Metal Gear Solid: Peace Walker
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12-04-2013, 06:56 AM
Post: #301
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RE: Metal Gear Solid Peace Walker
Ok...thanks for the info
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12-04-2013, 10:51 AM
(This post was last modified: 12-04-2013 08:45 PM by Antonio1994.)
Post: #302
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RE: Metal Gear Solid Peace Walker
Daxtsu ,has the issue been fixed with henryks network switch?
Ok...it's been fixed, but I have to turn off the WLAN every time i restart ppsspp...but I dont mind as long as it works :-D |
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12-04-2013, 10:14 PM
Post: #303
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RE: Metal Gear Solid Peace Walker
It should be fixed with v0.9.5-872-gcd69624. It defaults to off now.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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12-04-2013, 10:39 PM
Post: #304
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RE: Metal Gear Solid Peace Walker | |||
12-05-2013, 01:55 PM
(This post was last modified: 12-05-2013 02:42 PM by Antonio1994.)
Post: #305
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RE: Metal Gear Solid Peace Walker
(12-03-2013 11:45 PM)daxtsu Wrote: Also, if you want to use this game on newer git builds, it requires you to connect to a Pro Online server (even a local host one), or it'll crash. Not really a workaround, but there's no other option right now, except this, or to use an old build. It's an unfortunate side-effect of the Pro Online merge (why was it merged without testing? ). Have you maybe tryed to play this game over LAN, 'cause I'm trying to get it to work with no progress.... |
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12-05-2013, 04:18 PM
(This post was last modified: 12-05-2013 06:31 PM by TheDax.)
Post: #306
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RE: Metal Gear Solid Peace Walker
Can't say I have at the moment, but I wouldn't get my hopes up of it actually working. I'll try soon, though.
Edit: Multiplayer won't work at the moment, it'll just say "Failed to create game." when you try to host a game. It's because sceNetAdhocMatching* haven't been implemented yet. So just leave networking disabled for this game, for now. 4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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12-05-2013, 07:05 PM
Post: #307
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RE: Metal Gear Solid Peace Walker
(12-05-2013 04:18 PM)daxtsu Wrote: Multiplayer won't work at the moment, it'll just say "Failed to create game." when you try to host a game. It's because sceNetAdhocMatching* haven't been implemented yet. So just leave networking disabled for this game, for now. Really? I've tryed to create a server and it was succesfull with the addhoc server and "localhost" in the .ini.....Have you tryed a different way? |
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12-05-2013, 07:14 PM
(This post was last modified: 12-05-2013 07:14 PM by TheDax.)
Post: #308
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RE: Metal Gear Solid Peace Walker
Which multiplayer mode did you try to use? I tried story missions.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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12-05-2013, 09:08 PM
Post: #309
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RE: Metal Gear Solid Peace Walker | |||
12-07-2013, 11:45 PM
Post: #310
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RE: Metal Gear Solid Peace Walker
any one tried this on the latest git version, v0.9.5-955-gd5147c4, im running it on my lg optimus g, im stuck in the loading after the story about, big boss and the boss. it just stuck in a endless loading screen.
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12-10-2013, 05:12 PM
Post: #311
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RE: Metal Gear Solid Peace Walker
(12-05-2013 09:08 PM)Antonio1994 Wrote:(12-05-2013 07:14 PM)daxtsu Wrote: Which multiplayer mode did you try to use? I tried story missions. You meant the Versus OPS gameplay, right? Contact:::: I don't exist anymore, no use calling a dead person |
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12-11-2013, 11:13 AM
Post: #312
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RE: Metal Gear Solid Peace Walker
@arg274 :yeah, that's what i meant
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12-15-2013, 02:08 AM
Post: #313
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RE: Metal Gear Solid Peace Walker
Would it be possible to extract HD version from HD collection and play it on PPSSPP?
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12-15-2013, 02:15 AM
Post: #314
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RE: Metal Gear Solid Peace Walker
Possibly, if it's in HD remaster format, and not an actual PS3 port. IIRC it is a port, though.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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12-15-2013, 04:57 PM
Post: #315
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RE: Metal Gear Solid Peace Walker
(12-11-2013 11:13 AM)Antonio1994 Wrote: @arg274 :yeah, that's what i meant IIRS, Versus OPS doesn't actually require to be connected to a host to start up the gameplay. Contact:::: I don't exist anymore, no use calling a dead person |
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