"non-buffered rendering" cause crash in some games.
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06-06-2014, 12:45 PM
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"non-buffered rendering" cause crash in some games.
Hi, thank you this nice emulator.
PPSSPP crashes when load the iso file if "non-buffered rendering" mode selected. this case was confirmed MHP3 (ULJM-05800) and MHP2ndG (ULJM-05500) to crash. if "buffered rendering" mode selected, i can load the iso file and then i can change to "Non-buffered rendering" mode. i restored PPSSPP's settings to default and i have tried several build. OK -> v0.9.8-1020-g48d4c4c-windows-amd64 OK -> v0.9.8-1030-ge8ab820-windows-amd64 NG -> v0.9.8-1033-g7c70f71-windows-amd64 NG -> v0.9.8-1042-gb57c3e0-windows-amd64 Windows7 x64 SP1 AMD A10-7850K iGPU Radeon R7 Graphics Catalyst 14.4 thank you. Sorry, I'm not good at English... |
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06-06-2014, 02:17 PM
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RE: "non-buffered rendering" cause crash in some games.
Is there a reason to have non-buffered rendering when buffered rendering works?
Sure, buffered rendering is slower, but if that works with you, then why not just stick with it? ![]() Also, look at this thread. ![]() WATCH MY MHFU GAMEPLAY VIDS AT: https://www.youtube.com/user/TheBarbanium Have I been helpful to you in any way, nya? You can click that "+" button ▼ to raise my reputation, meow! |
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06-06-2014, 03:08 PM
(This post was last modified: 06-06-2014 03:08 PM by TheDax.)
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RE: "non-buffered rendering" cause crash in some games.
On a PC with a graphics card like that, there's almost no reason not to use buffered rendering (unless you're really that much of a stickler about antialiasing, which can be forced with non-buffered rendering, and not regular buffered, yet). In any case, non-buffered is a hack, so don't be surprised if things break or don't work at all because if it..
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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06-06-2014, 03:10 PM
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RE: "non-buffered rendering" cause crash in some games.
Yep. In short, just pick buffered rendering.
![]() WATCH MY MHFU GAMEPLAY VIDS AT: https://www.youtube.com/user/TheBarbanium Have I been helpful to you in any way, nya? You can click that "+" button ▼ to raise my reputation, meow! |
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06-06-2014, 03:27 PM
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RE: "non-buffered rendering" cause crash in some games.
thank you for reply.
why i want to use "non-buffered rendering", there is two resons. - I like the graphic quality of the "non-buffered rendering" than "buffered rendering" non shader and any shader - it was working fine until v0.9.8-1030-ge8ab820-windows-amd64 thank you. Sorry, I'm not good at English... |
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06-06-2014, 11:42 PM
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RE: "non-buffered rendering" cause crash in some games.
thank you for fix of this issue.
![]() i confirmed v0.9.8-1043-g48d0b8f-windows-amd64. it is very nice, because i start directly ISO on the command line options. Sorry, I'm not good at English... |
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