Poll: Is your Snapdragon powered device affected by this issue? This poll is closed. |
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Yes, is slower than any other device when it shouldn't, even with adviced tweaks | 46 | 85.19% | |
No, it runs everything pretty smooth | 8 | 14.81% | |
Total | 54 votes | 100% |
* You voted for this item. | [Show Results] |
Current state of Snapdragon-based CPUs in PPSSPP
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11-01-2013, 06:39 PM
Post: #46
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RE: Current state of Snapdragon-based CPUs in PPSSPP
A lot of people have reported this problem... me too.
What I will say is compatibility is key and speed will come after, maybe wait for 1.0. S TO DA G |
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11-01-2013, 08:09 PM
(This post was last modified: 11-01-2013 08:13 PM by vitality19.)
Post: #47
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RE: Current state of Snapdragon-based CPUs in PPSSPP
my guess is that snapdragon cores (scorpion - krait) are not designed by ARM and thus use a slightly different arm architecture that lacks optimization specifically for emulators, I can be wrong of course,
but after reading these: http://www.openssl.org/~appro/Snapdragon-S4.html https://sites.google.com/site/dosboxturbo/performance http://en.wikipedia.org/wiki/List_of_ARM_cores that is my conclusion P.S.: No offense meant for snapdragon owners, I myself considered this SoC quite powerful Samsung Captivate, Android 2.3.5 SAUROM, Corn Kernel v701 Fly Evo Chic 3, Android 4.4.2 Stock, improved stock kernel |
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11-02-2013, 11:49 AM
Post: #48
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RE: Current state of Snapdragon-based CPUs in PPSSPP
(11-01-2013 08:09 PM)vitality19 Wrote: my guess is that snapdragon cores (scorpion - krait) are not designed by ARM and thus use a slightly different arm architecture that lacks optimization specifically for emulators, I can be wrong of course, There is no offense, is the truth. My house-mate has note 2 and runs ppsspp too much better than my galaxy S4. Kingdom hearts in note 2 runs przctically PERFECT. Without rendeer. And in my S4 doesnt runs even at 60%. Something happens... I hope with opengl 3.0 optimitation this improves. |
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11-02-2013, 07:02 PM
(This post was last modified: 11-02-2013 07:15 PM by vitality19.)
Post: #49
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RE: Current state of Snapdragon-based CPUs in PPSSPP
note 2 specs = galaxy s3 specs, to think that galaxy s4 (snapdragon version) is weaker than s3 in emulation,
so much optimization is required Samsung Captivate, Android 2.3.5 SAUROM, Corn Kernel v701 Fly Evo Chic 3, Android 4.4.2 Stock, improved stock kernel |
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11-02-2013, 08:03 PM
Post: #50
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RE: Current state of Snapdragon-based CPUs in PPSSPP
I think its something related to geometry.
Let me explain. Def Jam = solid 60fps fullspeed, with 1x render, multi core enabled Ridge Racer 2 = the same Half Minute Hero = the same Soul Calibur = The same, even when the camera pans in the arena....as soon as 1 character enter the camera (like when they introduce themselves) the framerate collpases to almost single digits. So if that helps debuggin the problem, i think its something related to geometry, or a particular feature related to it. [Gaming PC]: i7 3770k @ 4,6ghz - 8gb DDR3 1600 G.Skill Ares - GTX 780Ti AMP! - Windows 8 pro x64 - Asus VG248QE [Mobile]: Iphone 5s 16gb Space Grey - Galaxy S3 GT-i9305 LTE [Android]: Nvidia Shield [Consoles]: PsVita - Crisis Core Limited Edition PSP - PS4 |
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11-07-2013, 11:12 AM
Post: #51
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RE: Current state of Snapdragon-based CPUs in PPSSPP
BUZZ !
just a bump, i dont want this thread to die or be overwritten Reality is a Lovely Place, But i Wouldn't Wanna Live There.. • • gLoBe ~ |
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11-07-2013, 08:18 PM
(This post was last modified: 11-07-2013 08:19 PM by vitality19.)
Post: #52
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RE: Current state of Snapdragon-based CPUs in PPSSPP
There are so many cheap and powerful snapdragon (used) devices (quad-core, adreno 320) in my country, and yet, cause of this mis-optimization there's no point in buying any of them, what a pity
Samsung Captivate, Android 2.3.5 SAUROM, Corn Kernel v701 Fly Evo Chic 3, Android 4.4.2 Stock, improved stock kernel |
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11-08-2013, 01:14 AM
(This post was last modified: 11-08-2013 01:23 AM by stodag.)
Post: #53
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RE: Current state of Snapdragon-based CPUs in PPSSPP
Hopefully this can be fixed.. although on latest builds iv just got a bit of speed boost
not much to write home about, but its there. I have faith, in time they will find and fix the problem.. nobody said this would be easy.. S TO DA G |
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11-08-2013, 02:18 AM
(This post was last modified: 11-08-2013 02:20 AM by globe94.)
Post: #54
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RE: Current state of Snapdragon-based CPUs in PPSSPP
yeah, im positive too,
i will wait for fix 'til v4.0 (how long is that?) haha.. Reality is a Lovely Place, But i Wouldn't Wanna Live There.. • • gLoBe ~ |
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11-08-2013, 02:23 AM
Post: #55
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RE: Current state of Snapdragon-based CPUs in PPSSPP
(11-08-2013 02:18 AM)globe94 Wrote: yeah, im positive too, 8 years maybe depend lol I'm not a future reading I worse write english so take easy on me (even my own language realy bad T_T) Rig to test now : Windows 8 64 bit (Laptop) Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache) Nvidia GT720M 2GB |
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11-08-2013, 04:30 AM
Post: #56
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RE: Current state of Snapdragon-based CPUs in PPSSPP | |||
11-08-2013, 04:33 AM
Post: #57
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RE: Current state of Snapdragon-based CPUs in PPSSPP
a gamer will always be a gamer
my dad still plays bomberman and super mario NES games. and he is 60yrs/old Reality is a Lovely Place, But i Wouldn't Wanna Live There.. • • gLoBe ~ |
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11-14-2013, 03:48 PM
Post: #58
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RE: Current state of Snapdragon-based CPUs in PPSSPP
Whatever you guys are doing with the latest dev builds, it's given FF7:CC a huge speed boost on my GS4(US). I'm seeing performance improvements from 14 FPS to 30 FPS in some scenes. Amazing!!
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11-14-2013, 04:38 PM
Post: #59
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RE: Current state of Snapdragon-based CPUs in PPSSPP
I don't see any fps difference, it get actually little slower.
Keep up the good work guys though. Apple Ipad Mini Retina 16GB Wi-Fi |
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11-14-2013, 05:18 PM
Post: #60
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RE: Current state of Snapdragon-based CPUs in PPSSPP
(11-14-2013 04:38 PM)spajdr Wrote: I don't see any fps difference, it get actually little slower. Have you enabled the software skinning option? https://github.com/hrydgard/ppsspp/pull/...t-28498301 |
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