Code:
39:16:402 EmuThread.cpp:65 I[BOOT]: Starting up hardware.
39:16:402 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 000000000B2C0000 (mirror at 0 @ 0000000088000000, uncached @ 00000000C8000000)
39:16:415 Loaders.cpp:89 I[LOAD]: Identifying file...
39:16:423 FileSystems\ISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO!
39:16:431 PSPLoaders.cpp:80 I[LOAD]: ULUS10479 : Lord of Arcana
39:16:433 PSPLoaders.cpp:109 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
39:16:433 HLE\sceKernelMemory.cpp:143 I[HLE]: Kernel and user memory pools initialized
39:16:433 HLE\sceIo.cpp:167 I[HLE]: Starting up I/O...
39:16:433 FileUtil.cpp:209 I[COMMON]: CreateFullPath: path S:\PPSSPP\MemStick\
39:16:433 FileUtil.cpp:213 I[COMMON]: CreateFullPath: path exists S:\PPSSPP\MemStick\
39:16:433 FileUtil.cpp:209 I[COMMON]: CreateFullPath: path S:\PPSSPP\Flash\
39:16:434 FileUtil.cpp:213 I[COMMON]: CreateFullPath: path exists S:\PPSSPP\Flash\
39:16:434 FileUtil.cpp:209 I[COMMON]: CreateFullPath: path S:\PPSSPP\MemStick\PSP\PPSSPP_STATE
39:16:434 FileUtil.cpp:213 I[COMMON]: CreateFullPath: path exists S:\PPSSPP\MemStick\PSP\PPSSPP_STATE
39:16:435 Util\PPGeDraw.cpp:113 E[HLE]: PPGe init failed - no atlas texture. PPGe stuff will not be drawn.
39:16:435 HLE\sceKernel.cpp:114 I[HLE]: Kernel initialized.
39:16:481 HLE\sceKernelModule.cpp:258 I[HLE]: Decrypting ~PSP file
39:16:529 S:\dev\ppsspp\core\hle\../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 0000000010B30040
39:16:530 Util\BlockAllocator.cpp:264 I[HLE]: -----------
39:16:530 Util\BlockAllocator.cpp:268 I[HLE]: Block: 08800000 - 08bbee00 size 003bee00 taken=1 tag=ELF
39:16:530 Util\BlockAllocator.cpp:268 I[HLE]: Block: 08bbee00 - 0a000000 size 01441200 taken=0 tag=(untitled)
39:16:531 ELF\ElfReader.cpp:349 N[LOAD]: ELF loading completed successfully.
39:16:531 HLE\sceKernelModule.cpp:387 I[LOAD]: Module SQEX01: 00000000 08af0d84 08af0d9c
39:16:531 HLE\HLE.cpp:203 I[HLE]: Syscall (sceNetAdhocDiscover,52de1b97) unresolved, storing for later resolving
39:16:532 HLE\HLE.cpp:170 E[HLE]: Unknown module (invalid syscall)!
39:16:532 HLE\HLE.cpp:203 I[HLE]: Syscall (sceNetAdhocDiscover,941b3877) unresolved, storing for later resolving
39:16:532 HLE\HLE.cpp:170 E[HLE]: Unknown module (invalid syscall)!
39:16:532 HLE\HLE.cpp:203 I[HLE]: Syscall (sceNetAdhocDiscover,944ddbc6) unresolved, storing for later resolving
39:16:533 HLE\HLE.cpp:170 E[HLE]: Unknown module (invalid syscall)!
39:16:533 HLE\HLE.cpp:203 I[HLE]: Syscall (sceNetAdhocDiscover,a2246614) unresolved, storing for later resolving
39:16:533 HLE\HLE.cpp:170 E[HLE]: Unknown module (invalid syscall)!
39:16:534 HLE\HLE.cpp:203 I[HLE]: Syscall (sceCcc,8406f469) unresolved, storing for later resolving
39:16:534 HLE\HLE.cpp:170 E[HLE]: Unknown module (invalid syscall)!
39:16:534 HLE\HLE.cpp:203 I[HLE]: Syscall (sceCcc,92c05851) unresolved, storing for later resolving
39:16:534 HLE\HLE.cpp:170 E[HLE]: Unknown module (invalid syscall)!
39:16:535 HLE\HLE.cpp:203 I[HLE]: Syscall (sceCcc,c6a8bee2) unresolved, storing for later resolving
39:16:535 HLE\HLE.cpp:170 E[HLE]: Unknown module (invalid syscall)!
