Toukiden Kiwami
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09-25-2014, 10:48 AM
(This post was last modified: 09-25-2014 10:55 AM by p8013.)
Post: #31
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RE: Toukiden Kiwami
(09-25-2014 05:30 AM)LunaMoo Wrote: Yup, I know ~ waited for this one, will try to update cheats as soon as possible, probably sometime soon or few hours later.:3 I think I can find the savedata for you. Just give me a little bit of time. Actually, I also think you can use cheat to get them. (09-25-2014 05:30 AM)LunaMoo Wrote: Yup, I know ~ waited for this one, will try to update cheats as soon as possible, probably sometime soon or few hours later.:3 here, I found it. Hope it works ok, it does not allow me to attach it. I am giving you the link http://pan.baidu.com/s/1o6uk5cu click the bottom says"下载(418KB)“ |
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09-25-2014, 11:28 AM
Post: #32
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RE: Toukiden Kiwami
Thanks alot.^_^
Editing inventory was actually my backup plan, but prefer to get letters for items that are added such way, and finding letter ID's seems kind of hard. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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09-25-2014, 11:31 AM
(This post was last modified: 09-25-2014 11:52 AM by p8013.)
Post: #33
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RE: Toukiden Kiwami
(09-25-2014 11:28 AM)LunaMoo Wrote: Thanks alot.^_^ Actually I do have the code for all weapons and equipment if you want it. I also have other code from other people who edit for changing actions. But it does not apply to ppsspp. If you are interesting in any code, I can post some here. Probability will give you some idea. (09-25-2014 11:28 AM)LunaMoo Wrote: Thanks alot.^_^ please help with this code _C1 スキル変更 _L 0x8060c780 0x00180001 _L 0x00000001 0x00000000 _L 0x2060c762 0x0000003f _L 0x2060c764 0x001c004e _L 0x2060c768 0x003d003c _L 0x2060c76c 0x04050067 _L 0x2060c770 0x00a10404 _L 0x2060c774 0x00590052 it is for 1.02 for change the mitama skills you can bring. The maximum is 24 skills total. But I don't know what is the new address for 1.03. I was thinking it is F10 from you codes, but it does not work. Thank you. |
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09-25-2014, 01:23 PM
Post: #34
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RE: Toukiden Kiwami
That's easy:3, when updating I just check memory in one version, then find what I want in another, in case of assembly I can find patterns as soon as game loads to memory, in case of stats like those I just keep an outdated save which I can load on both versions:3. Here's your code for 1.03:
Code: _C1 スキル変更 http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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09-25-2014, 02:28 PM
(This post was last modified: 09-25-2014 02:55 PM by p8013.)
Post: #35
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RE: Toukiden Kiwami
(09-25-2014 01:23 PM)LunaMoo Wrote: That's easy:3, when updating I just check memory in one version, then find what I want in another, in case of assembly I can find patterns as soon as game loads to memory, in case of stats like those I just keep an outdated save which I can load on both versions:3. Here's your code for 1.03: Thanks I think you may want to check the everlasting buff cheat. Because I found out that heal only works first time you use it. You still can use it afterwards but it won't recover your health. |
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09-25-2014, 05:33 PM
Post: #36
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RE: Toukiden Kiwami
Thank you for code ver103.
but DMG multiplier used,also enemy and oneself are nodamages.PB does not take place.either. It seems Hitbox disppears somehow. Hope my English mistakes haven't put you off. |
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09-25-2014, 09:53 PM
(This post was last modified: 09-26-2014 02:18 PM by LunaMoo.)
Post: #37
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RE: Toukiden Kiwami
Hmmm everlasting buffs work 100% fine for me, maybe other cheat is wrong and causing this:3, I'll have to test each and every one of them, since I only had time earlier to test a few in the village and like 0 during mission.
