Growlanser: Wayfarer of Time
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07-07-2013, 09:46 AM
(This post was last modified: 07-07-2013 10:19 AM by sfageas.)
Post: #16
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RE: Growlanser: Wayfarer of Time
Indeed,crashes before intro
*Edit : Loaded 2nd time and it goes in game Moved |
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07-12-2013, 09:23 AM
Post: #17
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RE: Growlanser: Wayfarer of Time
In game with the recent build, whole screen looks fine. Atrac3+ causes the emulator to crash for the first opening video, here is the crash log
Code: Problem Event Name: APPCRASH Does anyone got Atrac3 working for this game? I swear the first time I loaded up I seen a video and heard sound. |
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07-12-2013, 09:39 AM
Post: #18
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RE: Growlanser: Wayfarer of Time
It's crashing with the 64bit(works fine without the dll)
But it works fine with the 32bit build & the dll...weird |
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07-12-2013, 10:19 AM
Post: #19
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RE: Growlanser: Wayfarer of Time
@sfageas
I believe I already reported about this issue on github. https://github.com/hrydgard/ppsspp/issues/2675 PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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07-12-2013, 10:38 AM
Post: #20
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RE: Growlanser: Wayfarer of Time
Ah yes the same happened to me,the first time i tested with the 64bit and i didn't load it again,then today started to crash,just to inform people that they can play it with 32bit
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07-12-2013, 10:47 AM
(This post was last modified: 07-12-2013 10:57 AM by Shredon.)
Post: #21
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RE: Growlanser: Wayfarer of Time
(07-12-2013 10:19 AM)solarmystic Wrote: @sfageas I just tested every font while launching the game and figured out which font is causing the crash. Its the Kr0.pgf. If you copy over every font but use the Orphis font for kr0 the atrac3+ does not crash in neither 32 or 64 bit**, and you get the improved PSP fonts in game. **Edit: 64 bit still crashes but 32 bit works fine with all fonts but kr0 |
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07-12-2013, 12:29 PM
(This post was last modified: 07-12-2013 12:29 PM by solarmystic.)
Post: #22
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RE: Growlanser: Wayfarer of Time
(07-12-2013 10:47 AM)Shredon Wrote:(07-12-2013 10:19 AM)solarmystic Wrote: @sfageas You are absolutely correct on this one. Excellent finding. +1 rep to you. I'll also update that issue page with this finding and give the appropriate credit to you. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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07-13-2013, 01:21 PM
(This post was last modified: 07-13-2013 01:21 PM by elsword.)
Post: #23
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RE: Growlanser: Wayfarer of Time
tested on v0.8.1-549-g8eab028 64 bits version
no sound during opening movie no voice music and sfx : work flickering sprites when characters are moving flickering fonts |
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07-17-2013, 07:04 AM
(This post was last modified: 07-17-2013 07:31 AM by ivang.)
Post: #24
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RE: Growlanser: Wayfarer of Time
This game is playable on windows and android. There are a few graph. glitches and there are no voices, but it's playable.
Please move to playable. |
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08-26-2013, 01:17 PM
Post: #25
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RE: Growlanser: Wayfarer of Time
Just curious, has anyone figured out how to fix the jumbled text problem? Its hard to play a game when you have no idea what people are saying
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10-23-2013, 06:12 PM
Post: #26
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RE: Growlanser: Wayfarer of Time
solarmystic pointed out on GitHub that replacing the default ppsspp fonts with the original PSP sytem fonts fixes it. You might see some garbled text occasionally, but it's less common and will revert to clear text after a few seconds.
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10-24-2013, 06:33 PM
Post: #27
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RE: Growlanser: Wayfarer of Time
is there a fix for the character sprites yet? (the one that teleport characters and make their textures all garbash)
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10-25-2013, 12:42 PM
(This post was last modified: 10-25-2013 01:48 PM by naoan.)
Post: #28
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RE: Growlanser: Wayfarer of Time
Yes, the texture coordinate hack actually fix the garbled sprite.
edit: welp, spoke too soon, still some garbled sprite now and then but far more infrequently and it quickly fixed itself. |
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11-22-2013, 04:55 PM
Post: #29
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RE: Growlanser: Wayfarer of Time
updated compatility list
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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11-23-2013, 07:34 PM
Post: #30
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Growlanser wayfarer of time and 0.9.5
Yo guys, im having a weird problem with the latest build
I've been playing Growlanser 4 for a while on the ppsspp 0.9.1, the game is patched to english and i din't had any problems so far (except i couldn't hear the characters voices) The fame forced me to grind my ass off so i just decided to use a cheat to multiply exp, since i can't use cheats on 0.9.1 i decided to download a newer build, that's Sacha's 0.9.5 Everything was going awesome, i could hear voices and use cheats, but after a few minutes of play the letters start getting all messed and stuff so there's no really way to know what does it say like this Is there any way to fix this? it works cool on 0.9.1 so i guess there's a way to revert this without mess up with the voices I already tried all other 0.9.5 builds and they're the same thanks in advance |
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