39:16:535 HLE\HLE.cpp:203 I[HLE]: Syscall (scePspNpDrm_user,08d98894) unresolved, storing for later resolving
39:16:536 HLE\HLE.cpp:170 E[HLE]: Unknown module (invalid syscall)!
39:16:536 HLE\HLE.cpp:203 I[HLE]: Syscall (scePspNpDrm_user,219ef5cc) unresolved, storing for later resolving
39:16:536 HLE\HLE.cpp:170 E[HLE]: Unknown module (invalid syscall)!
39:16:536 HLE\HLE.cpp:203 I[HLE]: Syscall (scePspNpDrm_user,a1336091) unresolved, storing for later resolving
39:16:537 HLE\HLE.cpp:170 E[HLE]: Unknown module (invalid syscall)!
39:16:537 HLE\HLE.cpp:203 I[HLE]: Syscall (scesupGameAcc,0d84def0) unresolved, storing for later resolving
39:16:538 HLE\HLE.cpp:170 E[HLE]: Unknown module (invalid syscall)!
39:16:538 HLE\HLE.cpp:203 I[HLE]: Syscall (scesupGameAcc,16ae21b9) unresolved, storing for later resolving
39:16:539 HLE\HLE.cpp:170 E[HLE]: Unknown module (invalid syscall)!
39:16:539 HLE\HLE.cpp:203 I[HLE]: Syscall (scesupGameAcc,3daa24c8) unresolved, storing for later resolving
39:16:539 HLE\HLE.cpp:170 E[HLE]: Unknown module (invalid syscall)!
39:16:540 HLE\HLE.cpp:203 I[HLE]: Syscall (scesupGameAcc,8a43bda0) unresolved, storing for later resolving
39:16:540 HLE\HLE.cpp:170 E[HLE]: Unknown module (invalid syscall)!
39:16:540 HLE\HLE.cpp:203 I[HLE]: Syscall (scesupGameAcc,dd42a06c) unresolved, storing for later resolving
39:16:541 HLE\HLE.cpp:170 E[HLE]: Unknown module (invalid syscall)!
39:16:541 HLE\HLE.cpp:203 I[HLE]: Syscall (scesupGameAcc,e3c2cd63) unresolved, storing for later resolving
39:16:541 HLE\HLE.cpp:170 E[HLE]: Unknown module (invalid syscall)!
39:16:541 HLE\HLE.cpp:203 I[HLE]: Syscall (scesupGameAcc,f8824ecc) unresolved, storing for later resolving
39:16:542 HLE\HLE.cpp:170 E[HLE]: Unknown module (invalid syscall)!
39:16:542 HLE\sceKernelModule.cpp:476 I[HLE]: Exporting ent 0 named SQEX01, 2 funcs, 4 vars, resident 08af12c8
39:16:543 HLE\sceKernelModule.cpp:694 I[LOAD]: Module entry: 08a17d5c
39:16:543 EmuThread.cpp:91 I[BOOT]: Done.
39:16:567 HLE\sceKernelThread.cpp:1373 I[HLE]: 276 = sceKernelCreateThread(name="user_main", entry=08a17e70, prio=20, stacksize=4096)
39:16:567 HLE\sceKernelThread.cpp:1401 I[HLE]: sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 )
39:16:568 Util\BlockAllocator.cpp:264 I[HLE]: -----------
39:16:568 Util\BlockAllocator.cpp:268 I[HLE]: Block: 08800000 - 08bbee00 size 003bee00 taken=1 tag=ELF
39:16:568 Util\BlockAllocator.cpp:268 I[HLE]: Block: 08bbee00 - 09f14e00 size 01356000 taken=1 tag=PMB
39:16:569 Util\BlockAllocator.cpp:268 I[HLE]: Block: 09f14e00 - 09ffec00 size 000e9e00 taken=0 tag=(untitled)
39:16:569 Util\BlockAllocator.cpp:268 I[HLE]: Block: 09ffec00 - 09fffc00 size 00001000 taken=1 tag=stack/user_main
39:16:569 Util\BlockAllocator.cpp:268 I[HLE]: Block: 09fffc00 - 0a000000 size 00000400 taken=1 tag=stack/root
39:16:590 HLE\sceKernelThread.cpp:1373 I[HLE]: 285 = sceKernelCreateThread(name="AppMainThread", entry=08a3806c, prio=13, stacksize=65536)
39:16:590 HLE\sceKernelThread.cpp:1401 I[HLE]: sceKernelStartThread(thread=285, argSize=4, argPtr= 09fff5e0 )
39:17:354 HLE\sceSas.cpp:68 I[HLE]: 0=sceSasInit(08bbdf40, grainSize=512, maxVoices=32, 0, 44100)
39:17:354 HLE\sceAtrac.cpp:304 E[HLE]: UNIMPL sceAtracReinit(..)
