15:18:597 main         W[SCEGE]: GLES\Framebuffer.cpp:1040 FBO using existing buffer as depthbuffer, 00040000/00000000 and 00000000/00000000
15:18:708 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:18:798 idle0        I[SCEGE]: GLES\Framebuffer.cpp:2034 Decimating FBO for 00040000 (1024 x 64 x 0), age 6
15:20:466 main         I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00040000 : 1024 x 64 x 0
15:20:466 main         W[SCEGE]: GLES\Framebuffer.cpp:1046 FBO reusing depthbuffer, 00040000/00000000 and 000d4000/00000000
15:20:466 main         W[SCEGE]: GLES\Framebuffer.cpp:1040 FBO using existing buffer as depthbuffer, 00040000/00000000 and 00000000/00000000
15:20:779 idle0        I[SCEGE]: GLES\Framebuffer.cpp:2034 Decimating FBO for 00040000 (1024 x 64 x 0), age 6
15:22:262 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:23:370 main         I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00040000 : 1024 x 64 x 0
15:23:370 main         W[SCEGE]: GLES\Framebuffer.cpp:1046 FBO reusing depthbuffer, 00040000/00000000 and 000d4000/00000000
15:23:370 main         W[SCEGE]: GLES\Framebuffer.cpp:1040 FBO using existing buffer as depthbuffer, 00040000/00000000 and 00000000/00000000
15:23:679 idle0        I[SCEGE]: GLES\Framebuffer.cpp:2034 Decimating FBO for 00040000 (1024 x 64 x 0), age 6
15:26:241 main         I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00040000 : 1024 x 64 x 0
15:26:241 main         W[SCEGE]: GLES\Framebuffer.cpp:1046 FBO reusing depthbuffer, 00040000/00000000 and 000d4000/00000000
15:26:241 main         W[SCEGE]: GLES\Framebuffer.cpp:1040 FBO using existing buffer as depthbuffer, 00040000/00000000 and 00000000/00000000
15:26:550 idle0        I[SCEGE]: GLES\Framebuffer.cpp:2034 Decimating FBO for 00040000 (1024 x 64 x 0), age 6
15:26:719 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:29:047 main         I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00040000 : 1024 x 64 x 0
15:29:047 main         W[SCEGE]: GLES\Framebuffer.cpp:1046 FBO reusing depthbuffer, 00040000/00000000 and 000d4000/00000000
15:29:047 main         W[SCEGE]: GLES\Framebuffer.cpp:1040 FBO using existing buffer as depthbuffer, 00040000/00000000 and 00000000/00000000
15:29:347 idle0        I[SCEGE]: GLES\Framebuffer.cpp:2034 Decimating FBO for 00040000 (1024 x 64 x 0), age 6
15:30:799 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:31:286 main         I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00040000 : 1024 x 64 x 0
15:31:286 main         W[SCEGE]: GLES\Framebuffer.cpp:1046 FBO reusing depthbuffer, 00040000/00000000 and 000d4000/00000000
15:31:286 main         W[SCEGE]: GLES\Framebuffer.cpp:1040 FBO using existing buffer as depthbuffer, 00040000/00000000 and 00000000/00000000
15:31:482 idle0        I[SCEGE]: GLES\Framebuffer.cpp:2034 Decimating FBO for 00040000 (1024 x 64 x 0), age 6
15:33:161 main         I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00040000 : 1024 x 64 x 0
15:33:161 main         W[SCEGE]: GLES\Framebuffer.cpp:1046 FBO reusing depthbuffer, 00040000/00000000 and 000d4000/00000000
15:33:161 main         W[SCEGE]: GLES\Framebuffer.cpp:1040 FBO using existing buffer as depthbuffer, 00040000/00000000 and 00000000/00000000
15:33:371 idle0        I[SCEGE]: GLES\Framebuffer.cpp:2034 Decimating FBO for 00040000 (1024 x 64 x 0), age 6
15:33:706 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:35:119 main         I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00040000 : 1024 x 64 x 0
15:35:119 main         W[SCEGE]: GLES\Framebuffer.cpp:1046 FBO reusing depthbuffer, 00040000/00000000 and 000d4000/00000000
15:35:119 main         W[SCEGE]: GLES\Framebuffer.cpp:1040 FBO using existing buffer as depthbuffer, 00040000/00000000 and 00000000/00000000
15:35:329 idle0        I[SCEGE]: GLES\Framebuffer.cpp:2034 Decimating FBO for 00040000 (1024 x 64 x 0), age 6
15:37:268 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:37:580 main         I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00040000 : 1024 x 64 x 0
15:37:580 main         W[SCEGE]: GLES\Framebuffer.cpp:1046 FBO reusing depthbuffer, 00040000/00000000 and 000d4000/00000000
15:37:580 main         W[SCEGE]: GLES\Framebuffer.cpp:1040 FBO using existing buffer as depthbuffer, 00040000/00000000 and 00000000/00000000