--------------- Oh yeah dmg multiplier was broken, I totally forgot to change test values while updating those, I'm sure more cheats which has to recognize enemy from friend are affected by my forgettingness, it's not hard to fix through and I have time now, so will do in a bit and update, I wanted to test all of them properly anyway, since I updated them earlier in hurry. =============== Next day edit: - fixed everlasting buffs properly, - proper invincibility, - DMG multiplier -> DMG modifier now can be set for enemy as well. I cleared edits to make things clearer, short story ~ disassembly randomly failing made accidental results and I had to redo invincibility cheat like 4-5 times literally just setting breakpoints and going step by step through the game code generated some weird errors without crashing, I think I would preffer crash at least would reload and start clean>.< that's one damn bs for a simple cheat, but now it works, tested on totally naked char etc. end of the story;p. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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09-26-2014, 03:03 PM
Post: #38
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RE: Toukiden Kiwami
Thank you for revising it quickly
became more and more comfortable. |
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09-27-2014, 05:40 PM
Post: #39
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RE: Toukiden Kiwami
(09-25-2014 09:53 PM)LunaMoo Wrote: Hmmm everlasting buffs work 100% fine for me, maybe other cheat is wrong and causing this:3, I'll have to test each and every one of them, since I only had time earlier to test a few in the village and like 0 during mission. I feel that I always come up something wired. For some weapons and actions, you could hold the bottom to charge for while and it will increase your damage by doing that. I am wondering if the code could let us immediately charge to the highest level. For bow, when you push square and cross at the same time it will shot the arrow that can make marks on monster's body. If you shot on those marks, it will cause explosion and increase damage. I am wondering, if you can make every type of arrow we shot carried with that mark and explosion effects. I feel I always bring up something bother you. But thank you so much. |
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09-29-2014, 12:27 PM
(This post was last modified: 09-29-2014 12:30 PM by cl99049.)
Post: #40
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RE: Toukiden Kiwami
Thanks for your codes, really appreciate it.
Can you take a look and help with these codes too?They're all v1.02 codes and i hope to find their new address in 1.03. _C0 武器ゲージ無くても必殺技可能 (Ultimate available without weapon guage) _L 0x2039367C 0x13E00006 _L 0x20393680 0x34020001 _C0 遠距離から鬼祓い可能 (infinite range Exorcism) _L 0x20345990 0x16A00002 _L 0x20345994 0xDF040001 _L 0x20345998 0xDF040024 _L 0x2034599c 0xF204A020 _C0 製造強化時素材減らない (Crafting do not spend resources) _L 0x2028C1d8 0x24070000 _L 0x2028C244 0x24070000 _C0 依頼素材減らない (Side-Quests do not spend resources) _L 0x202783E8 0x24120000 |
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09-29-2014, 06:48 PM
(This post was last modified: 09-30-2014 03:57 AM by LunaMoo.)
Post: #41
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RE: Toukiden Kiwami
@p8013 not sure about bow, might be hard to find, but I made new "Quick Charge" cheat, tested on sword and mace.
================================ @cl99049 cool thing about cheats, everyone does them differently;p, I made mine for sidequest and crafting in a way for materials to not be required at all, someone else made it so they don't disappear, either way works;3. Anyway here're your codes for v1.03: Code: _C0 武器ゲージ無くても必殺技可能 (Ultimate available without weapon guage) http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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09-29-2014, 07:04 PM
(This post was last modified: 09-29-2014 07:27 PM by p8013.)
Post: #42
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RE: Toukiden Kiwami
(09-29-2014 06:48 PM)LunaMoo Wrote: @p8013 not sure about bow, might be hard to find, but I made new "Quick Charge" cheat, tested on sword and mace. awesome, Thanks again. I know it is hard to find the bow actions. Thank you soso much I found out one thing about quick charge on mace. When you press circle, it allows you charge for the first hit when you use mace. After first hit, it should allow you charge for second hit, and third hit. This series of actions allow you charge three times total. However, when I use quick charge, it only allow me charge for first hit and cannot charge for next two hits. |
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09-29-2014, 08:53 PM
Post: #43
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RE: Toukiden Kiwami
You can charge, it just doesn't show animation since I broke the anim for second and third swing by forcing the first one to be instant red:C, I updated the code with bigger value, since actual effect for second and third swing of mace did required lenghty charge still so it could appear that there is no charge at all ~ not anymore, but still have to hold a button at least for a second.
I think I'll change that code to work differently anyway, but I feel tired today;3. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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09-29-2014, 09:02 PM
Post: #44
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RE: Toukiden Kiwami
(09-29-2014 08:53 PM)LunaMoo Wrote: You can charge, it just doesn't show animation since I broke the anim for second and third swing by forcing the first one to be instant red:C, I updated the code with bigger value, since actual effect for second and third swing of mace did required lenghty charge still so it could appear that there is no charge at all ~ not anymore, but still have to hold a button at least for a second. I really don't want to make you feel tired. That is something I always tried to avoid. Thank you so much. |
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09-29-2014, 09:59 PM
(This post was last modified: 09-29-2014 10:25 PM by cl99049.)
Post: #45
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RE: Toukiden Kiwami
Thanks for the quick reply
Report a problem, the new infinite range Exorcism codes made all attacks(including enemies lol) infinite range too (which is sweet in some cases lol, but may be fix it into 2 different codes) P.S. Those codes were from japanese boards, i can read all of them but i just picked a few useful one for self use There's actually a lot(lol) of interesting codes from the trail version too, e.g. dmg indicator, cam / speed / music control i could post them if you're interested , anyway have a good rest |
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