Digimon Adventure
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07-26-2013, 09:36 PM
Post: #91
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RE: Digimon Adventure
Update:
I uploaded a video about the issue comparing with the jpcsp emulation. In PPSSPP sometimes areas (like in the video with the giga and megadramon) fail (20%) the Infermon's area always fail to load. http://www.youtube.com/watch?v=-nsUzzoDQ...e=youtu.be rev: PPSSPP v0.8.1-795-g98c5fba |
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07-27-2013, 07:58 PM
Post: #92
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RE: Digimon Adventure
The problem on the net is still there on v0.8.1-844-ge36e976.
Seems it is an issue harder than we thought o.o |
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07-30-2013, 07:10 PM
Post: #93
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RE: Digimon Adventure
(07-27-2013 07:58 PM)LPatamon Wrote: The problem on the net is still there on v0.8.1-844-ge36e976. yeah, I know they have a lot of issues in other games (black screen boot - graphic glitches). I hope some day play KOF orochi saga on my android device (i don't like the neogeo emus). Well, tested on v0.8.1-1014-g49a3b71, the same thing. I will test periodically to report. Important issues: 1.- Unplayable episodes "Our war game, beg. & mid" "stuck in the limbo in the exit doors" Minor graphic issues 1.- No outlines of the characters models (reported previously VIRGIN KLM post #8) 2.-Hollyangemon's transparent helmet and sword (post #84) |
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07-31-2013, 11:17 AM
Post: #94
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RE: Digimon Adventure
Intresting bug with the outlines, I think JPCSP has the same issue. For some reason though I prefer it with the bug but I'm sure the bug doesn't affect just that game.
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07-31-2013, 02:12 PM
(This post was last modified: 07-31-2013 02:14 PM by Blackwargreymon.)
Post: #95
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RE: Digimon Adventure
(07-31-2013 11:17 AM)VIRGIN KLM Wrote: Intresting bug with the outlines, I think JPCSP has the same issue. For some reason though I prefer it with the bug but I'm sure the bug doesn't affect just that game. Yeah, actually i didn't notice, both emulators share the same graphic issues, i check in the "digiwiki or glossary" Hollyangemon info in jpcsp, transparent helmet . Threre is another graphic glitch in the game, the garbagemon's bazooka gets bigger when he spots you, but doesn't affect the playability in the history, dungeon or in the battle, i found this funny xD. it's interesting when both emus, share some problems, but the main issue still remain only on ppsspp. Well, I finally report the problem here: https://github.com/hrydgard/ppsspp/issues/3014 Fixing this issue will make the game 100% playable Our war game ark in, and the game fully playbale in PPSSPP with out any problems. |
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08-07-2013, 06:18 PM
Post: #96
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RE: Digimon Adventure
emulated fine on my android phone but there is heavy slowdown.. cutscene was very smooth.. btw my phone not getting hot, i think is not because of insufficient processing power..
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08-08-2013, 07:00 AM
Post: #97
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RE: Digimon Adventure
So is the game playable?, where as you get no black screen etc....
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08-08-2013, 02:13 PM
Post: #98
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RE: Digimon Adventure
(08-08-2013 07:00 AM)AngelOFXD Wrote: So is the game playable?, where as you get no black screen etc.... The game in general works fine, no black screen or frezzes, but, as i have already said you can't play the following parts: 1.-Our War Game, Beginning 2.-Our War Game, Middle (the only option we have is play the episodes in the psp or jpcsp , export the save and continue with the battle with Diaboromon) Reason: http://www.youtube.com/watch?v=-nsUzzoDQ...e=youtu.be The rest of the game works fine, so you can play the "Adventure" story with out any problem and the "cross over" story as well. |
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08-09-2013, 03:05 PM
Post: #99
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RE: Digimon Adventure
Is There ANY Way To Get Sound With Digimon Adventures?
I just want to know if there's any way or if I should just keep playing without it |
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08-09-2013, 07:31 PM
Post: #100
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RE: Digimon Adventure
(08-09-2013 03:05 PM)bogey_j Wrote: Is There ANY Way To Get Sound With Digimon Adventures? There is no need to increase the font size, people are not blind. Download the latest build from here (look under "Automated PPSSPP Builds"), and be sure to download and enable the audio plugin. Since English is not my first language sorry for some misspelling on my posts |
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08-09-2013, 08:09 PM
Post: #101
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RE: Digimon Adventure
(08-09-2013 07:31 PM)Gurlok Wrote:(08-09-2013 03:05 PM)bogey_j Wrote: Is There ANY Way To Get Sound With Digimon Adventures? which audio plugin? how do I get it to work? |
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08-09-2013, 08:27 PM
Post: #102
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RE: Digimon Adventure
(08-09-2013 08:09 PM)bogey_j Wrote:(08-09-2013 07:31 PM)Gurlok Wrote:(08-09-2013 03:05 PM)bogey_j Wrote: Is There ANY Way To Get Sound With Digimon Adventures? This audio plugin (Look at the screenshot) : Smartphone : -> Sony Xperia Tipo (Android 4.0.4) CPU - ARM Cortex-A5 800 MHz / GPU - Adreno 200 RAM - 404 MB PC : OS - Windows 8 / CPU - Intel Core i3-3220 3.30 GHz GPU - NVIDIA GeForce GT 620 / RAM - 4,00 GB |
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08-09-2013, 11:42 PM
Post: #103
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RE: Digimon Adventure
Pretty much what you can see on Superearth958's screenshot, if for some odd reasons you are unable to find it go on setting/audio.
Since English is not my first language sorry for some misspelling on my posts |
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08-10-2013, 05:40 PM
Post: #104
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RE: Digimon Adventure
thanks for the help
just wonder though is there any fix yet for that glitch in the 'Our war..' episode that breaks the game? |
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08-10-2013, 06:01 PM
Post: #105
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RE: Digimon Adventure
At this point, not yet I'm afraid.
Since English is not my first language sorry for some misspelling on my posts |
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