Super Robot Wars MX/A Portable
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06-12-2014, 02:05 AM
Post: #16
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RE: Super Robot Wars MX/A Portable
>i don't have 1x resolution
Seems unlikely. Anyway, i've checked it now myself, MX doesnt have that issue if you just disable texture scaling. Looks acceptable. Whether to have rendering resolution on 1x or higher - is up to personal tastes. |
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11-26-2014, 10:33 AM
Post: #17
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RE: Super Robot Wars MX/A Portable
So there is no way to play with texture scaling without visual glitches?
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11-28-2014, 11:27 AM
Post: #18
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RE: Super Robot Wars MX/A Portable
Most likely. Theoretically, you can find out the exact dimensions of images the game is using and set rendering resolution to x-times that, but that doesnt always work. And PPSSPP doesnt allow setting precise rendering resolution anyway, like, say, PCSX2 can.
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11-28-2014, 12:21 PM
(This post was last modified: 11-28-2014 12:28 PM by lumune.)
Post: #19
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RE: Super Robot Wars MX/A Portable
Set Texture Filtering to Nearest and never go above 2x Texture Scaling. Rendering Resolution should be set to Auto as well.
This will not fix the problem but it will help a lot. Also, you can use some customs shaders from this thread to make it up for the lack of pretty textures. Good luck. |
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