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Crisis Core Final Fantasy VII
11-24-2013, 09:25 AM
Post: #421
RE: Crisis Core Final Fantasy VII
Hello. I have a graphic problem with ff:cc. I'm using build 9.5 (latest). And everytime when there is magic or explosions I have graphical problems.
I have some Screenshots but I don't know how to show them here. It's difficult to explain cause I'm not so good at English.
And the game crashes when I'm using the costly punch.
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11-24-2013, 03:20 PM (This post was last modified: 11-25-2013 03:42 AM by globe94.)
Post: #422
RE: Crisis Core Final Fantasy VII
is texture coord speedhack enabled? that could be it..so disable it Smile

& about posting screenshot, click reply, then u will see add attachment , click it then choose your pic.

Reality is a Lovely Place, But i Wouldn't Wanna Live There..
• • gLoBe ~
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12-06-2013, 08:43 AM
Post: #423
RE: Crisis Core Final Fantasy VII
yeah me too. but after defeating behemoth. the cutscene where genesis flew away. it stop there. but I can still pause it. I'm using the 0.95 build 500 in my new ipad ios 6.0.1 since the build 800-ish doesn't work for me
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12-06-2013, 07:18 PM (This post was last modified: 12-06-2013 10:32 PM by Henrik.)
Post: #424
RE: Crisis Core Final Fantasy VII
[deleted]
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12-06-2013, 10:32 PM
Post: #425
RE: Crisis Core Final Fantasy VII
no download requests.
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12-07-2013, 11:10 AM
Post: #426
RE: Crisis Core Final Fantasy VII
i got this bright screen on my LG G2 device. Any solution?

   
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12-07-2013, 08:35 PM
Post: #427
RE: Crisis Core Final Fantasy VII
Google Nexus and I have tried to emulate but crises in the core gameplay is Friza me, the Opening movie runs well!
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12-11-2013, 11:05 AM (This post was last modified: 12-11-2013 11:06 AM by kostisuk.)
Post: #428
RE: Crisis Core Final Fantasy VII
As others have said it crashes before the ending after defeating last boss genesis. This is disappointing. Any advice for this ?
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12-12-2013, 02:42 PM
Post: #429
RE: Crisis Core Final Fantasy VII
(12-11-2013 11:05 AM)kostisuk Wrote:  As others have said it crashes before the ending after defeating last boss genesis. This is disappointing. Any advice for this ?

i finish this game long ago, try using the older version of the emulator, i think i finish this using 8.1
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12-19-2013, 10:06 PM (This post was last modified: 12-19-2013 10:07 PM by DaveGeorge.)
Post: #430
RE: Crisis Core Final Fantasy VII
I have some issues with crisis core and ppsspp version 0.9.6. (win7x64)

US-version (ISO):

Game/emulator freezes at save prompt after bahamut battle in the beginning.

Tried with Eu-version (ISO) instead and it the same thing happened but this time at the save prompt right before you meet Aerith.

Tried a third version (US-version cso this time) and it froze at the save prompt after bahamut battle again.

All three using default settings.

Downloaded version 0.9.5 and all three versions have worked flawlessly using the same settings so far...
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12-19-2013, 10:10 PM (This post was last modified: 12-19-2013 10:14 PM by Bread And Butter.)
Post: #431
RE: Crisis Core Final Fantasy VII
(01-07-2013 02:19 PM)Merivex Wrote:  Game : Crisis Core Final Fantasy VII
File Format : CSO
Device : Samsung Galaxy S4
Compatibility : Excellent
PPSSPP Version : v0.8.1-1161-ge954bd1

i can finally play this game at full speed but the graphics is all mess up because i turn all speed up option in settings
plus the multithreaded is on im using ppsspp ver 0.9.6
device: myphone A848I with 1.00 ghz dual core
512mb ram , gpu powervr

hey i forgot can anyone make a cheat of this game

Devices: iPad mini Wi-Fi ios 7.0.4 jailbroken,
iPhone 4s ios 7.1 JAILED.

(I accidently update my iphone 4s to ios 7.1 without checking if there's a jailbreak for 7.1)

im a filipino
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12-24-2013, 09:50 PM (This post was last modified: 12-24-2013 09:59 PM by Psykestorm.)
Post: #432
RE: Crisis Core Final Fantasy VII
After playing many RPG's with PPSSPP, this one is plays to a 10. The sound is perfect. Never crackles, rattles or spits. Using default settings, except turning Auto-skip from 'Auto' to 'Off' (the FMV's seemed to be on fast forward) it was like I was playing it on my PSP, but better and on my TV.

The only thing I found so far regarding crashes is if I was too hasty to save after a mission and not giving the game a second or two to finish loading from the background, it would crash. Which has also happened to me on consoles and PC's too with other games and applications. It's not a glitch, it's an anxious player.Smile

No comment yet though on the end game crash. But I will be sure to update on that note once I get there.

Game Version: ULUS10336
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12-25-2013, 10:48 PM (This post was last modified: 12-25-2013 10:49 PM by DaveGeorge.)
Post: #433
RE: Crisis Core Final Fantasy VII
Just finished the game with v.0.9.5 and i didn't experience a single crash, unlike the ones at end of chapter save prompts in 0.9.6

No problems at the ending either.
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12-30-2013, 05:37 PM
Post: #434
RE: Crisis Core Final Fantasy VII
v0.9.6-243-ge5e17fb no ending crash Smile


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01-04-2014, 06:48 PM
Post: #435
RE: Crisis Core Final Fantasy VII
Hi, I'm currently playing Crisis Core and I'm at the point where Zack gets promoted to 1st class. I seem to be running into a problem here. At this portion of the story there seems to be an intruder entering the complex and the sirens go off. However, my problem is that in this portion of the game, everything is really bright red and I was trying to use different shader effects to see if I can make the red less "out there."

Here's an Example of what I mean:
[img]s14.postimg.org/rcptc1n8x/Crisis_Core.png[/img]
It's not flashing red, it's just staying completely red. Anyone have an idea of what to do?


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