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Lego Star Wars II: The Original Trilogy
#1
Genre : Action Adventure
Region : US
Format : ISO
Version : v0.6-1102-g1871c4e
Game ID : ULUS10155
OS : Win
Compatability : Intro
Notes : Loading veeeeerrrryyyy slooooooooooowwwwwwwly like 2 fps(cant speedup)


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#2
Now console spam this


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#3
any news?

*updating compatibility list.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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#4
v0.9.6-172-g7189adf-windows-x86
same ,full of invalid address
For Info log,I trim the log.
For debug log I stop at first error

Not sure this probrem
Code:
32:35:822 NuSoundPSP_L D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(292, 1) (count: 33 -> 34) 32:35:822 NuSoundPSP_L D[KERNEL]: hle\scekernelmbx.cpp:475 sceKernelReceiveMbx(291, 0bfdf280, 00000000): sending first queue message


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.zip   ppssppdebuglog.zip (Size: 27.77 KB / Downloads: 1,799)
.txt   ppssppinfolog.txt (Size: 5.23 KB / Downloads: 1,421)
I want to be a crash fixer
PM me if you want to me look a game
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#5
Genre : Action Adventure
Region : NTSC
Format : CSO
Version : v0.9.6-466-g2e91adc
Game ID : ULUS10155
OS : Win 7x64
Compatability : Almost Playable
Notes : Only missing polygons and some 2D (title screen).


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#6
Do the missing graphics show in the software renderer (it will be very slow)?

-[Unknown]
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#7
(01-19-2014, 06:37 PM)[Unknown] Wrote: Do the missing graphics show in the software renderer (it will be very slow)?

-[Unknown]

Tryed with the "experimental" software mode:
And same problem but very slowwwwww.


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#8
Okay, that means it's probably not a rendering glitch but more likely an HLE/signal/something else problem.

-[Unknown]
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#9
Format : ISO
Version : v0.9.8-1041-gf1a2257
OS : Android
Device: Samsung Galaxy S3
Compatibility : Playable
Notes: The main hub area is very very slow but playable. On android, ppsspp crashes the second I try to step outside. I briefly tested it on my laptop and I was able to get outside but it was much slower than the main hub (I forgot what it's called since I haven't played this wonderful game in years). On both versions some stuff in the cantina (I remembered the hub's name) is invisible. Back on Android, I was able to play the first mission. The game really slows down when too many characters are on the screen at the same time or if you're in a big area. Every now and again there are some funny looking graphical bugs but they only last a second. They go away so quickly I can't take a screenshot of them.

EDIT: Quite a few things are invisible. Added another screenshot to show invisible stuff.


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#10
Moved Smile
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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#11
Any way to fix this game?
Intel Pentium Dual Core E5200 OC @ 3.0GHZ stock cooling
Ge-Force GTX 260 896mb
4GB RAM Corsair 1066mhz
Windows 7 X64 ultimate
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#12
The game plays fine with some minor graphical glitches. I'd move it to playable. PPSSPP version I use is 0.9.9.1.
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#13
In version 1.1.1, half of the polygons from the scene are invisible. This is what I call very annoying and unplayable.
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