Eternal Etude Canvas 4 ULJM05980
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08-27-2013, 07:31 PM
Post: #1
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Eternal Etude Canvas 4 ULJM05980
Title: Eternal Etude Canvas 4
Disc ID: ULJM05980 Genre: Dating Sim (I think) Region: JPN Format: ISO Version: PPSSPP 0.9.1-219 x64+x86 OS: Windows 7 64 bit Compatibility: nothing/black screen Notes: crashes emulator. Tried with various settings x64+x86. No difference. Log File x64 (deleted a few thousand repeating lines): EternalHaremx64.zip (Size: 75.06 KB / Downloads: 1275) I'm sorry, but I can't constantly keep an eye on all the game compatibility threads I started. Please send a Private Message if you need some more information. |
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08-29-2013, 05:40 AM
Post: #2
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RE: Eternal Etude Canvas 4 ULJM05980
Probably this:
14:00:530 umd driver E[HLE]: HLE\sceIo.cpp:1807 UNIMPL 0=sceIoIoctl id: 00000004, cmd 01030008, indataPtr 09ff38c0, inlen 00000004, outdataPtr 09cf3440, outLen 00020000 14:00:531 umd driver E[HLE]: HLE\sceIo.cpp:1807 UNIMPL 0=sceIoIoctl id: 00000004, cmd 01030008, indataPtr 09ff38c0, inlen 00000004, outdataPtr 09d13440, outLen 00020000 -[Unknown] |
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09-16-2013, 05:07 PM
Post: #3
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RE: Eternal Etude Canvas 4 ULJM05980
ppsspp-v0.9.1-969-g3eb8e1a-windows-amd64
The intro to the story, with the typical visual novel gfx,text and speech, is now playable until the intro movie has finished. Then ppsspp hangs with 100% cpu load. Log file x64: EtCan4_x64.zip (Size: 99.84 KB / Downloads: 1109) Please move to the Menu,Intro forum. Many thanks! I'm sorry, but I can't constantly keep an eye on all the game compatibility threads I started. Please send a Private Message if you need some more information. |
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09-16-2013, 05:09 PM
Post: #4
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RE: Eternal Etude Canvas 4 ULJM05980
Moved.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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11-22-2013, 04:22 PM
Post: #5
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RE: Eternal Etude Canvas 4 ULJM05980
any news?
*updating compatibility list. Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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12-22-2013, 11:54 PM
Post: #6
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RE: Eternal Etude Canvas 4 ULJM05980
v0.9.6-185-gacce50a-windows-x86
Same problem.After the intro movie has finished,freeze Attach info log Debug log:(446mb) https://drive.google.com/file/d/0B3OaSde...sp=sharing I want to be a crash fixer PM me if you want to me look a game |
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12-26-2013, 07:01 AM
Post: #7
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RE: Eternal Etude Canvas 4 ULJM05980
Unimplemented HLE function sceKernelRegisterThreadEventHandler
Is this a completely original ISO ripped from a UMD without any patching or hacks? -[Unknown] |
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12-26-2013, 11:37 AM
Post: #8
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RE: Eternal Etude Canvas 4 ULJM05980
Yes it is original ISO ripped from a UMD without any patching or hacks
I also tested JPCSP.It doesn't have this probrem I want to be a crash fixer PM me if you want to me look a game |
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12-28-2013, 10:05 PM
(This post was last modified: 12-28-2013 10:06 PM by sum2012.)
Post: #9
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RE: Eternal Etude Canvas 4 ULJM05980
edit: add log
I want to wrap the function https://github.com/sum2012/ppsspp/commit...7bc92a83b6 but full of 55:44:435 user_main I[IO]: HLE\sceIo.cpp:835 stdout: Also name %s is wrong ? (12-26-2013 07:01 AM)[Unknown] Wrote: Unimplemented HLE function sceKernelRegisterThreadEventHandler I want to be a crash fixer PM me if you want to me look a game |
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05-01-2014, 11:22 AM
Post: #10
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RE: Eternal Etude Canvas 4 ULJM05980
0.9.8-561 win x86, no change.
I'm sorry, but I can't constantly keep an eye on all the game compatibility threads I started. Please send a Private Message if you need some more information. |
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07-07-2014, 06:31 AM
(This post was last modified: 07-07-2014 06:37 AM by xsacha.)
Post: #11
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RE: Eternal Etude Canvas 4 ULJM05980
I don't have this game to test, but you could try just a stub function, like:
Code: int sceKernelRegisterThreadEventHandler(const char *name, SceUID threadId, int mask, u32 handlerAddr, u32 commonAddr) in sceKernelThread.cpp Matched with this: Code: {0x0C106E53,WrapI_CIIUU<sceKernelRegisterThreadEventHandler>,"sceKernelRegisterThreadEventHandler", HLE_NOT_IN_INTERRUPT}, You can see what the debug log prints. |
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07-07-2014, 11:20 AM
(This post was last modified: 07-07-2014 11:20 AM by sum2012.)
Post: #12
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RE: Eternal Etude Canvas 4 ULJM05980
@xsacha
Error:identifier "error" is undefined Thread *t = kernelObjects.Get<Thread>(threadId, error); I want to be a crash fixer PM me if you want to me look a game |
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09-28-2014, 03:28 PM
(This post was last modified: 09-28-2014 03:28 PM by Tabman.)
Post: #13
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RE: Eternal Etude Canvas 4 ULJM05980
PPSSPP 9.9.1 - 541 x64 Windows 7
Only Black screen. Log file gets filled with this: Code: 16:45:903 user_main I[IO]: HLE\sceIo.cpp:845 stdout: Log File x64 (deleted around 200mb of the above lines in it): ULJM05980_log.7z (Size: 250.78 KB / Downloads: 884) I'm sorry, but I can't constantly keep an eye on all the game compatibility threads I started. Please send a Private Message if you need some more information. |
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12-30-2014, 05:22 AM
Post: #14
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RE: Eternal Etude Canvas 4 ULJM05980
Blackscreen when booting the game on latest builds.
Log: https://mega.co.nz/#!Yt5xhIKY!2Mn3-6eul2...gCc0C-PrFE |
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12-30-2014, 02:02 PM
Post: #15
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RE: Eternal Etude Canvas 4 ULJM05980
Moved.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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