15:37:885 idle0        I[SCEGE]: GLES\Framebuffer.cpp:2034 Decimating FBO for 00040000 (1024 x 64 x 0), age 6
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 RUN      (wt=0 wid=0 wv= 00000000 )
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00  READY     (wt=0 wid=0 wv= 00000000 )
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 274: Module "SilentHillOrigins": name=SilentHillOrigins gp=00000000 entry=088f8640
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 276: Thread "user_main": pc= 088dd5c4 sp= 0bfff690   WAIT    (wt=1 wid=0 wv= 00000000 )
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 277: MemoryPart "UserSbrk": MemPart: 08d8e000 - 09f8e700     size: 01200700
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 278: Thread "CBHandler": pc= 088dd1f0 sp= 0bff7ab0   WAIT    (wt=2 wid=278 wv= 00000000 )
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 279: CallBack "ExitGame": thread=278, argument= 00000000
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 280: CallBack "UMD": thread=278, argument= 00000000
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 281: CallBack "Power": thread=278, argument= 00000000
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 282: CallBack "MCInsertCB": thread=278, argument= 00000000
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 283: Semaphore "GameRequestPause": -
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 284: Semaphore "GameResume": -
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 285: Thread "main": pc= 0898304c sp= 0bff39b0   WAIT    (wt=12 wid=1 wv= 00000000 )
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 286: Module "sceFont_Library": faked name=sceFont_Library gp=ffffffff entry=ffffffff
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 287: EventFlag "RwPspDLSignal": init=00000001 cur=00000001 numwait=0
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 288: Thread "RwClimaxVBL": pc= 089830d4 sp= 0bfffeb0   WAIT    (wt=12 wid=1 wv= 00000000 )
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 289: EventFlag "AT3BGMFLAG": init=00000000 cur=00000004 numwait=0
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 290: Thread "ATRAC3 play thread": pc= 08940ce8 sp= 0bfe3a30   WAIT    (wt=20 wid=1 wv= 0000
0000 )
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 291: Thread "ATRAC3 load thread": pc= 08940804 sp= 0bfdbab0   WAIT    (wt=1 wid=0 wv= 00000
000 )
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 292: Semaphore "audio::voiceSemaphore": -
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 293: Semaphore "audio::audioSemaphore": -
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 294: OpenFile "disc0:/PSP_GAME/USRDIR/SH.ARC": Seekpos: 00d67145
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 295: OpenFile "disc0:/PSP_GAME/USRDIR/IGC.ARC": Seekpos: 023af7dc
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 296: Semaphore "SyncFX Enable": -
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 297: Thread "SyncFX VBL": pc= 088f4dc8 sp= 0bfd3ab0   WAIT    (wt=3 wid=296 wv= 00000001 )
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 305: Semaphore "UMD_SAMPLE_IO_SEMA": -
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:516 KO 340: OpenFile "disc0:/PSP_GAME/USRDIR/MUSIC/SHPSP01.RWS": Seekpos: 000a0000
15:38:412 idle0        I[KERNEL]: HLE\sceKernel.cpp:162 Shutting down kernel - 27 kernel objects alive
15:38:427 GLES\Framebuffer.cpp:2071 I[SCEGE]: Destroying FBO for 000d4000 : 1024 x 272 x 0
15:38:437 GLES\Framebuffer.cpp:2071 I[SCEGE]: Destroying FBO for 0004c000 : 480 x 272 x 3
15:38:439 GLES\Framebuffer.cpp:2071 I[SCEGE]: Destroying FBO for 00020000 : 1024 x 64 x 0
15:38:440 GLES\Framebuffer.cpp:2071 I[SCEGE]: Destroying FBO for 00170000 : 256 x 160 x 3
15:38:440 GLES\Framebuffer.cpp:2071 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 3
15:40:385 System.cpp:328 I[BOOT]: PPSSPP v0.9.9 Windows 32 bit
15:40:386 MemMap.cpp:278 I[MM]: Found valid memory base at 0B000000 after 41 tries.
15:40:386 MemMap.cpp:339 I[MM]: Memory system initialized. RAM at 0B8A0000 (mirror at 0 @ 13000000, uncached @ 13000000)
15:40:390 PSPLoaders.cpp:149 I[LOAD]: ULUS10285 : Silent Hill Origins
15:40:390 PSPLoaders.cpp:190 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
15:40:390 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized
15:40:444 HLE\sceKernel.cpp:151 I[KERNEL]: Kernel initialized.
