Danganronpa Kibou no Gakuen ro Zetsubou no Koukousei (PSP The Best)
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06-05-2014, 04:44 PM
Post: #301
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ppsspp Dangan Ronpa prologue help?
When I was playing it was just fine until I got to the prologue room, then it loaded all weird...And now because of that I can't do anything..Anyone know how to fix that?
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06-05-2014, 04:48 PM
Post: #302
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RE: Danganronpa Kibou no Gakuen ro Zetsubou no Koukousei (PSP The Best)
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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06-09-2014, 08:01 PM
Post: #303
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RE: Danganronpa Kibou no Gakuen ro Zetsubou no Koukousei (PSP The Best) | |||
06-09-2014, 09:13 PM
Post: #304
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RE: Danganronpa Kibou no Gakuen ro Zetsubou no Koukousei (PSP The Best)
Are you using the very latest git build? It should make these problems go away.
-[Unknown] |
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06-11-2014, 06:58 PM
Post: #305
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RE: Danganronpa Kibou no Gakuen ro Zetsubou no Koukousei (PSP The Best)
(06-09-2014 08:01 PM)BraveDude8 Wrote:(06-05-2014 04:44 PM)kbug546 Wrote: When I was playing it was just fine until I got to the prologue room, then it loaded all weird...And now because of that I can't do anything..Anyone know how to fix that? Like the screen will be all weird and it's hard to see. I made it past it, but when I went to meet the characters, the screen looked like a fuzzy tv. Until I clicked on a character then it would be better...But, it's annoying to look at... |
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06-11-2014, 07:03 PM
Post: #306
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RE: Danganronpa Kibou no Gakuen ro Zetsubou no Koukousei (PSP The Best)
@kbug546
What are your system specs? It'd help us get to the bottom of the issue. Are you using the latest revision from the buildbot? PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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06-12-2014, 02:47 AM
Post: #307
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RE: Danganronpa Kibou no Gakuen ro Zetsubou no Koukousei (PSP The Best)
(01-02-2014 04:17 PM)diaphantos1 Wrote: I'm trying to play this on my Android (Droid Razr) with version 0.9.6.2 and I run into the cross hair not being able to select anything problem even with Rendering Mode set to Read Framebuffers To Memory (CPU). How can I get it to work? Hi, I've figured out a way to investigate objects in dangaronpa in ppsspp android(in pc read framebuffers to memory fixes it) 1. keep cursor on object you wanna investigate 2. open settings>buffered rendering from CPU 3. click on object(press x) and change back buffered rendering. thats all. Enjoy |
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06-12-2014, 05:07 AM
Post: #308
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RE: Danganronpa Kibou no Gakuen ro Zetsubou no Koukousei (PSP The Best)
Are you using the latest git build? You should no longer need to use "read framebuffers to memory". We're planning to remove the option.
-[Unknown] |
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07-03-2014, 12:09 PM
(This post was last modified: 07-03-2014 12:51 PM by Onizuka.)
Post: #309
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Danganronpa problem (android)
Just finishing demo and try full game
But i find some problem after prologue on full game At point when i try to click drawer on naegi room the panel always move to lint roller by itself The truth already found this problem at some point on demo too, but i think that bug from game so i just ignore it I using 0.9.8 build 1536 |
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07-03-2014, 04:17 PM
Post: #310
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RE: Danganronpa Kibou no Gakuen ro Zetsubou no Koukousei (PSP The Best)
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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07-03-2014, 07:42 PM
(This post was last modified: 07-03-2014 07:50 PM by solarmystic.)
Post: #311
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RE: Danganronpa Kibou no Gakuen ro Zetsubou no Koukousei (PSP The Best)
@Onizuka
I can reproduce the issue on my Windows system too. I'll do a bisect to determine the point of origin, thanks for reporting. EDIT:- Apparently this only happens with normal Buffered Rendering, which implies that the specific hack introduced for Danganronpa is imperfect. EDIT2:- Using Read Framebuffers to Memory (CPU) resolves the issue for those specific instances of incorrect item selections. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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07-05-2014, 02:03 AM
(This post was last modified: 07-05-2014 02:03 AM by solarmystic.)
Post: #312
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RE: Danganronpa Kibou no Gakuen ro Zetsubou no Koukousei (PSP The Best)
Issue should be resolved in v0.9.8-1546-g4cb8c41 for all devices.
Thanks [Unknown]. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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07-05-2014, 03:13 AM
Post: #313
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RE: Danganronpa Kibou no Gakuen ro Zetsubou no Koukousei (PSP The Best)
Help! stuck in chapter one because everytime I press X in the cabinet..the lint roller appears...already tried the rendered CPU but not working..my PPSSPP emulator for my TAB 3 samsung galaxy is in the latest version .9.8-1546-g4cb8c41
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07-05-2014, 02:04 PM
Post: #314
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RE: Danganronpa Kibou no Gakuen ro Zetsubou no Koukousei (PSP The Best)
Does it work in the very latest git build?
If yes, perhaps this can even be deemed playable now? Or is there something else blocking it? -[Unknown] |
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07-12-2014, 11:38 AM
(This post was last modified: 07-12-2014 11:44 AM by Onizuka.)
Post: #315
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RE: Danganronpa Kibou no Gakuen ro Zetsubou no Koukousei (PSP The Best)
Have same problem here
I using Build 1588 Still dont work on android I have try change to read framebuff cpu But the direction still dont correct Using build 1588 |
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