Rockman DASH: Hagane no Boukenshin
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05-25-2014, 05:16 AM
Post: #16
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Rockman DASH 1
Rockman DASH 2 was on the list so I tested Rockman DASH 1. I made a video about it. It is a bit playable. The screen cuts in half then repeats. I can not post the video I made but I wanted to mention this issue.
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05-25-2014, 05:18 AM
Post: #17
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RE: Rockman DASH 1 | |||
05-25-2014, 05:20 AM
Post: #18
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RE: Rockman DASH 1
That is 1. I am sorry for posting about something that already has a post.
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05-26-2014, 07:18 PM
Post: #19
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RE: Rockman DASH: Hagane no Boukenshin
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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07-05-2014, 05:33 PM
Post: #20
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RE: Rockman DASH: Hagane no Boukenshin
Having this problem myself... It does some interesting things...
On normal Buffering mode, it displays one half of the screen, adjacent of each other, like the previous poster had. On Non-buffered, it displays nothing. On GPU buffered, some screens display completely, others display only about an inch of width from the middle of the screen. On CPU buffered, about 3/4 of the screen is correctly displayed. A chunk is cut off the right-side edge. |
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07-05-2014, 06:20 PM
Post: #21
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RE: Rockman DASH: Hagane no Boukenshin
Are you using the latest git build with "buffered rendering" and "simulate block transfers" enabled? I believe someone reported this was fixed.
-[Unknown] |
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10-23-2014, 04:50 PM
Post: #22
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RE: Rockman DASH: Hagane no Boukenshin
Just tried the game on the latest build and I can't see any problems with it, at least in the beginning. The screen is fine now.
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