15:40:590 Util\BlockAllocator.cpp:381 I[HLE]: -----------
15:40:590 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
15:40:590 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08d8d900 size 00589900 taken=1 tag=ELF
15:40:590 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08d8d900 - 0c000000 size 03272700 taken=0 tag=(untitled)
15:40:590 Util\BlockAllocator.cpp:387 I[HLE]: -----------
15:40:658 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced atanf at 088f8f40 with hash 189212bda9c94df1
15:40:658 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced ceilf at 088f9220 with hash acc2c11c3ea28320
15:40:658 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced cosf at 088f932c with hash cfecf208769ed5fd
15:40:658 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced fabsf at 088f943c with hash 794d1b073c183c77
15:40:658 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced floorf at 088f9454 with hash 6f101c5c4311c144
15:40:658 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced sinf at 088f9568 with hash 2f10d3faec84b5bb
15:40:658 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced tanf at 088f967c with hash edc3f476221f96e6
15:40:658 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced atan2f at 088f9980 with hash b7448c5ffdd3b0fc
15:40:658 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced sqrtf at 088fa2d0 with hash 83ac39971df4b966
15:40:658 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced memset at 088fdbec with hash eabb9c1b4f83d2b4
15:40:658 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced strcmp at 088fdd6c with hash 0f2a1106ad84fb74
15:40:658 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced strcpy at 088fdda0 with hash 759834c69bb12c12
15:40:658 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced strlen at 088fdde4 with hash 1376c115d5f1d90c
15:40:658 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced strncmp at 088fdf54 with hash 3cbc2d50a3db59e9
15:40:658 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced strncpy at 088fdfb8 with hash 9ce53975bb88c0e7
15:40:659 HLE\sceKernelModule.cpp:1011 I[LOAD]: Module SilentHillOrigins: 00000000 089daaac 089daac4
15:40:660 HLE\sceKernelModule.cpp:1212 I[LOAD]: Exporting ent 0 named SilentHillOrigins, 2 funcs, 4 vars, resident 089dae64
15:40:660 HLE\sceKernelModule.cpp:1540 I[LOAD]: Module entry: 088f8640
15:40:714 root         N[BOOT]: EmuScreen.cpp:127 Loading C:/Blue Thunder Multimedia/Other Programs/Playstation Portable/demos/Silent Hill Origins/Sil
ent Hill Origins.iso...
15:40:715 root         I[KERNEL]: HLE\sceKernelThread.cpp:2114 276=sceKernelCreateThread(name=user_main, entry=088f8714, prio=20, stacksize=32768)
15:40:715 root         I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0)
15:40:715 root         I[KERNEL]: HLE\sceKernelThread.cpp:2253 __KernelReturnFromThread: 0
15:40:746 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2114 278=sceKernelCreateThread(name=CBHandler, entry=088dd1d0, prio=10, stacksize=16384)
15:40:746 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=278, argSize=0, argPtr=00000000)
15:40:746 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2114 285=sceKernelCreateThread(name=main, entry=088dd25c, prio=6f, stacksize=65536)
15:40:746 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=285, argSize=0, argPtr=00000000)
15:40:747 main         I[MODULE]: HLE\sceKernelModule.cpp:837 ~SCE module, skipping header
15:40:747 main         I[MODULE]: HLE\sceKernelModule.cpp:851 Loading module sceFont_Library with version 0101, devkit 03050010
15:40:747 main         I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module
15:40:747 main         I[MODULE]: HLE\sceKernelModule.cpp:1701 286=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/LIBFONT.PRX,flag=00000000,(
...))
15:40:747 main         I[MODULE]: HLE\sceKernelModule.cpp:1733 sceKernelStartModule(286,asize=00000000,aptr=00000000,retptr=0bff3980,00000000):​ faked
(undecryptable module)
15:40:747 main         I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166)
15:40:752 main         I[KERNEL]: HLE\sceKernelThread.cpp:2114 288=sceKernelCreateThread(name=RwClimaxVBL, entry=089830b8, prio=10, stacksize=1024)
15:40:752 main         I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=288, argSize=0, argPtr=00000000)
15:40:764 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 08914b80 to block at 088fdda0
15:40:765 main         I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(769)
15:40:766 main         I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(768)
15:40:788 main         I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(770)
15:40:805 main         I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08d78cc0, 512, 32, 0, 44100)
15:40:805 main         I[KERNEL]: HLE\sceKernelThread.cpp:2114 290=sceKernelCreateThread(name=ATRAC3 play thread, entry=0894080c, prio=12, stacksize=3
2768)
15:40:805 main         I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=290, argSize=8, argPtr=0bff3a40)
15:40:806 ATRAC3 play  W[KERNEL]: ppsspp\Core/HLE/sceKernel.h:459 Kernel: Bad object handle -1 (ffffffff)
15:40:806 ATRAC3 play  W[KERNEL]: ppsspp\Core/HLE/sceKernel.h:459 Kernel: Bad object handle -1 (ffffffff)
15:40:806 ATRAC3 play  W[KERNEL]: ppsspp\Core/HLE/sceKernel.h:459 Kernel: Bad object handle -1 (ffffffff)
15:40:806 main         I[KERNEL]: HLE\sceKernelThread.cpp:2114 291=sceKernelCreateThread(name=ATRAC3 load thread, entry=08940634, prio=12, stacksize=3
2768)
15:40:822 main         I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=291, argSize=0, argPtr=00000000)
15:40:822 ATRAC3 load  I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 08940634 to block at 088fdde4
15:40:824 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 088de830 to block at 088fdda0
15:40:825 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0890df18 to block at 088fdde4
15:40:825 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0890df34 to block at 088fdda0
15:40:825 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0890df4c to block at 088fdde4
15:40:825 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0890df60 to block at 088fdda0
15:40:826 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0890df14 to block at 088fdde4
15:40:827 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 08913c78 to block at 088fdde4
15:40:829 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0889c194 to block at 088fdfb8
15:40:830 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0889cc18 to block at 088fdfb8
15:40:830 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 088f6b30 to block at 088fdda0
