has anyone tried using chain fire 3d while running on PPSSPP
|
03-11-2013, 11:38 AM
Post: #1
|
|||
|
|||
has anyone tried using chain fire 3d while running on PPSSPP
I believe that if we use chain fire 3d the games will run faster on android phones
|
|||
03-11-2013, 01:44 PM
(This post was last modified: 03-11-2013 01:45 PM by sfageas.)
Post: #2
|
|||
|
|||
RE: has anyone tried using chain fire 3d while running on PPSSPP
warning: Do not install chainfire3D on jelly bean devices you will stuck in boot loop.i recovered by uninstalling chainfire with adb shell.Chainfire doesnt have update drivers for jelly bean firmwares
|
|||
03-11-2013, 01:46 PM
Post: #3
|
|||
|
|||
RE: has anyone tried using chain fire 3d while running on PPSSPP
(03-11-2013 11:38 AM)Mind_Boggle Wrote: I believe that if we use chain fire 3d the games will run faster on android phones I dont thing it makes the emulation fast .. Smartphone : Samsung Galaxy S4 Console : Playstion Vita PSN ID : Merivex95<<<[Add me!] |
|||
03-11-2013, 01:49 PM
Post: #4
|
|||
|
|||
RE: has anyone tried using chain fire 3d while running on PPSSPP
i had chainfire before jelly bean,it worked fine with nvidia tegra games but i also dont think it will make a difference
|
|||
03-12-2013, 07:28 AM
Post: #5
|
|||
|
|||
RE: has anyone tried using chain fire 3d while running on PPSSPP
once i installed it on my phone with jelly bean .....
that's a bad memory |
|||
03-12-2013, 09:20 AM
Post: #6
|
|||
|
|||
RE: has anyone tried using chain fire 3d while running on PPSSPP
no effect for my phone!
|
|||
03-14-2013, 08:20 AM
Post: #7
|
|||
|
|||
RE: has anyone tried using chain fire 3d while running on PPSSPP
I tested chain fire on naruto kizuna drive the game works faster but the text blurs
GOW chains of olympus might work better with chainfire 3d |
|||
03-14-2013, 09:18 AM
Post: #8
|
|||
|
|||
RE: has anyone tried using chain fire 3d while running on PPSSPP
Anything that ChainFire3D does can be incorporated into PPSSPP as an optimization option. So if you really find something it does that helps performance, report it and we can also implement it.
|
|||
03-14-2013, 03:02 PM
(This post was last modified: 03-14-2013 03:03 PM by Mind_Boggle.)
Post: #9
|
|||
|
|||
RE: has anyone tried using chain fire 3d while running on PPSSPP
I tried chainfire 3d its working on kizuna drive it can run games a bit faster. God of war so far has gotten a bit faster but chain fire doesnt have enough power to increase the speed
Any other softwares that increases game speed?, if you know any please contact me |
|||
03-14-2013, 04:12 PM
Post: #10
|
|||
|
|||
RE: has anyone tried using chain fire 3d while running on PPSSPP | |||
03-16-2013, 04:14 AM
Post: #11
|
|||
|
|||
RE: has anyone tried using chain fire 3d while running on PPSSPP
(03-14-2013 04:12 PM)Mind_Boggle Wrote:if you see some game speed up...maybe that's force 16bit color...reduce the VRAM usage...(03-12-2013 09:20 AM)openglhk Wrote: no effect for my phone! ppsspp force rgb8888, that's 32bit.. |
|||
03-16-2013, 09:40 PM
Post: #12
|
|||
|
|||
RE: has anyone tried using chain fire 3d while running on PPSSPP
Have someone test Adrenobooster?...In benchmark it increases x2 the performance but its not always the same in games.
Device: Samsung Galaxy Note 3 Rom: Stock, non rooted. |
|||
03-17-2013, 09:07 AM
(This post was last modified: 03-17-2013 09:08 AM by Mind_Boggle.)
Post: #13
|
|||
|
|||
RE: has anyone tried using chain fire 3d while running on PPSSPP
(03-16-2013 04:14 AM)openglhk Wrote:(03-14-2013 04:12 PM)Mind_Boggle Wrote:if you see some game speed up...maybe that's force 16bit color...reduce the VRAM usage...(03-12-2013 09:20 AM)openglhk Wrote: no effect for my phone! Yup your correct. I thought that is the texture and the graphics were reduced the games would function better (03-16-2013 09:40 PM)Kroktar Wrote: Have someone test Adrenobooster?...In benchmark it increases x2 the performance but its not always the same in games. Ill try that out. Thanks for informing me |
|||
03-18-2013, 07:08 PM
Post: #14
|
|||
|
|||
RE: has anyone tried using chain fire 3d while running on PPSSPP
for me i get 3;4 fps +
|
|||
04-23-2013, 01:16 AM
Post: #15
|
|||
|
|||
RE: has anyone tried using chain fire 3d while running on PPSSPP
(03-14-2013 09:18 AM)Henrik Wrote: Anything that ChainFire3D does can be incorporated into PPSSPP as an optimization option. So if you really find something it does that helps performance, report it and we can also implement it. The ChainFire3D have options for anti-aliasing. In I9100 SII, it's works very well. Astounding work guys. |
|||
« Next Oldest | Next Newest »
|