39:17:360 HLE\sceKernelThread.cpp:1373 I[HLE]: 289 = sceKernelCreateThread(name="AUDIO MIXER THREAD", entry=08a7a8e4, prio=10, stacksize=32768)
39:17:360 HLE\sceKernelThread.cpp:1401 I[HLE]: sceKernelStartThread(thread=289, argSize=0, argPtr= 00000000 )
39:17:362 HLE\sceKernelThread.cpp:1373 I[HLE]: 349 = sceKernelCreateThread(name="CDevSd StreamHandler", entry=08aa9d10, prio=20, stacksize=65536)
39:17:362 HLE\sceKernelThread.cpp:1401 I[HLE]: sceKernelStartThread(thread=349, argSize=4, argPtr= 09ffe6a0 )
39:17:363 HLE\sceKernelThread.cpp:1373 I[HLE]: 357 = sceKernelCreateThread(name="CDevSd VSYNCHandler", entry=08aa9d10, prio=20, stacksize=65536)
39:17:363 HLE\sceKernelThread.cpp:1401 I[HLE]: sceKernelStartThread(thread=357, argSize=4, argPtr= 09ffe8b0 )
39:17:364 HLE\sceKernelThread.cpp:1373 I[HLE]: 358 = sceKernelCreateThread(name="CDevSd MSECHandler", entry=08aa9d10, prio=20, stacksize=65536)
39:17:364 HLE\sceKernelThread.cpp:1401 I[HLE]: sceKernelStartThread(thread=358, argSize=4, argPtr= 09ffe8b0 )
39:17:364 HLE\sceKernelThread.cpp:1373 I[HLE]: 359 = sceKernelCreateThread(name="ModuleLoadThread", entry=08a3806c, prio=2c, stacksize=2048)
39:17:365 HLE\sceKernelThread.cpp:1401 I[HLE]: sceKernelStartThread(thread=359, argSize=4, argPtr= 09ffe960 )
39:18:170 HLE\__sceAudio.cpp:184 E[HLE]: channel 0 buffer underrun at 12 of 60
39:19:237 HLE\sceKernelThread.cpp:1373 I[HLE]: 362 = sceKernelCreateThread(name="RegLoadThread", entry=08a3806c, prio=2d, stacksize=6144)
39:19:237 HLE\sceKernelThread.cpp:1401 I[HLE]: sceKernelStartThread(thread=362, argSize=4, argPtr= 09ffe940 )
39:19:239 GLES\DisplayListInterpreter.cpp:402 I[HLE]: Creating FBO for 00000000 : 480 x 272
39:19:251 HLE\scePower.cpp:217 I[HLE]: scePowerSetClockFrequency(222,222,111)
39:19:267 HLE\sceKernelThread.cpp:1476 I[HLE]: __KernelReturnFromThread : root
39:19:281 HLE\sceKernelModule.cpp:252 I[HLE]: ~SCE module, skipping header
39:19:281 HLE\sceKernelModule.cpp:258 I[HLE]: Decrypting ~PSP file
39:19:281 ELF\PrxDecrypter.cpp:304 I[HLE]: Missing key 5B, cannot decrypt module
39:19:282 HLE\sceKernelModule.cpp:799 I[HLE]: 368=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/UPDATA/MODULE/LIBFONT.PRX,flag=00000000,00000014,000
00002,00000002,position = 00000000)
39:19:282 HLE\sceKernelModule.cpp:829 I[HLE]: sceKernelStartModule(368,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable mo
dule)
39:19:282 s:\dev\ppsspp\core\hle\../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 000000000DE177E0
39:19:283 Util\BlockAllocator.cpp:264 I[HLE]: -----------
39:19:283 Util\BlockAllocator.cpp:268 I[HLE]: Block: 08800000 - 08bbee00 size 003bee00 taken=1 tag=ELF
39:19:283 Util\BlockAllocator.cpp:268 I[HLE]: Block: 08bbee00 - 09f14e00 size 01356000 taken=1 tag=PMB
39:19:284 Util\BlockAllocator.cpp:268 I[HLE]: Block: 09f14e00 - 09f18e00 size 00004000 taken=1 tag=ELF