15:40:831 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 089444a0 to block at 088fdde4
15:40:831 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 089444a0 to block at 088fdde4
15:40:831 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File SPLASH272ENG.JPG not found
15:40:831 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/SPLASH272ENG.JPG, 00000001, 000001ff) - f
ile not found
15:40:831 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File SPLASH272.JPG not found
15:40:831 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/SPLASH272.JPG, 00000001, 000001ff) - file
not found
15:40:938 main         I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 000d4000 : 1024 x 272 x 0
15:40:953 main         I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 28 fs 30
15:40:967 idle0        I[HLE]: GLES\Framebuffer.cpp:1272 Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0
15:41:055 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File MAINMENUENG.XML not found
15:41:055 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/MAINMENUENG.XML, 00000001, 000001ff) - fi
le not found
15:41:056 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File MAINMENU.XML not found
15:41:056 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/MAINMENU.XML, 00000001, 000001ff) - file
not found
15:41:089 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0889c82c to block at 088fdde4
15:41:089 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0889caa8 to block at 088fdd6c
15:41:092 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File NEWGAMEENG.XML not found
15:41:092 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/NEWGAMEENG.XML, 00000001, 000001ff) - fil
e not found
15:41:092 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File NEWGAME.XML not found
15:41:092 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/NEWGAME.XML, 00000001, 000001ff) - file n
ot found
15:41:093 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 088c8a1c to block at 088fdd6c
15:41:093 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 088c8a3c to block at 088fdd6c
15:41:094 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 088b8da0 to block at 088fdd6c
15:41:095 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 088c8d70 to block at 088fdd6c
15:41:095 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 088c8d7c to block at 088fdd6c
15:41:095 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 088c7fd0 to block at 088fdd6c
15:41:095 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 088c7fdc to block at 088fdd6c
15:41:095 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File INVENTORYENG.XML not found
15:41:095 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/INVENTORYENG.XML, 00000001, 000001ff) - f
ile not found
15:41:121 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File INVENTORY.XML not found
15:41:121 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/INVENTORY.XML, 00000001, 000001ff) - file
not found
15:41:139 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 088c8a60 to block at 088fdd6c
15:41:140 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 088b8dc0 to block at 088fdd6c
15:41:145 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File MAPVIEWERENG.XML not found
15:41:145 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/MAPVIEWERENG.XML, 00000001, 000001ff) - f
ile not found
15:41:145 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File MAPVIEWER.XML not found
15:41:145 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/MAPVIEWER.XML, 00000001, 000001ff) - file
not found
15:41:146 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File PAUSEMENUENG.XML not found
15:41:147 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/PAUSEMENUENG.XML, 00000001, 000001ff) - f
ile not found
15:41:171 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File PAUSEMENU.XML not found
15:41:171 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/PAUSEMENU.XML, 00000001, 000001ff) - file
not found
15:41:189 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File ANATOMYPUZZLEENG.XML not found
15:41:189 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/ANATOMYPUZZLEENG.XML, 00000001, 000001ff)
- file not found
15:41:189 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File ANATOMYPUZZLE.XML not found
15:41:189 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/ANATOMYPUZZLE.XML, 00000001, 000001ff) -
file not found
15:41:190 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File HOSPITALLIFTENG.XML not found
15:41:190 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/HOSPITALLIFTENG.XML, 00000001, 000001ff)
- file not found
15:41:221 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File HOSPITALLIFT.XML not found
15:41:221 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/HOSPITALLIFT.XML, 00000001, 000001ff) - f
ile not found
15:41:221 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File ORGANBOXPUZZLEENG.XML not found
15:41:221 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/ORGANBOXPUZZLEENG.XML, 00000001, 000001ff
) - file not found
15:41:222 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File ORGANBOXPUZZLE.XML not found
15:41:222 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/ORGANBOXPUZZLE.XML, 00000001, 000001ff) -
file not found
15:41:222 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File EXAMINEENG.XML not found
15:41:222 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/EXAMINEENG.XML, 00000001, 000001ff) - fil
e not found
15:41:254 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File EXAMINE.XML not found
15:41:254 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/EXAMINE.XML, 00000001, 000001ff) - file n
ot found
15:41:272 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File GAMEOPTIONSENG.XML not found
15:41:272 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/GAMEOPTIONSENG.XML, 00000001, 000001ff) -
file not found
15:41:272 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File GAMEOPTIONS.XML not found
15:41:272 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/GAMEOPTIONS.XML, 00000001, 000001ff) - fi
le not found
15:41:305 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File CONTROLS_NORMENG.XML not found
15:41:305 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/CONTROLS_NORMENG.XML, 00000001, 000001ff)
- file not found
15:41:305 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File CONTROLS_NORM.XML not found
15:41:305 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/CONTROLS_NORM.XML, 00000001, 000001ff) -
file not found
15:41:307 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File CONTROLS_COMBATENG.XML not found
