Star Ocean: Second Evolution
|
03-20-2013, 12:59 PM
Post: #1
|
|||
|
|||
Star Ocean: Second Evolution
Genre : RPG
Region : US Format : CSO Version : v0.7-174-g04d4022 Game ID : ULUS10375 OS : Win Compatability : Nothing Notes : - LOG: Code: 57:10:538 EmuThread.cpp:74 I[BOOT]: Starting up hardware. |
|||
04-01-2013, 08:38 AM
Post: #2
|
|||
|
|||
RE: Star Ocean: Second Evolution
Well i tested this and its working almost perfectly (of course theres no videos, but music and voice works!) and battle transation effect is bugged (and battle has graphics bug because of this.) And when theres talking, characters "portraits" sometimes takes time to change.
tested with: v0.7-404-g53cdfbe log:https://gist.github.com/Nezarn/9bddbbd9d934e53a513b/raw/5cde5cd2e4778777747bf5392d8e5c592126bc88/ppsspp+star+ocean+second+evolution+log PC Specs: Intel Pentium Dual-Core E6700 3.2 Ghz 4gb ddr3 ram Geforce GTS 450 1 GB DDR3 Windows 7 x64 |
|||
04-01-2013, 09:08 AM
Post: #3
|
|||
|
|||
RE: Star Ocean: Second Evolution
yeah star ocean is fixed thanks to [unknown]
|
|||
04-01-2013, 12:39 PM
Post: #4
|
|||
|
|||
RE: Star Ocean: Second Evolution
Are you sure world map works, since it doesn't in first departure
|
|||
04-01-2013, 01:50 PM
Post: #5
|
|||
|
|||
RE: Star Ocean: Second Evolution
(04-01-2013 12:39 PM)rpglord Wrote: Are you sure world map works, since it doesn't in first departure Oh, youre right world map doesnt work (same light-blue screen) PC Specs: Intel Pentium Dual-Core E6700 3.2 Ghz 4gb ddr3 ram Geforce GTS 450 1 GB DDR3 Windows 7 x64 |
|||
04-02-2013, 09:03 AM
Post: #6
|
|||
|
|||
RE: Star Ocean: Second Evolution
Shouldn't this be moved to ingame ???
|
|||
04-03-2013, 02:18 AM
Post: #7
|
|||
|
|||
RE: Star Ocean: Second Evolution
moved.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
|||
06-02-2013, 05:51 PM
Post: #8
|
|||
|
|||
RE: Star Ocean: Second Evolution
Just to make sure, is this really the thread for this game?
In the most recent revision (7.6-1049), I noticed some audio during the Intro FMV, although there was a black screen and it was distorted and choppy. But interestingly enough, there was an actual working FMV when Rena first runs into Claude. No audio, but... that was significant enough, I haven't seen a single FMV thus far in PPSSPP. Didn't seem like the battles visually worked at all (complete black screen; perfect audio, but tested only with the recent atrac3+ dll). Some buggy graphics out of battle. |
|||
06-14-2013, 09:31 AM
Post: #9
|
|||
|
|||
RE: Star Ocean: Second Evolution
I tried but it still blank screen on sacred forest. tried on laptop and it's still the same. should I install version 7.4 instead of 7.6?
|
|||
06-14-2013, 09:35 AM
Post: #10
|
|||
|
|||
RE: Star Ocean: Second Evolution
You can install latest beta versions from here http://buildbot.orphis.net/ppsspp/
|
|||
06-14-2013, 10:40 AM
Post: #11
|
|||
|
|||
RE: Star Ocean: Second Evolution
whoa, it worked!! thanks a lot. Claude's battle very lagging tho, but at least I can play! thanks!!
|
|||
06-16-2013, 04:55 AM
Post: #12
|
|||
|
|||
RE: Star Ocean: Second Evolution
Movies are visible with raw framebuffer
Log : Code: http://pastebin.com/2He2J7Ef |
|||
06-21-2013, 05:35 PM
Post: #13
|
|||
|
|||
RE: Star Ocean: Second Evolution
hello, great new! now graphic in battle, altough bugged, is all visible:
|
|||
06-22-2013, 12:23 AM
Post: #14
|
|||
|
|||
RE: Star Ocean: Second Evolution
@migcar how? using newest version? I play on my phone. sorry if I'm asking too much, I'm a total newbie.
|
|||
06-23-2013, 06:22 PM
Post: #15
|
|||
|
|||
RE: Star Ocean: Second Evolution
same pressed graphic in the world map as in battles, anyway i think this game is fully playable now
@kiarabernadette you can find latest builds here: http://buildbot.orphis.net/ppsspp/ |
|||
« Next Oldest | Next Newest »
|