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Silent Hill: Origins
11-16-2015, 03:41 PM
Post: #151
RE: Silent Hill: Origins
(11-15-2015 07:34 PM)DarkBolo Wrote:  Damn... Sad Any way to fix them? I would love to play SH Origins.
Unfortunately, there is no fix...
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11-18-2015, 06:10 AM
Post: #152
RE: Silent Hill: Origins
This makes me a sad panda Sad

Intel Pentium Dual Core E5200 OC @ 3.0GHZ stock cooling
Ge-Force GTX 260 896mb
4GB RAM Corsair 1066mhz
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11-18-2015, 08:10 AM
Post: #153
RE: Silent Hill: Origins
(11-18-2015 06:10 AM)DarkBolo Wrote:  This makes me a sad panda Sad
Me too... Sad
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11-18-2015, 02:10 PM
Post: #154
RE: Silent Hill: Origins
(11-18-2015 08:10 AM)ratfield Wrote:  
(11-18-2015 06:10 AM)DarkBolo Wrote:  This makes me a sad panda Sad
Me too... Sad
Same here. Undecided
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04-26-2016, 03:47 AM
Post: #155
RE: Silent Hill: Origins
i know i'm late for this thread, but let me join in.
I played this game about a year ago on my Samsung Note3, 3GB RAM.
Here's what i got :
Heavy screen flickering, slow character movement (low fps maybe? getting even worse + heavier flickering when the flashlight is on), but the sound is okay here Rolleyes
I've managed to go until the theater (with the low fps and flickering screen) and crashes at the theater boss fight (forgotten the name Undecided ) due to the super-duper dark area where you have to constantly turn on your flashlight to fight the boss.
Even my programming professor can't help much about this thing at that time Tongue

So, it's been a year and i would like to know if the game is playable now (hopefully for the new update to be great).
Thanks Big Grin
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05-31-2016, 05:45 PM
Post: #156
RE: Silent Hill: Origins




Know someone how fix it ? (it is on PC but newest version has graphic glitches). Android has similar glitches
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07-02-2016, 02:35 PM
Post: #157
Sad RE: Silent Hill: Origins
(05-31-2016 05:45 PM)dzikk Wrote:  



Know someone how fix it ? (it is on PC but newest version has graphic glitches). Android has similar glitches

Same here graphic glitches!


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08-31-2016, 03:03 AM (This post was last modified: 08-31-2016 03:13 AM by Prem La Seraphim.)
Post: #158
RE: Silent Hill: Origins
Hello everyone. Here are my best settings to fix the graphical issues. I tried these on PPSSPP PC version and I did not encounter glitches or any FPS drops. Currently, I am using PPSSPP build 1.2.2 in Windows 10 x64 (VGA:nVidia 710M, Core i5 Intel Processor, RAM 5GB). Hope these will help. Thanks.

Best Graphic Settings for Silent Hill Origin PPSSPP:

- Bakend: openGL
- Mode: Buffered Rendering
- Simulate block transfer effects: Check

- Frameskipping: off
- Auto frameskipping: uncheck
- Prevent FPS from exceeding 60: check
- Alternative speed: Unlimited

- Postprocessing shadder: off
- fullscreen: whatever

- Rendering resolution: whatever
- vSync: check
- Mipmapping: check
- Hardware transform: check
- Software skinning: check
- Vertex cache: check
- Lazy texture chaching: uncheck
- Retain changed textures: uncheck
- Disable slower effects: check (important)
- Spline/bezier curves quality: high

- Upscale leve: off
- Upscale type: xBRZ
- Deposterize: uncheck

- Anisotropic filtering: off
- Texture filtering: linear
- Screen scaling fliter: linear

- Time hack: off
- Disable alpha test: uncheck
- Disable stencil test: check (important)
- Force depth write: uncheck
- Texture coord speedhack: uncheck
- Lower resolution for effect: off

- Show FPS counter: None
- Show debug statistic: uncheck

- Software rendering: uncheck

(04-26-2016 03:47 AM)leejun734 Wrote:  i know i'm late for this thread, but let me join in.
I played this game about a year ago on my Samsung Note3, 3GB RAM.
Here's what i got :
Heavy screen flickering, slow character movement (low fps maybe? getting even worse + heavier flickering when the flashlight is on), but the sound is okay here Rolleyes
I've managed to go until the theater (with the low fps and flickering screen) and crashes at the theater boss fight (forgotten the name Undecided ) due to the super-duper dark area where you have to constantly turn on your flashlight to fight the boss.
Even my programming professor can't help much about this thing at that time Tongue

So, it's been a year and i would like to know if the game is playable now (hopefully for the new update to be great).
Thanks Big Grin

**Try these settings**

- Bakend: openGL
- Mode: Buffered Rendering
- Simulate block transfer effects: Check

- Frameskipping: off
- Auto frameskipping: uncheck
- Prevent FPS from exceeding 60: check
- Alternative speed: Unlimited

- Postprocessing shadder: off
- fullscreen: whatever

- Rendering resolution: whatever
- vSync: check
- Mipmapping: check
- Hardware transform: check
- Software skinning: check
- Vertex cache: check
- Lazy texture chaching: uncheck
- Retain changed textures: uncheck
- Disable slower effects: check
- Spline/bezier curves quality: high

- Upscale leve: off
- Upscale type: xBRZ
- Deposterize: uncheck

- Anisotropic filtering: off
- Texture filtering: linear
- Screen scaling fliter: linear

- Time hack: off
- Disable alpha test: uncheck
- Disable stencil test: check
- Force depth write: uncheck
- Texture coord speedhack: uncheck
- Lower resolution for effect: off

- Show FPS counter: None
- Show debug statistic: uncheck

- Software rendering: uncheck
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09-06-2016, 12:35 AM
Post: #159
RE: Silent Hill: Origins
(08-31-2016 03:03 AM)Prem La Seraphim Wrote:  Hello everyone. Here are my best settings to fix the graphical issues. I tried these on PPSSPP PC version and I did not encounter glitches or any FPS drops. Currently, I am using PPSSPP build 1.2.2 in Windows 10 x64 (VGA:nVidia 710M, Core i5 Intel Processor, RAM 5GB). Hope these will help. Thanks.