15:41:307 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/CONTROLS_COMBATENG.XML, 00000001, 000001f
f) - file not found
15:41:338 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File CONTROLS_COMBAT.XML not found
15:41:338 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/CONTROLS_COMBAT.XML, 00000001, 000001ff)
- file not found
15:41:340 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File ACCOLADESENG.XML not found
15:41:340 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/ACCOLADESENG.XML, 00000001, 000001ff) - f
ile not found
15:41:340 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File ACCOLADES.XML not found
15:41:340 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/ACCOLADES.XML, 00000001, 000001ff) - file
not found
15:41:373 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File EXTRAOPTIONSENG.XML not found
15:41:373 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/EXTRAOPTIONSENG.XML, 00000001, 000001ff)
- file not found
15:41:373 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File EXTRAOPTIONS.XML not found
15:41:373 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/EXTRAOPTIONS.XML, 00000001, 000001ff) - f
ile not found
15:41:406 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File HINTSENG.XML not found
15:41:406 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/HINTSENG.XML, 00000001, 000001ff) - file
not found
15:41:406 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File HINTS.XML not found
15:41:406 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/HINTS.XML, 00000001, 000001ff) - file not
found
15:41:408 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File ENDGAMEENG.XML not found
15:41:408 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/ENDGAMEENG.XML, 00000001, 000001ff) - fil
e not found
15:41:438 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File ENDGAME.XML not found
15:41:438 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/ENDGAME.XML, 00000001, 000001ff) - file n
ot found
15:41:439 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File NOTESENG.XML not found
15:41:439 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/NOTESENG.XML, 00000001, 000001ff) - file
not found
15:41:439 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File NOTES.XML not found
15:41:439 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/NOTES.XML, 00000001, 000001ff) - file not
found
15:41:473 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File NOTE_EXAMINEENG.XML not found
15:41:473 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/NOTE_EXAMINEENG.XML, 00000001, 000001ff)
- file not found
15:41:473 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File NOTE_EXAMINE.XML not found
15:41:473 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/NOTE_EXAMINE.XML, 00000001, 000001ff) - f
ile not found
15:41:474 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File INGAME_EXAMINEENG.XML not found
15:41:474 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/INGAME_EXAMINEENG.XML, 00000001, 000001ff
) - file not found
15:41:505 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File INGAME_EXAMINE.XML not found
15:41:505 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/INGAME_EXAMINE.XML, 00000001, 000001ff) -
file not found
15:41:506 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File RATINGSENG.XML not found
15:41:506 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/RATINGSENG.XML, 00000001, 000001ff) - fil
e not found
15:41:506 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File RATINGS.XML not found
15:41:506 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/RATINGS.XML, 00000001, 000001ff) - file n
ot found
15:41:539 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File CREDITSENG.XML not found
15:41:539 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/CREDITSENG.XML, 00000001, 000001ff) - fil
e not found
15:41:540 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File CREDITS.XML not found
15:41:540 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/CREDITS.XML, 00000001, 000001ff) - file n
ot found
15:41:541 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File PILLDOLLPUZZLEENG.XML not found
15:41:541 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/PILLDOLLPUZZLEENG.XML, 00000001, 000001ff
) - file not found
15:41:571 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File PILLDOLLPUZZLE.XML not found
15:41:571 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/PILLDOLLPUZZLE.XML, 00000001, 000001ff) -
file not found
15:41:572 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File IRONLUNGPUZZLEENG.XML not found
15:41:572 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/IRONLUNGPUZZLEENG.XML, 00000001, 000001ff
) - file not found
15:41:572 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File IRONLUNGPUZZLE.XML not found
15:41:572 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/IRONLUNGPUZZLE.XML, 00000001, 000001ff) -
file not found
15:41:605 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File CIRCUITBRKPUZZLEENG.XML not found
15:41:605 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/CIRCUITBRKPUZZLEENG.XML, 00000001, 000001
ff) - file not found
15:41:606 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File CIRCUITBRKPUZZLE.XML not found
15:41:606 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/CIRCUITBRKPUZZLE.XML, 00000001, 000001ff)
- file not found
15:41:607 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File BKDROPPROPPUZZLEENG.XML not found
15:41:607 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/BKDROPPROPPUZZLEENG.XML, 00000001, 000001
ff) - file not found
15:41:639 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File BKDROPPROPPUZZLE.XML not found
15:41:639 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/BKDROPPROPPUZZLE.XML, 00000001, 000001ff)
- file not found
15:41:640 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File LAUNDRYPUZZLEENG.XML not found
15:41:640 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/LAUNDRYPUZZLEENG.XML, 00000001, 000001ff)
- file not found
15:41:640 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File LAUNDRYPUZZLE.XML not found
15:41:640 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/LAUNDRYPUZZLE.XML, 00000001, 000001ff) -
file not found
15:41:641 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File TILLPUZZLEENG.XML not found
15:41:641 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/TILLPUZZLEENG.XML, 00000001, 000001ff) -
file not found
15:41:672 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File TILLPUZZLE.XML not found
15:41:672 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/TILLPUZZLE.XML, 00000001, 000001ff) - fil
