My problem is that when I'm at Chapter 6 of Danganronpa, when the investigation starts and I have to investigate all the room.
when I reach to the data processing room, talk to Asahina and entering to the monokuma door, suddenly the game crashes and when I see the report of the computer, there says AppCrash. I played again that part and the same problem ¬¬ AppCrash so before the crashing part, I saved and loaded the game, but when the loading menu pops up, the PPSPPWindows has a problem and crushes... I've restarted the computer, everything but the problem is still freaking out to me I was almost reaching to the final part...
08-14-2013, 03:36 AM (This post was last modified: 08-14-2013, 03:36 AM by TheDax.)
Turn off HW Transform for that part.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
08-17-2013, 01:17 PM (This post was last modified: 08-17-2013, 01:18 PM by danxzeros.)
please help me..why my crossair don't react to object?
I play with non-redering mode because other redering made my ppsspp crash.
i try all version n the latest version but not solve my problem
08-17-2013, 03:02 PM (This post was last modified: 08-17-2013, 03:02 PM by TheDax.)
It doesn't react because you're not using Read FBO/Framebuffer to CPU/GPU. Either of the two are REQUIRED for the game to work right.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
08-18-2013, 09:04 AM (This post was last modified: 08-18-2013, 09:11 AM by danxzeros.)
(08-17-2013, 03:02 PM)daxtsu Wrote: It doesn't react because you're not using Read FBO/Framebuffer to CPU/GPU. Either of the two are REQUIRED for the game to work right.
my ppsspp turn black after using buffered rendering.why? i using intel core 2duo
(08-17-2013, 03:02 PM)daxtsu Wrote: It doesn't react because you're not using Read FBO/Framebuffer to CPU/GPU. Either of the two are REQUIRED for the game to work right.
my ppsspp turn black after using buffered rendering.why? i using intel core 2duo
What graphics card are you using with that Core 2 Duo CPU though?
That could be source of the issue, we need that detail.
Pentium D 820 @ 2.8 GHz stock, NVIDIA 7600 GT,1 GB RAM, Windows XP.
08-19-2013, 07:25 AM (This post was last modified: 08-19-2013, 07:33 AM by danxzeros.)
mobile intel® 965 Express Chipset Family
Gpu:Gm965
ok..i think my graphics card problem..:p
i test this game at my brother laptop(Nvidia) and game work fine ..
But sad cant play at my own laptop..need to buy new laptop..lol
The same thing applies to Android, use one of the Read Framebuffer options to fix it.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
Ok when I play the game on my iPhone 4S its really fast but when I play in the class trail the game freeze in there and some time it's ok but it suddenly happens again and some characters voices dosen't come out I tried it with all settings but it didn't work I like this game and I want to continue playing it but I can't now I use v9.1 when I was have v8.1 everythig was fine but now is not please fix
09-02-2013, 08:27 AM (This post was last modified: 09-02-2013, 08:35 AM by LlamaAdventure.)
Apparently I have to switch on "Read Framebuffers To Memory(GPU)" for the game to work, but doing so causes PPSSPP to crash as soon as I turn the game on. Meanwhile, not selecting it allows the game to start up, just with no video.