39:19:284 Util\BlockAllocator.cpp:268 I[HLE]: Block: 09f18e00 - 09fb4c00 size 0009be00 taken=0 tag=(untitled)
39:19:284 Util\BlockAllocator.cpp:268 I[HLE]: Block: 09fb4c00 - 09fb6400 size 00001800 taken=1 tag=stack/RegLoadThread
39:19:285 Util\BlockAllocator.cpp:268 I[HLE]: Block: 09fb6400 - 09fb6c00 size 00000800 taken=1 tag=stack/ModuleLoadThread
39:19:285 Util\BlockAllocator.cpp:268 I[HLE]: Block: 09fb6c00 - 09fc6c00 size 00010000 taken=1 tag=stack/CDevSd MSECHandler
39:19:285 Util\BlockAllocator.cpp:268 I[HLE]: Block: 09fc6c00 - 09fd6c00 size 00010000 taken=1 tag=stack/CDevSd VSYNCHandler
39:19:285 Util\BlockAllocator.cpp:268 I[HLE]: Block: 09fd6c00 - 09fe6c00 size 00010000 taken=1 tag=stack/CDevSd StreamHandler
39:19:286 Util\BlockAllocator.cpp:268 I[HLE]: Block: 09fe6c00 - 09feec00 size 00008000 taken=1 tag=stack/AUDIO MIXER THREAD
39:19:286 Util\BlockAllocator.cpp:268 I[HLE]: Block: 09feec00 - 09ffec00 size 00010000 taken=1 tag=stack/AppMainThread
39:19:286 Util\BlockAllocator.cpp:268 I[HLE]: Block: 09ffec00 - 09fffc00 size 00001000 taken=1 tag=stack/user_main
39:19:287 Util\BlockAllocator.cpp:268 I[HLE]: Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
39:19:287 ELF\ElfReader.cpp:349 N[LOAD]: ELF loading completed successfully.
39:19:302 HLE\sceKernelModule.cpp:387 I[LOAD]: Module scesupGameAcc_library: 09f1ffc0 09f17c64 09f17c8c
39:19:302 HLE\sceKernelModule.cpp:476 I[HLE]: Exporting ent 0 named scesupGameAcc_library, 0 funcs, 2 vars, resident 09f17d48
39:19:302 HLE\sceKernelModule.cpp:476 I[HLE]: Exporting ent 1 named scesupGameAcc, 10 funcs, 0 vars, resident 09f17d68
39:19:303 HLE\HLE.cpp:224 I[HLE]: Resolving scesupGameAcc/0d84def0
39:19:303 HLE\HLE.cpp:224 I[HLE]: Resolving scesupGameAcc/16ae21b9
39:19:303 HLE\HLE.cpp:224 I[HLE]: Resolving scesupGameAcc/3daa24c8
39:19:303 HLE\HLE.cpp:224 I[HLE]: Resolving scesupGameAcc/8a43bda0
39:19:304 HLE\HLE.cpp:224 I[HLE]: Resolving scesupGameAcc/dd42a06c
39:19:304 HLE\HLE.cpp:224 I[HLE]: Resolving scesupGameAcc/e3c2cd63
39:19:304 HLE\HLE.cpp:224 I[HLE]: Resolving scesupGameAcc/f8824ecc
39:19:305 HLE\sceKernelModule.cpp:799 I[HLE]: 369=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/UPDATA/MODULE/LIBSUPGAMEACC.PRX,flag=00000000,000000
14,00000002,00000002,position = 00000000)
39:19:305 HLE\sceKernelModule.cpp:832 E[HLE]: UNIMPL sceKernelStartModule(369,asize=00000000,aptr=00000000,retptr=00000000,00000000)
39:19:306 FileSystems\ISOFileSystem.cpp:346 I[FileSys]: Got a raw sector open: /sce_lbn0xE100_size0x85000, sector 0000e100, size 00085000
39:19:331 FileSystems\ISOFileSystem.cpp:346 I[FileSys]: Got a raw sector open: /sce_lbn0xFAE1_size0x3000, sector 0000fae1, size 00003000
39:19:375 FileSystems\ISOFileSystem.cpp:346 I[FileSys]: Got a raw sector open: /sce_lbn0x13026_size0x15000, sector 00013026, size 00015000
39:19:588 GLES\DisplayListInterpreter.cpp:402 I[HLE]: Creating FBO for 00044000 : 480 x 272