e not found
15:41:673 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File CALENDERPUZZLEENG.XML not found
15:41:673 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/CALENDERPUZZLEENG.XML, 00000001, 000001ff
) - file not found
15:41:673 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File CALENDERPUZZLE.XML not found
15:41:673 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/CALENDERPUZZLE.XML, 00000001, 000001ff) -
file not found
15:41:705 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File FLAUROUSPUZZLEENG.XML not found
15:41:705 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/FLAUROUSPUZZLEENG.XML, 00000001, 000001ff
) - file not found
15:41:705 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File FLAUROUSPUZZLE.XML not found
15:41:705 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/FLAUROUSPUZZLE.XML, 00000001, 000001ff) -
file not found
15:41:707 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File PEEPHOLEENG.XML not found
15:41:707 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/PEEPHOLEENG.XML, 00000001, 000001ff) - fi
le not found
15:41:738 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File PEEPHOLE.XML not found
15:41:738 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/PEEPHOLE.XML, 00000001, 000001ff) - file
not found
15:41:758 main         I[KERNEL]: HLE\sceKernelThread.cpp:2114 297=sceKernelCreateThread(name=SyncFX VBL, entry=088f4dac, prio=11, stacksize=2048)
15:41:758 main         I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=297, argSize=0, argPtr=00000000)
15:41:763 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0890e9f0 to block at 088fdde4
15:41:771 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0889c9d0 to block at 088fdfb8
15:41:772 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0889c8ac to block at 088fdde4
15:41:808 main         W[FONT]: HLE\sceFont.cpp:676 Font file not found: flash0:/font/zh_gb.pgf
15:41:837 main         I[FONT]: HLE\sceFont.cpp:760 sceFontNewLib(0bff3824, 0bff3820)
15:41:837 main         I[FONT]: HLE\sceFont.cpp:578 Entering PostAllocCallback::run
15:41:837 main         I[FONT]: HLE\sceFont.cpp:590 Leaving PostAllocCallback::run
15:41:837 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0892cbc8 to block at 088fdda0
15:41:840 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 088a4788 to block at 088fdd6c
15:41:866 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 088de8e8 to block at 088fdfb8
15:41:867 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0892c2f8 to block at 088fdd6c
15:41:877 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0890cbec to block at 088fdd6c
15:41:877 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0890cbf0 to block at 088fdd6c
15:41:877 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0890cc38 to block at 088fdd6c
15:41:890 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0886ab94 to block at 088fdde4
15:41:891 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0886a784 to block at 088fdfb8
15:41:891 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0886a784 to block at 088fdd6c
15:41:891 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0886a810 to block at 088fdda0
15:41:891 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0886a8a0 to block at 088fdfb8
15:41:898 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 08866c24 to block at 088fdd6c
15:41:898 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 08866c44 to block at 088fdd6c
15:41:898 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 08866c60 to block at 088fdd6c
15:41:898 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 08866c7c to block at 088fdd6c
15:41:898 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 08866c98 to block at 088fdd6c
15:41:898 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 08866cb4 to block at 088fdd6c
15:41:898 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 08866cd0 to block at 088fdd6c
15:41:898 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 08866cec to block at 088fdd6c
15:41:902 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0893fbb4 to block at 088fdde4
15:41:903 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0893f30c to block at 088fdde4
15:41:903 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0893f3f8 to block at 088fdde4
15:41:903 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0893f44c to block at 088fdda0
15:41:914 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File LOCALEUIENG not found
15:41:914 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/LOCALEUIENG, 00000001, 000001ff) - file n
ot found
15:41:940 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0880fa6c to block at 088fdda0
15:41:940 main         I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166)
15:41:942 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File KONAMIENG.PMF not found
15:41:942 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/MOVIES/KONAMIENG.PMF, 00000001, 000001ff)
- file not found
15:41:942 main         I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(771)
15:41:973 main         I[ME]: HLE\sceMpeg.cpp:412 sceMpegInit()
15:41:973 main         I[ME]: HLE\sceMpeg.cpp:519 09180570=sceMpegCreate(08e3c55c, 09180540, 65536, 08a4ee10, 512, 0, 0)
15:42:005 main         I[ME]: HLE\sceMpeg.cpp:637 sceMpegRegistStream(08e3c55c, 0, 0)
15:42:005 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 08889e3c to block at 088fdda0
15:42:005 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0888a034 to block at 088fdd6c
15:42:006 main         I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0x43800
15:42:006 main         I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 585495
15:42:006 main         I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0x43800
15:42:006 main         I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 585495
15:42:006 main         I[ME]: HLE\sceMpeg.cpp:637 sceMpegRegistStream(08e3c55c, 1, 0)
15:42:007 main         I[KERNEL]: HLE\sceKernelThread.cpp:2114 304=sceKernelCreateThread(name=soundThread, entry=08889ca4, prio=3d, stacksize=2048)
15:42:007 main         I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=304, argSize=4, argPtr=089ef54c)
15:42:015 main         I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0x43800
15:42:015 main         I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 585495
15:42:023 main         I[ME]: HW\MediaEngine.cpp:85 FF: deprecated pixel format used, make sure you did set range correctly
15:42:023 main         I[ME]: HW\MediaEngine.cpp:85 FF: No accelerated colorspace conversion found from yuv420p to rgba.
