[DONE]How to get button status in code?
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06-25-2014, 07:01 PM
(This post was last modified: 06-26-2014 01:56 AM by rnynoise.)
Post: #1
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[DONE]How to get button status in code?
Hi there, I'm sorry for asking such a simple question, because I'm a green hand to PPSSPP codes, and just begin from yestoday. =(
I'm working on the "0xD" cheat code now, you know there are some code depend on button state, I tried to find this by myself but failed... Here are an example: int buttonStatus; // ut32 buttonStatus? be used as a buffer to save button status when TRIANGLE and CIRCLE is push, the value should be like this buttonStatus = 0x00001000 + 0x00002000 // should be 0x00003000 I just want to know how to get the value of "0x00001000" and "0x00002000" or "0x00003000" in code? thx for you read, and do me a favor plz |
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06-25-2014, 07:10 PM
Post: #2
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RE: [HELP]How to get button status in code?
Presently, joker commands on cheat codes don't work with PPSSPP (usually starts with "0xD").
WATCH MY MHFU GAMEPLAY VIDS AT: https://www.youtube.com/user/TheBarbanium Have I been helpful to you in any way, nya? You can click that "+" button ▼ to raise my reputation, meow! |
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06-25-2014, 07:13 PM
(This post was last modified: 06-26-2014 01:55 AM by rnynoise.)
Post: #3
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RE: [HELP]How to get button status in code?
To: barbanium
yes, you are right, that's what i'm trying to add to the code =). To: [Unknow] Thx very much!! thx to [Unknow], I think it's finished now =) uploaded, I'd like to hear if there are any problems. |
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06-25-2014, 11:19 PM
Post: #4
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RE: [HELP]How to get button status in code?
Include Core/HLE/sceCtrl.h and use __CtrlPeekButtons().
-[Unknown] |
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