If we talk about the Windows builds, the game runs flawlessly on the v0.9.5 builds. Even the glitches like when using Birdramon that when Birdramon takes hold of the tamer with her talons, Birdramon took flight but the tamer ended under Birdramon with a big distance between the tamer and Birdramon's talons (it was just a visual glitch, it didn't affected the function which was Birdramon taking you to any area you already visited) got fixed. (See the following attachments to see what I mean)
Glitch (used v0.9.1-2311-g13b8a5d to get this screenshot):
Fixed (used v0.9.5-527-g21bafd5 to get this screenshot):
And now speedwise it feels like if you were playing it on the real PSP (I get 100%-101% speed or 30-31 FPS all the time). I always had good speed on this game on PPSSPP but there were some parts like when you take the digimon to use the bathroom, after that animation of a metal curtain falling down and then up, it took about a couple of seconds after that animation ended and returned you to the game for you to be able to control de tamer, but now you regain control right away.
Also moving through the item list is faster as well moving through the options menus (digimon status, attacks, save, etc).
I think this game at least on windows builds reached perfection
Glitch (used v0.9.1-2311-g13b8a5d to get this screenshot):
Fixed (used v0.9.5-527-g21bafd5 to get this screenshot):
And now speedwise it feels like if you were playing it on the real PSP (I get 100%-101% speed or 30-31 FPS all the time). I always had good speed on this game on PPSSPP but there were some parts like when you take the digimon to use the bathroom, after that animation of a metal curtain falling down and then up, it took about a couple of seconds after that animation ended and returned you to the game for you to be able to control de tamer, but now you regain control right away.
Also moving through the item list is faster as well moving through the options menus (digimon status, attacks, save, etc).
I think this game at least on windows builds reached perfection





igitize. The game runs great overall with very little frame dips. Though the issue arises when I keep texture filter at auto. The "now loading" Agumon sprite seems to be rotating between normal and 90° to the right with a 25% chance that he will be rotated. Also the game stutters when opening the menu or when entering every new place. Plus it stutters in battle and in between actions, though the most in the forementioned. Other than that it runs great. Just wanted to bring this to attention. Also if I'm doing something wrong in the settings. Plus, I'm running on a Nexus 4 working on the latest build.
