Dragon Ball Z Tenkaichi Tag Team
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09-24-2013, 11:03 AM
Post: #166
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RE: Dragon Ball Z Tenkaichi Tag Team
Thanks for the info everyone read framebuffers to gpu really helped on latest version on google play, to sort the blury resolution problem!
One question, if the menu and everything is ranged at the 60fps range, is there a problem if the fps range drops down to 30fps range during game play? Its not much of q problem, I'm just curious. Thanks |
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09-24-2013, 09:25 PM
Post: #167
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RE: Dragon Ball Z Tenkaichi Tag Team
Ever since the new build just came out, GPU doesnt work anymore, put it on Non-Buffered Rending
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09-24-2013, 09:34 PM
Post: #168
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RE: Dragon Ball Z Tenkaichi Tag Team
(09-24-2013 11:03 AM)Bhutta95 Wrote: Thanks for the info everyone read framebuffers to gpu really helped on latest version on google play, to sort the blury resolution problem! Yup it normal it drop to 30 fps but it can be hack to 60 fps if you know how to doing that I worse write english so take easy on me (even my own language realy bad T_T) Rig to test now : Windows 8 64 bit (Laptop) Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache) Nvidia GT720M 2GB |
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10-02-2013, 03:40 PM
(This post was last modified: 10-02-2013 04:28 PM by hamzabangash.)
Post: #169
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RE: Dragon Ball Z Tenkaichi Tag Team
I downloaded new version but while playing dragon ball z tag team sounding area is black nd v lagy the map is also black help plz plz nd I don't have the option to change high or low quality what should I do I want to play this game plz dragon ball z shin budukai plays smooth will wait for rply
Help plz I need setting for this game |
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10-02-2013, 04:54 PM
Post: #170
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RE: Dragon Ball Z Tenkaichi Tag Team
(10-02-2013 03:40 PM)hamzabangash Wrote: I downloaded new version but while playing dragon ball z tag team sounding area is black nd v lagy the map is also black help plz plz nd I don't have the option to change high or low quality what should I do I want to play this game plz dragon ball z shin budukai plays smooth will wait for rply Well, in v0.9.1-1467 the maps are a little bit darker. I don't know which version you tried. Smartphone : -> Sony Xperia Tipo (Android 4.0.4) CPU - ARM Cortex-A5 800 MHz / GPU - Adreno 200 RAM - 404 MB PC : OS - Windows 8 / CPU - Intel Core i3-3220 3.30 GHz GPU - NVIDIA GeForce GT 620 / RAM - 4,00 GB |
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10-03-2013, 01:29 AM
Post: #171
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RE: Dragon Ball Z Tenkaichi Tag Team
The game it's working perfect in 0.9.1-1112 with this setting:
Rendering Mode - Non-Buffered Rendering Frameskipping - auto Rendering Resolution - auto(1440x816) Texture Filtering - auto Texture Scaling - 2x/xBRZ Hardware Transform - checked Vertex Cache - checked Mipmapping - checked Anisotropic Filtering - 16x Force 60 fps or less - checked Multithreaded - checked I/O on thread - checked Thanks to the youtube user "CJ BT" Cya~ |
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10-03-2013, 06:29 AM
(This post was last modified: 10-03-2013 06:33 AM by hamzabangash.)
Post: #172
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RE: Dragon Ball Z Tenkaichi Tag Team
I tried o.9.1 Don't know full version but there is no option of rending resolution neither texture
Scaling hamzabangash [0] I tried o.9.1 Don't know full version but there is no option of rending resolution neither texture Scaling |
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10-03-2013, 06:58 AM
(This post was last modified: 10-03-2013 06:58 AM by Ritori.)
Post: #173
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RE: Dragon Ball Z Tenkaichi Tag Team
(10-03-2013 06:29 AM)hamzabangash Wrote: I tried o.9.1 Don't know full version but there is no option of rending resolution neither texture He said he use 0.9.1-1112 you can find that here:- http://buildbot.orphis.net/ppsspp/ I worse write english so take easy on me (even my own language realy bad T_T) Rig to test now : Windows 8 64 bit (Laptop) Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache) Nvidia GT720M 2GB |
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10-03-2013, 07:11 AM
Post: #174
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RE: Dragon Ball Z Tenkaichi Tag Team
Why is dfrnc btw these version there are so many n wat abt gold ppsspp
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10-08-2013, 06:09 PM
Post: #175
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RE: Dragon Ball Z Tenkaichi Tag Team
Well, the shadow issue with read framebuffer to memory is gone so the game looks like how it should
(Tested with v0.9.1-1629) Smartphone : -> Sony Xperia Tipo (Android 4.0.4) CPU - ARM Cortex-A5 800 MHz / GPU - Adreno 200 RAM - 404 MB PC : OS - Windows 8 / CPU - Intel Core i3-3220 3.30 GHz GPU - NVIDIA GeForce GT 620 / RAM - 4,00 GB |
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10-15-2013, 03:10 PM
Post: #176
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RE: Dragon Ball Z Tenkaichi Tag Team
for some reason, I got this game on my android, it works somewhat, but when I go to a battle, everything's black except for lightning and energy! anyway I can fix this?
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10-17-2013, 03:06 AM
Post: #177
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RE: Dragon Ball Z Tenkaichi Tag Team
Those settings up there by Luno completely destroyed the game.
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10-19-2013, 04:15 AM
Post: #178
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RE: Dragon Ball Z Tenkaichi Tag Team | |||
10-20-2013, 01:10 AM
Post: #179
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RE: Dragon Ball Z Tenkaichi Tag Team
can't install the latest built
it this couse my phone resolution problem(GT-S7500 GALAXY ACE PLUS 1GHZ SINGEL CORE RESOLUSION 240X480) help me please..where can i download latest built for my phone devic sorry any english mistake..please go easy on me i'm still learning |
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10-20-2013, 01:17 AM
Post: #180
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RE: Dragon Ball Z Tenkaichi Tag Team
(10-20-2013 01:10 AM)the end Wrote: can't install the latest built http://buildbot.orphis.net/ppsspp/ download here. my sub weapon: xperia mini hd 1ghz scorpion single core not clocked my ultimate weapon acer(laptop) 2.2ghz ?core intel media accelarator 3000 i'm a tester,but not as good as other,please be kind with me,haha. |
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