15:42:032 main         I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 0004c000 : 480 x 272 x 3
15:42:038 main         I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 34 fs 36
15:42:045 main         I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 28 fs 40
15:42:047 main         I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(190,190,95)
15:42:048 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0880e0fc to block at 088fdda0
15:42:048 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0893d9dc to block at 088fdda0
15:42:048 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 0893da48 to block at 088fdda0
15:42:048 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 089408c8 to block at 088fdda0
15:42:049 ATRAC3 play  I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 08940ed0 to block at 088fdda0
15:42:049 ATRAC3 load  I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 08940648 to block at 088fdde4
15:42:049 ATRAC3 load  I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 08941150 to block at 088fdda0
15:42:049 ATRAC3 load  I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 08941320 to block at 088fdd6c
15:42:050 ATRAC3 load  I[ME]: HLE\sceAtrac.cpp:1315 2=sceAtracSetDataAndGetID(08d4f780, 00020000)
15:42:050 ATRAC3 load  W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3 stereo audio
15:42:059 main         I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 44 fs 47
15:42:067 main         I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 28 fs 52
15:42:092 main         W[G3D]: GLES\Framebuffer.cpp:2436 Block transfer upload 094575b0 -> 0404c000
15:43:675 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:45:360 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:46:029 ATRAC3 play  I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 08941430 to block at 088fdd6c
15:47:046 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:47:611 soundThread  I[KERNEL]: HLE\sceKernelThread.cpp:2266 sceKernelExitThread(0)
15:47:611 main         I[HLE]: JitCommon\JitBlockCache.cpp:178 Adding proxy root 08889ffc to block at 088fdd6c
15:47:615 main         I[ME]: HLE\sceMpeg.cpp:1532 sceMpegFinish(...)
15:47:615 main         I[UTIL]: HLE\sceUtility.cpp:259 sceUtilityUnloadModule(771)
15:47:615 main         W[UTIL]: HLE\sceUtility.cpp:254 sceUtilityUnloadModule(771): not yet loaded
15:47:616 main         I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166)
15:47:616 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File CLIMAXENG.PMF not found
15:47:616 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/MOVIES/CLIMAXENG.PMF, 00000001, 000001ff)
- file not found
15:47:645 main         I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(771)
15:47:645 main         I[ME]: HLE\sceMpeg.cpp:412 sceMpegInit()
15:47:646 main         I[ME]: HLE\sceMpeg.cpp:519 09180570=sceMpegCreate(08e3c55c, 09180540, 65536, 08a4ee10, 512, 0, 0)
15:47:694 main         I[ME]: HLE\sceMpeg.cpp:637 sceMpegRegistStream(08e3c55c, 0, 0)
15:47:694 main         I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0x3B800
15:47:694 main         I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 540450
15:47:694 main         I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0x3B800
15:47:694 main         I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 540450
15:47:694 main         I[ME]: HLE\sceMpeg.cpp:637 sceMpegRegistStream(08e3c55c, 1, 0)
15:47:694 main         I[KERNEL]: HLE\sceKernelThread.cpp:2114 312=sceKernelCreateThread(name=soundThread, entry=08889ca4, prio=3d, stacksize=2048)
15:47:694 main         I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=312, argSize=4, argPtr=089ef54c)
15:47:695 main         I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0x3B800
15:47:695 main         I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 540450
15:47:705 main         I[ME]: HW\MediaEngine.cpp:85 FF: deprecated pixel format used, make sure you did set range correctly
15:47:705 main         I[ME]: HW\MediaEngine.cpp:85 FF: No accelerated colorspace conversion found from yuv420p to rgba.
15:47:712 main         I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(190,190,95)
15:48:947 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:50:633 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:52:318 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:52:800 soundThread  I[KERNEL]: HLE\sceKernelThread.cpp:2266 sceKernelExitThread(0)
15:52:803 main         I[ME]: HLE\sceMpeg.cpp:1532 sceMpegFinish(...)
15:52:803 main         I[UTIL]: HLE\sceUtility.cpp:259 sceUtilityUnloadModule(771)
15:52:803 main         W[UTIL]: HLE\sceUtility.cpp:254 sceUtilityUnloadModule(771): not yet loaded
15:52:803 main         I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166)
15:52:804 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File WARNENG.PMF not found
15:52:804 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/MOVIES/WARNENG.PMF, 00000001, 000001ff) -
file not found
15:52:804 main         I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(771)
15:52:851 main         I[ME]: HLE\sceMpeg.cpp:412 sceMpegInit()
15:52:851 main         I[ME]: HLE\sceMpeg.cpp:519 09180570=sceMpegCreate(08e3c55c, 09180540, 65536, 08a4ee10, 512, 0, 0)
15:52:851 main         I[ME]: HLE\sceMpeg.cpp:637 sceMpegRegistStream(08e3c55c, 0, 0)
15:52:851 main         I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0xBF800
15:52:851 main         I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 645555
15:52:851 main         I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0xBF800
15:52:851 main         I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 645555
15:52:852 main         I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0xBF800
15:52:852 main         I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 645555
15:52:865 main         I[ME]: HW\MediaEngine.cpp:85 FF: deprecated pixel format used, make sure you did set range correctly
15:52:865 main         I[ME]: HW\MediaEngine.cpp:85 FF: No accelerated colorspace conversion found from yuv420p to rgba.