Best Graphic Settings for Silent Hill Origin PPSSPP:

- Bakend: openGL
- Mode: Buffered Rendering
- Simulate block transfer effects: Check

- Frameskipping: off
- Auto frameskipping: uncheck
- Prevent FPS from exceeding 60: check
- Alternative speed: Unlimited

- Postprocessing shadder: off
- fullscreen: whatever

- Rendering resolution: whatever
- vSync: check
- Mipmapping: check
- Hardware transform: check
- Software skinning: check
- Vertex cache: check
- Lazy texture chaching: uncheck
- Retain changed textures: uncheck
- Disable slower effects: check (important)
- Spline/bezier curves quality: high

- Upscale leve: off
- Upscale type: xBRZ
- Deposterize: uncheck

- Anisotropic filtering: off
- Texture filtering: linear
- Screen scaling fliter: linear

- Time hack: off
- Disable alpha test: uncheck
- Disable stencil test: check (important)
- Force depth write: uncheck
- Texture coord speedhack: uncheck
- Lower resolution for effect: off

- Show FPS counter: None
- Show debug statistic: uncheck

- Software rendering: uncheck

(04-26-2016 03:47 AM)leejun734 Wrote:  i know i'm late for this thread, but let me join in.
I played this game about a year ago on my Samsung Note3, 3GB RAM.
Here's what i got :
Heavy screen flickering, slow character movement (low fps maybe? getting even worse + heavier flickering when the flashlight is on), but the sound is okay here Rolleyes
I've managed to go until the theater (with the low fps and flickering screen) and crashes at the theater boss fight (forgotten the name Undecided ) due to the super-duper dark area where you have to constantly turn on your flashlight to fight the boss.
Even my programming professor can't help much about this thing at that time Tongue

So, it's been a year and i would like to know if the game is playable now (hopefully for the new update to be great).
Thanks Big Grin

**Try these settings**

- Bakend: openGL
- Mode: Buffered Rendering
- Simulate block transfer effects: Check

- Frameskipping: off
- Auto frameskipping: uncheck
- Prevent FPS from exceeding 60: check
- Alternative speed: Unlimited

- Postprocessing shadder: off
- fullscreen: whatever

- Rendering resolution: whatever
- vSync: check
- Mipmapping: check
- Hardware transform: check
- Software skinning: check
- Vertex cache: check
- Lazy texture chaching: uncheck
- Retain changed textures: uncheck
- Disable slower effects: check
- Spline/bezier curves quality: high

- Upscale leve: off
- Upscale type: xBRZ
- Deposterize: uncheck

- Anisotropic filtering: off
- Texture filtering: linear
- Screen scaling fliter: linear

- Time hack: off
- Disable alpha test: uncheck
- Disable stencil test: check
- Force depth write: uncheck
- Texture coord speedhack: uncheck
- Lower resolution for effect: off

- Show FPS counter: None
- Show debug statistic: uncheck

- Software rendering: uncheck


I just registered for only thank you
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09-10-2016, 12:43 PM
Post: #160
Photo RE: Silent Hill: Origins
You want to say that this is good setting?
Take look at attachment


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09-10-2016, 04:15 PM
Post: #161
RE: Silent Hill: Origins
working perfect in my galaxy S6
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09-24-2016, 04:25 PM
Post: #162
RE: Silent Hill: Origins
Anything that can be done about the performance of this game? or is it just up to the game being very demanding?

(Please don't point me to the above settings post, i have braincells.)
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11-01-2016, 09:37 PM
Post: #163
RE: Silent Hill: Origins
I made it to the end of the hospital but as I leave the game bogs down to like 1 fps and freezes. I don't see anyone else with this problem. I tried reseting PPSPP back to defaults and trying flipping options but no luck.

Finished the hospital boss but I cannot leave the hospital Sad
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02-08-2017, 01:53 PM
Post: #164
RE: Silent Hill: Origins
This game still not work perfectly on PPSSPP? Shame. Thats why i still have my PSP Street with SH Origins on it. I can play normal Silent Hill Origins and Rock Band. 2 best PSP games for me.

I playing PPSSPP on this devices right now:

Samsung Galaxy Ace 2 (AOSP ROM Android 4.4.4,600 RAM, Other speed up mod,Toshiba 16GB Class 10)
PSP E-1004 with 16GB card

Android Modding is my passion.
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06-29-2017, 05:20 AM
Post: #165
RE: Silent Hill: Origins
play until cedar grove,,after emptying the bathub then im going to female treath room,,there is a mirror,,entering the mirror,,,then i try to got out the room,,it always crash the emu ppsspp,,
But,,when i try to uncheck the,,fast memory unstable,, im got a loading screen,,loading with no end,,,infinite loading,,, no luck,,,
Yeah,,,best emu so far,,,but this is the end of playing silent hill origin...got to wait mr,,hendrik fix it Smile

Win 10 64bit
Gt630 2gb 128bit ddr 2
Asus gaming mobo
Ram 3gb
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Intel Pentium Dual Core E6500 3.0Ghz (OC)
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