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Katekyoushi Hitman Reborn! Battle Arena
#1
Title: Katekyoushi Hitman Reborn! Battle Arena
Genre: 3D Fighter
Region: Japan
Format: ISO
Version: v0.7.6-1519-gc103be8
OS: Windows 7
Compatibility: Not Playable
Device: Acer
Notes: This game cannot be booted up. It only shows a disclaimer and then a forever grey screen. I've tried different settings, but it cannot seem to get past the grey screen this way.


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#2
v0.9.6-689 same problem


Attached Files
.txt   ppssppinfolog.txt (Size: 9.91 KB / Downloads: 658)
.zip   ppssppdebuglog.zip (Size: 53.23 KB / Downloads: 581)
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#3
I think this is possibly wrong:

00:23:872 Rebron Battl D[UTIL]: hle\sceutility.cpp:304 00000002=sceUtilityMsgDialogGetStatus()
00:23:872 Rebron Battl D[UTIL]: hle\sceutility.cpp:291 sceUtilityMsgDialogUpdate(1)

What happens if you change this code:

Code:
int PSPMsgDialog::Update(int animSpeed) { if (status != SCE_UTILITY_STATUS_RUNNING) { return 0; }

I'm not sure exactly what's right, but maybe try return SCE_ERROR_UTILITY_INVALID_STATUS; instead of 0.

-[Unknown]
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#4
No change.I think need a JPCSP trace log.
Do only need sceUtilityMsgDialogGetStatus and sceUtilityMsgDialogUpdate ?
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#5
sceUtilityMsgDialogGetStatus, sceUtilityMsgDialogAbort, and sceUtilityMsgDialogShutdownStart are the most interesting things. The real problem is it's not calling sceUtilityMsgDialogShutdownStart in PPSSPP.

sceUtilityMsgDialogUpdate could be interesting too, though.

-[Unknown]
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#6
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(01-31-2014, 01:24 AM)[Unknown] Wrote: sceUtilityMsgDialogGetStatus, sceUtilityMsgDialogAbort, and sceUtilityMsgDialogShutdownStart are the most interesting things. The real problem is it's not calling sceUtilityMsgDialogShutdownStart in PPSSPP.

sceUtilityMsgDialogUpdate could be interesting too, though.

-[Unknown]

After the first call sceUtilityMsgDialogAbort ,call again it return 0x80110001 (SCE_ERROR_UTILITY_INVALID_STATUS),then call sceUtilityMsgDialogShutdownStart
Code:
13:11:48 Rebron Battle Arena - sceUtilityMsgDialogGetStatus = 0x2 13:11:48 Rebron Battle Arena - sceUtilityMsgDialogUpdate 0x1 = 0x0 13:11:48 Rebron Battle Arena - sceUtilityMsgDialogGetStatus = 0x2 13:11:48 Rebron Battle Arena - sceUtilityMsgDialogUpdate 0x1 = 0x0 13:11:48 Rebron Battle Arena - sceUtilityMsgDialogAbort = 0x0 13:11:48 Rebron Battle Arena - sceUtilityMsgDialogGetStatus = 0x2 13:11:48 Rebron Battle Arena - sceUtilityMsgDialogUpdate 0x1 = 0x0 13:11:48 Rebron Battle Arena - sceUtilityMsgDialogAbort = 0x80110001 13:11:48 Rebron Battle Arena - sceUtilityMsgDialogGetStatus = 0x3 13:11:48 Rebron Battle Arena - sceUtilityMsgDialogShutdownStart = 0x0 13:11:48 Rebron Battle Arena - sceUtilityMsgDialogAbort = 0x80110001 13:11:48 Rebron Battle Arena - sceUtilityMsgDialogGetStatus = 0x0 13:11:49 Rebron Battle Arena - sceUtilityMsgDialogGetStatus = 0x1 13:11:49 Rebron Battle Arena - sceUtilityMsgDialogGetStatus = 0x1 13:11:49 Rebron Battle Arena - sceUtilityMsgDialogGetStatus = 0x1


Attached Files
.txt   log.txt (Size: 62.14 KB / Downloads: 616)
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#7
v0.9.6-711
Can move to playable Smile
   


Attached Files
.txt   ppsspplog.txt (Size: 90.37 KB / Downloads: 573)
I want to be a crash fixer
PM me if you want to me look a game
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#8
Moved Smile
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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