new graphic bug in GIT builds since v0.6-298-g4868b50
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02-10-2013, 08:25 AM
Post: #1
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new graphic bug in GIT builds since v0.6-298-g4868b50
As the toppic describes, i recognized some bad graphic bug, affects some games since GIT builds after v0.6-298-g4868b50.
Is it related to not yet implemented things and only a temporary bug, or needs it to be fixed ? |
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02-10-2013, 08:27 AM
Post: #2
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RE: new graphic bug in GIT builds since v0.6-298-g4868b50
Which game is that? I don't recognize it The orange color makes me think of Crash Bandicoot though..
Well, the framebuffer-texture stuff is not finished, there's some things left to fix yes. |
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02-10-2013, 08:32 AM
Post: #3
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RE: new graphic bug in GIT builds since v0.6-298-g4868b50
Yes, it's Crash tag team racing, but affects some other games, I tested too.
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02-10-2013, 11:24 AM
Post: #4
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RE: new graphic bug in GIT builds since v0.6-298-g4868b50
luxor has a similar problem(only the text, as it has no 3D)
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02-10-2013, 11:25 AM
Post: #5
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RE: new graphic bug in GIT builds since v0.6-298-g4868b50 | |||
02-10-2013, 01:01 PM
Post: #6
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RE: new graphic bug in GIT builds since v0.6-298-g4868b50
The game Thrillville and Thrillville Off The Rails also have the graphics thus repeating and flashing. Another thing, these games are also problems with the camera, when you enter the game, the camera does not show the character, and when he moved, the camera comes out of the game scenarios. I really like this game and want you to solve it. Thank you
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02-10-2013, 02:46 PM
Post: #7
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RE: new graphic bug in GIT builds since v0.6-298-g4868b50
Yeah, that looks very similar to Yggdra Union/Riviera:
https://github.com/hrydgard/ppsspp/issues/465 -[Unknown] |
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02-10-2013, 03:39 PM
Post: #8
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RE: new graphic bug in GIT builds since v0.6-298-g4868b50
In Mimana Iyar the characters ocassionally split themselves into four then merge back. On the brighter side the text on scrolls in Kizuna Drive now shows.
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02-10-2013, 04:59 PM
Post: #9
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RE: new graphic bug in GIT builds since v0.6-298-g4868b50
If you disable vertex cache for now, that will probably stop happening.
-[Unknown] |
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02-10-2013, 05:42 PM
Post: #10
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RE: new graphic bug in GIT builds since v0.6-298-g4868b50
No, same result. Tested it in various combinations of enabled/disabled options. Even on different hardware.
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02-10-2013, 05:47 PM
Post: #11
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RE: new graphic bug in GIT builds since v0.6-298-g4868b50 | |||
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