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@xsacha
shaders are in ppsspp
the problem is UI loads them from assets/shaders
and emu loads them from ppsspp/shaders
I have to put them both locations to work one for ui and other for emu
I found this after 15 min. Try
hope you understand what I mean
btw shaders are working by putting them in both directories
I have found half external solution for cam key mapping will tell you tomorrow
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10-17-2013, 11:43 PM
(This post was last modified: 10-18-2013, 01:27 AM by xsacha.)
Oh, it must be only in assets/shaders.
ppsspp/shaders is a mistake.
Thanks!
Edit: No wait, it definitely should be ppsspp/PSP/shaders. Not sure how assets/shaders worked for you because that's not hooked up?
Should be fixed now.
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10-18-2013, 04:05 AM
(This post was last modified: 10-18-2013, 04:08 AM by bhavin192.)
(10-17-2013, 11:43 PM)xsacha Wrote: Oh, it must be only in assets/shaders.
ppsspp/shaders is a mistake.
Thanks!
Edit: No wait, it definitely should be ppsspp/PSP/shaders. Not sure how assets/shaders worked for you because that's not hooked up?
Should be fixed now.
Always welcome
Yes it is working now
btw why video (ffmpeg bug ?) of nfs mw flickers
will show video if possible
Its my 100th post
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I think everyone has the NFS flicker. Is there a thread about it?
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(10-18-2013, 04:28 AM)xsacha Wrote: I think everyone has the NFS flicker. Is there a thread about it?
it does not flicker in windows
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I have v0.9.1-1940-ge112cf5 And is the same. Crash is working with 8-12 fps now, but castlevania still freez even if i pushing start like a robot. And nope none of those worked. Only tenchu worked i think on the version 7.8. I cant save state and if i turn on the vibration, the buttons dosent working. (on the new version what i have)
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10-18-2013, 01:33 PM
(This post was last modified: 10-18-2013, 01:43 PM by bhavin192.)
(10-18-2013, 11:26 AM)xsacha Wrote: (10-18-2013, 04:59 AM)bhavin192 Wrote: (10-18-2013, 04:28 AM)xsacha Wrote: I think everyone has the NFS flicker. Is there a thread about it?
it does not flicker in windows
Generally everyone using an ARM device will have the same issues.
ARM and x86 have different JITs. The x86 one is generally easier and has less issues.
By the way, if you experience flicker, make sure to test if the flicker still happens without Frameskip.
Only intro video flickers
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The new FFMPEG code has landed today and Symbian now has in-built Atrac3+ support.
Check out v0.9.1-2011
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GTA VCS now more speed , still a bit laggy ... But almost playable, i can see the improvement each time i update the version ,
thanks guys
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Does anyone have any idea why the latest builds are crushing?
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same here, latest build start from 2080 crashing on my belle ...
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(10-22-2013, 03:45 PM)adrianoctav Wrote: same here, latest build start from 2080 crashing on my belle ...
It is craashing always
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