15:52:872 main         I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(190,190,95)
15:54:187 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:55:872 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:56:058 main         I[ME]: HLE\sceMpeg.cpp:1532 sceMpegFinish(...)
15:56:058 main         I[UTIL]: HLE\sceUtility.cpp:259 sceUtilityUnloadModule(771)
15:56:058 main         W[UTIL]: HLE\sceUtility.cpp:254 sceUtilityUnloadModule(771): not yet loaded
15:56:072 main         I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166)
15:56:072 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File RECCENG.PMF not found
15:56:072 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/MOVIES/RECCENG.PMF, 00000001, 000001ff) -
file not found
15:56:072 main         I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(771)
15:56:104 main         I[ME]: HLE\sceMpeg.cpp:412 sceMpegInit()
15:56:104 main         I[ME]: HLE\sceMpeg.cpp:519 09180570=sceMpegCreate(08e3c55c, 09180540, 65536, 08a4ee10, 512, 0, 0)
15:56:121 main         I[ME]: HLE\sceMpeg.cpp:637 sceMpegRegistStream(08e3c55c, 0, 0)
15:56:138 main         I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0x13A800
15:56:138 main         I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 1005915
15:56:138 main         I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0x13A800
15:56:138 main         I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 1005915
15:56:139 main         I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0x13A800
15:56:139 main         I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 1005915
15:56:155 main         I[ME]: HW\MediaEngine.cpp:85 FF: deprecated pixel format used, make sure you did set range correctly
15:56:155 main         I[ME]: HW\MediaEngine.cpp:85 FF: No accelerated colorspace conversion found from yuv420p to rgba.
15:56:164 main         I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(190,190,95)
15:57:607 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:58:827 main         I[ME]: HLE\sceMpeg.cpp:1532 sceMpegFinish(...)
15:58:827 main         I[UTIL]: HLE\sceUtility.cpp:259 sceUtilityUnloadModule(771)
15:58:829 main         E[FileSys]: FileSystems\ISOFileSystem.cpp:362 File BGMOVIEENG.PMF not found
15:58:829 main         E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/MOVIES/BGMOVIEENG.PMF, 00000001, 000001ff
) - file not found
15:58:829 main         I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(771)
15:58:858 main         I[ME]: HLE\sceMpeg.cpp:412 sceMpegInit()
15:58:858 main         I[ME]: HLE\sceMpeg.cpp:519 09180570=sceMpegCreate(08e3c55c, 09180540, 65536, 08a4ee10, 512, 0, 0)
15:58:890 main         I[ME]: HLE\sceMpeg.cpp:637 sceMpegRegistStream(08e3c55c, 0, 0)
15:58:890 main         I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0x5C0800
15:58:890 main         I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 3861768
15:58:890 main         I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0x5C0800
15:58:890 main         I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 3861768
15:58:890 main         I[ME]: HLE\sceMpeg.cpp:637 sceMpegRegistStream(08e3c55c, 1, 0)
15:58:891 main         I[KERNEL]: HLE\sceKernelThread.cpp:2114 324=sceKernelCreateThread(name=soundThread, entry=08889ca4, prio=3d, stacksize=2048)
15:58:891 main         I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=324, argSize=4, argPtr=089ef54c)
15:58:892 main         I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0x5C0800
15:58:892 main         I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 3861768
15:58:913 main         I[ME]: HW\MediaEngine.cpp:85 FF: deprecated pixel format used, make sure you did set range correctly
15:58:913 main         I[ME]: HW\MediaEngine.cpp:85 FF: No accelerated colorspace conversion found from yuv420p to rgba.
15:58:933 main         I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 34 fs 56
15:58:944 main         I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 34 fs 61
15:59:344 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
15:59:741 main         I[ME]: HLE\sceAtrac.cpp:1013 sceAtracReleaseAtracID(2)
16:01:027 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
16:02:712 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
16:04:398 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
16:06:081 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
16:07:768 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
16:09:453 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
16:11:138 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()
16:12:824 main         I[MODULE]: HLE\sceKernelModule.cpp:2078 sceKernelGetModuleId()

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08-04-2014, 02:05 AM
Post: #103
RE: Silent Hill: Origins
using this on Shield Tablet but I can't get texts to show on the title screen so i have no idea what i'm selecting.
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08-12-2014, 05:39 PM (This post was last modified: 08-12-2014 05:41 PM by Totoroki.)
Post: #104
RE: Silent Hill: Origins
djricekcn try with this settings. hop this can help ! http://www.youtube.com/watch?v=RR8JGRM3LdQ
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09-03-2014, 09:06 AM (This post was last modified: 09-03-2014 09:10 AM by Lupinos.)
Post: #105
RE: Silent Hill: Origins
Runs smooth with PPSSPP 0.9.9.1 on Windows 7 64Bit, Intel i5 (4CPUs) 3,2GHz, 8GB DDR3, nvidia GTX 750 1GB GDDR5. But has some minor sound cracking and some minor graphic glitches. Like the shading of the flash light. ^^
Seems as if the inventory or something gets projected as shadows on the wall o.o (see screenshot)


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