Metal Gear Solid: Peace Walker
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07-01-2013, 07:48 PM
Post: #121
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RE: Metal Gear Solid Peace Walker
Dang it.
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07-03-2013, 06:49 AM
Post: #122
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RE: Metal Gear Solid Peace Walker
Has anyone besides me noticed that the in game frame rate is locked at 20? I'm getting 60 FPS in cut scene's and 30 in the graphic novel illustrated cut scenes, although I'm pretty sure that 20 FPS is MGS Peace Walker's normal in game operating speed (I own and play it on psp) it'd still be nice to play it at a smooth 30 FPS or more if that is a possibility? (I have tried lowering the graphics settings etc but my frame rate remains the same regardless of high or low settings)
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07-03-2013, 01:39 PM
Post: #123
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RE: Metal Gear Solid Peace Walker
Are you playing with the latest build? 'Couse I'm getting freezing problems...I've posted it onto Git Hub(#2602),hopefully somebody knows a solution...
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07-03-2013, 05:55 PM
Post: #124
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RE: Metal Gear Solid Peace Walker | |||
07-04-2013, 06:37 PM
Post: #125
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RE: Metal Gear Solid Peace Walker
here it is how it goes on my xperia play https://www.youtube.com/watch?v=jP3Wx6iT...e=youtu.be
seems pretty good |
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07-05-2013, 08:22 PM
Post: #126
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RE: Metal Gear Solid Peace Walker
(06-24-2013 03:50 AM)TheGabo92 Wrote:(06-24-2013 03:45 AM)davefreeze Wrote: what game's version you have? EUR or USA? I can't get it to work I have cheats enabled and this in the ULES file Quote:_S ULES-01372 yet no mechs are affected. |
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07-06-2013, 12:16 AM
Post: #127
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RE: Metal Gear Solid Peace Walker
v0.7.6-1576 try in this version, atleast for me doesn't work in recently version. just in case don't use savestates.
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07-06-2013, 03:42 AM
Post: #128
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RE: Metal Gear Solid Peace Walker
(07-03-2013 05:55 PM)SteelSerpent Wrote:(07-03-2013 06:49 AM)Vaineguardio Wrote: Has anyone besides me noticed that the in game frame rate is locked at 20? Actually it feels very accurate to the psp version to be honest. The gameplay on the psp does feel a bit sluggish I'm assuming that 20fps is the game's normal operating speed. It would be interesting to see if the frame rate could be successfully unlocked without breaking the game itself or causing a fast forward effect. |
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07-06-2013, 09:07 AM
Post: #129
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RE: Metal Gear Solid Peace Walker | |||
07-06-2013, 09:48 AM
Post: #130
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RE: Metal Gear Solid Peace Walker
Hello! Im new here and this is my fist post. I downloaded PPSSPP 0.8.1 64bit version for win7 and Peace Walker us version. So missions still don't works? I got to motherbase and wnen i choose Mission Selectror it just load for some time and goes back to base. But next time mission starts. But after one again same problem. So i can comleate the game saving and exitind after very mission, but is there any other way? Any fix to this problem?
Sorry for bad english it not my native language. |
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07-06-2013, 11:42 AM
Post: #131
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RE: Metal Gear Solid Peace Walker
(07-06-2013 09:48 AM)Ilodr Wrote: I got to motherbase and wnen i choose Mission Selectror it just load for some time and goes back to base. But next time mission starts. But after one again same problem. It's a known issue at the moment. The only way around it that I've found is to exit the emulator and restart the game, you'll be able to proceed then. Its a bit of a hassle but its better than nothing in my opinion. I'm sure this problem is being worked on though. |
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07-06-2013, 08:39 PM
Post: #132
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RE: Metal Gear Solid Peace Walker
Guys, I'm having a problem with last few build.
https://github.com/hrydgard/ppsspp/issues/2602 It freezes after loadnig ElfReader.cpp. It gets little anoying 'couse it happens in Portable Ops too. Anyone knows what could it be? |
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07-06-2013, 09:02 PM
Post: #133
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RE: Metal Gear Solid Peace Walker
(07-06-2013 09:07 AM)temp89 Wrote:(07-06-2013 12:16 AM)davefreeze Wrote: v0.7.6-1576 try in this version, atleast for me doesn't work in recently version. just in case don't use savestates. I don't realize, the code works only in US version, I don't know how TheGabo92 could have done in EUR. |
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07-07-2013, 03:46 PM
Post: #134
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RE: Metal Gear Solid Peace Walker
forget the cheats,did this fix the game?plz check and report.
https://github.com/hrydgard/ppsspp/issues/2602 Contact:::: I don't exist anymore, no use calling a dead person |
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07-08-2013, 05:47 AM
Post: #135
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RE: Metal Gear Solid Peace Walker
Yes, I'm 99% sure it is. But for the mission ending problem I'm not sure, I'll have to test the latest builds when I get home. Does anyone know why does it even happen?
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