Qix++ NPJH50199
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09-16-2013, 09:49 AM
Post: #1
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Qix++ NPJH50199
Title: Qix++
Disc ID: NPJH50199 Genre: Action Region: JPN Format: ISO Version: PPSSPP 0.9.1-962 x64 OS: Windows 7 x64 Compatibility: Menu Notes: Text in menus is a bit garbled (picture two). Crashes emulator when starting a game, but only for the first time. After that, when pressing "Start" at (picture one) the game doesn't continues to (picture two) but only gets to (picture three) and than goes back to (picture one). Code: Problemsignatur: Log file x64 : Quix++_x64.zip (Size: 49.22 KB / Downloads: 1239) I'm sorry, but I can't constantly keep an eye on all the game compatibility threads I started. Please send a Private Message if you need some more information. |
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06-29-2014, 10:18 AM
Post: #2
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RE: Qix++ NPJH50199
v0.9.8-1466-gfe42464 same problem
Hope we can fix by this hint Code: 15:57:460 user_main I[IO]: HLE\sceIo.cpp:845 stdout: !!! d:/work/project/Quicks/mvsproj/qixpsp/Project/source/eselib_psp/CEseSpriteManager.cpp:2167:GetMember___: ERROR !!! I want to be a crash fixer PM me if you want to me look a game |
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06-29-2014, 08:22 PM
Post: #3
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RE: Qix++ NPJH50199
I want to be a crash fixer PM me if you want to me look a game |
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06-30-2014, 01:17 AM
Post: #4
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RE: Qix++ NPJH50199
Ugh, need better fonts. Which font is it that makes it happy (ltn0?)
-[Unknown] |
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06-30-2014, 11:47 AM
Post: #5
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RE: Qix++ NPJH50199
Just replace "ltn8.pgf" from real psp is okay
(06-30-2014 01:17 AM)[Unknown] Wrote: Ugh, need better fonts. Which font is it that makes it happy (ltn0?) I want to be a crash fixer PM me if you want to me look a game |
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12-29-2014, 01:32 AM
Post: #6
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RE: Qix++ NPJH50199
Broken font, PPSSPP closes itself when you start the first LV in single player game.
One more thing is when you make a save file and leave the emulator and come back, the game can't recognize the made save and says " No data found " and the game goes into a loop after that. Deleting the save from Savedata fixes it but you always gotta delete the save if you wanna play the game. Here's the log when you load the game the first time https://mega.co.nz/#!toAEwCZQ!vPo0ETLJmB...2HRviBHHws And here's the log when you try to load the game and then it goes into the loading fail loop https://mega.co.nz/#!95pV1DAb!JMJP8ecmc5...BIPRrDtwzY |
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05-28-2016, 08:20 PM
Post: #7
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RE: Qix++ NPJH50199
Does the saving issue still happen?
-[Unknown] |
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10-18-2016, 05:38 PM
Post: #8
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RE: Qix++ NPJH50199
Just wanted to say that this issue still exists.
I'm using the latest x64 build on a Windows 10 machine. |
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05-06-2017, 04:13 PM
Post: #9
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RE: Qix++ NPJH50199
Just another bump to say that this issue still persists.
Using latest dev build on Windows 10 |
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05-06-2017, 07:51 PM
Post: #10
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RE: Qix++ NPJH50199
This game required to use real psp font to work
(05-06-2017 04:13 PM)Hot Violet Wrote: Just another bump to say that this issue still persists. I want to be a crash fixer PM me if you want to me look a game |
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03-25-2019, 01:32 PM
Post: #11
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RE: Qix++ NPJH50199
(06-30-2014 01:17 AM)[Unknown] Wrote: Ugh, need better fonts. Which font is it that makes it happy (ltn0?) (05-06-2017 04:13 PM)Hot Violet Wrote: Just another bump to say that this issue still persists. these are making the things which you haven't found on windows 10 |
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03-26-2019, 03:41 AM
(This post was last modified: 04-18-2019 11:37 PM by Dukatti.)
Post: #12
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RE: Qix++ NPJH50199
A game is fully playable [as much as I played and proceed from stage to stage] once legal fonts are replaced with psp's one. [free of crashing, and glitchy text] [it's possible to google them in case of broken psp, or etc.]
And a progress can be saved at any time [in fair times of a main menu too] by a means of save states. [if occasionally stuck on loading screen - just delete a savegame folder and avoid future in-game saving] in case of providing useful information for future fixes [for a default legal fonts] - all of the saving files .sfo, .png, .sfo are creating, however on loading screen it looks like an emulator can access a savefile and reads it showing 0-length string [because of the special font? Because of the Japanese encoding? Because function of loading a savefile supports another set of fonts?] have already tried: Japanese Display Language + locale + ppsspp language, 32-bit/64-bit ppsspp, running with administrative rights, placing real fonts from Japanese psp, disabling all the speedhacks, enabling interpreter, force clock sync, software renderer, O for confirmation [win7 64 bit, for 1.8 and 1.7 ppsspp] [in any way a game [once fonts are replaced] is running perfectly. I was gladly surprised how good and fresh it was designed for a very old and very familiar Qix-genre game. It seems like there is also another x360 version of the game, that has also it's own content changes] |
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