Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
PowerVR serious problem
#1
Brick 
Hello everyone!
This is my first post so I humbly apologize for any mistake.
I have an android device equipped with PowerVR SGX 540 gpu and only one game is working properly on that phone. I'm talking about Obscure (ofcourse there are some lags but O'm ok with this). The rest of my games are unplayable because of graphical glitches. No matter what option I choose (buffered or no) the results are the same: textures are melted and (for example) I can't see road in racing games. I've even tried factory reset and Cyanogenmod but it didn't help. Is this is only my phone (motorola XT894) or maybe any others PowerVR users have the very same issue. Please help!
Thanks for your patient!
My Android device:
Motorola XT894
JB 4.1.2 (debloated stock)
GPU: PowerVR SGX 540
DualCore Cortex A9 1,2 gHz (overclocked to 1404 mHz)
RAM: 1gb
Reply
#2
Look at this thread, it might help you.
WATCH MY MHFU GAMEPLAY VIDS AT: https://www.youtube.com/user/TheBarbanium
Have I been helpful to you in any way, nya?
You can click that "+" button ▼ to raise my reputation, meow!
Reply
#3
Well, it didn't actualy says about PowerVR problem but thank you.
In my opinion it looks like some textures was transparent.
   
   
   
My Android device:
Motorola XT894
JB 4.1.2 (debloated stock)
GPU: PowerVR SGX 540
DualCore Cortex A9 1,2 gHz (overclocked to 1404 mHz)
RAM: 1gb
Reply
#4
Well, you said you're using an Android phone so I figured the thread might help.
Did it help you anyway?

Did you check any video gameplay of that game on a PSP? Or perhaps tested it in your own PSP? 'Cause the texture you're showing us might be just normal. Smile
WATCH MY MHFU GAMEPLAY VIDS AT: https://www.youtube.com/user/TheBarbanium
Have I been helpful to you in any way, nya?
You can click that "+" button ▼ to raise my reputation, meow!
Reply
#5
Maybe screenshots didn't show it well. If you look close on the picture you can see that the road is transparent. I'm pretty sure that is powerVR problem beacause I also have old sony android phone which have adreno gpu and didn't meet that issue.
Anyway, thank you for your reply! Smile
My Android device:
Motorola XT894
JB 4.1.2 (debloated stock)
GPU: PowerVR SGX 540
DualCore Cortex A9 1,2 gHz (overclocked to 1404 mHz)
RAM: 1gb
Reply
#6
humm... excuse.. me..

maybe me help somehow Smile

try turn off graphic hacks, like texture coord.

and maybe post complete detail of you device, ppsspp version, and game came from?

shiishii Big Grin
if you value your life, Do not talk to me.. Or you will DiE !

I am a bad person.

shiiishiii //^_^/\
Reply
#7
I have already turn off all graphic hacks but it didn't solve the problem. My device is moto droid 4. It has dual-core 1.2 GHz Cortex-A9 cpu, 1gb of ram and PowerVR SGX540 gpu. These glitches didn't appear on my old adreno phone nor my pc. I'm using latest (v0.9.8-1042-gb57c3e0) github version of ppsspp.
I will be very glad if I you can help me! Smile
My Android device:
Motorola XT894
JB 4.1.2 (debloated stock)
GPU: PowerVR SGX 540
DualCore Cortex A9 1,2 gHz (overclocked to 1404 mHz)
RAM: 1gb
Reply
#8
We have a permanent hack currently for PowerVR that silently ignores != alpha and color tests. According to the code, they just don't work on PowerVR. This could be causing graphical issues.

-[Unknown]
Reply
#9
Oh, I understand. Will it be ever solved? Most of games are unplayable because you cannot understand what is going on the screen... Wink
My Android device:
Motorola XT894
JB 4.1.2 (debloated stock)
GPU: PowerVR SGX 540
DualCore Cortex A9 1,2 gHz (overclocked to 1404 mHz)
RAM: 1gb
Reply
#10
Try this one, I want to know if it is the same problem, too. Smile
You're using the latest build from Github, Replace it with 0.9.865 from Github, then play with "AlphaMask Hack" turned on.
This hack is supposed to fix the blue fog+blue soldier watermark from The Third Birthday, but it works like a glue to some other games that is buggy on PowerVR devices. Mostly Transparent/Black glitches.
Latest build doesn't have it, leaving 2 of my games unplayable, including The Third Birthday. Good thing imma MH3rd fan d(-_^o)

"Disable Alpha test" (totally 0 alpha draw from debug statistic screen) temporarily fixed those too.
I am aware of the ignored alpha tests from the latest builds because of fps drop, but I think that there is a "certain" alpha draw that is really needed to be disabled for powerVR [or] a disabled alpha test that needs to be re-enabled.
| Testing Rig: Windows10 PC |
->Proc: Intel Core i3 4130
->GPU: Nvidia GTX660 GDDR5 1GB
->RAM: 8GB DDR3
Reply
#11
I have followed your instruction but sadly it didn't help. Sad
Here is another screenshot that showing the problem. As you see it is very frustrating because you can't figure out what is on top.
   
My Android device:
Motorola XT894
JB 4.1.2 (debloated stock)
GPU: PowerVR SGX 540
DualCore Cortex A9 1,2 gHz (overclocked to 1404 mHz)
RAM: 1gb
Reply
#12
Anyone face the same issue...?
My Android device:
Motorola XT894
JB 4.1.2 (debloated stock)
GPU: PowerVR SGX 540
DualCore Cortex A9 1,2 gHz (overclocked to 1404 mHz)
RAM: 1gb
Reply
#13
I don't have you game mention so i can't test the game you mention you got other game that got similar problem?
I worse write english so take easy on me
(even my own language realy bad T_T)

Rig to test now :
Windows 8 64 bit (Laptop)
Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache)
Nvidia GT720M 2GB
Reply
#14
The problem occur in Colin McRae 2005, Dirt 2, NFS Carbon. Also in Ridge Racer 2 but only when choosing car (car is transparent an you can see background behind).
My Android device:
Motorola XT894
JB 4.1.2 (debloated stock)
GPU: PowerVR SGX 540
DualCore Cortex A9 1,2 gHz (overclocked to 1404 mHz)
RAM: 1gb
Reply
#15
I feel the same Sad,any solution?
Reply


Forum Jump: