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Split/Second Velocity
04-29-2013, 01:09 PM
Post: #16
RE: Split Second
yeah its a mystery Big Grin
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07-03-2013, 06:30 AM (This post was last modified: 07-03-2013 08:25 AM by aki21.)
Post: #17
Video split seconds velocity[playable]
split seconds velocity
usa
iso
playable,but rather there's many bugs in the games

with buffered render
https://dl-web.dropbox.com/get/split%20s...rYq1UPu3VQ

without
https://dl-web.dropbox.com/get/split%20s...SkIJAyhvXg

games also sometimes crash at random(sometimes when you racing too),black square box without buffered render that blocking your car back(have to use first person camera),with buffered render the black square gone,but there's something like glasses cover the screen,also buffered render slow down the emulation.




my sub weapon:
xperia mini hd
1ghz scorpion
single core
not clocked

my ultimate weapon
acer(laptop)
2.2ghz ?core
intel media accelarator 3000

i'm a tester,but not as good as other,please be kind with me,haha.
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07-03-2013, 08:41 AM
Post: #18
RE: split seconds velocity[playable]
Just noticed the old topic was vanished. wat.
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07-03-2013, 08:53 AM
Post: #19
RE: split seconds velocity[playable]
(07-03-2013 08:41 AM)Razorback Wrote:  Just noticed the old topic was vanished. wat.

that's why I make this thread again,i have already search the whole forum,but no trace left,maybe kingpepper the one who create it.

my sub weapon:
xperia mini hd
1ghz scorpion
single core
not clocked

my ultimate weapon
acer(laptop)
2.2ghz ?core
intel media accelarator 3000

i'm a tester,but not as good as other,please be kind with me,haha.
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07-03-2013, 09:00 AM
Post: #20
RE: split seconds velocity[playable]
I have a thread here http://forums.ppsspp.org/showthread.php?...lit+second but on windows 8 it crashes if you try the tutorial or new game,weird
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07-03-2013, 09:09 AM
Post: #21
RE: split seconds velocity[playable]
(07-03-2013 09:00 AM)sfageas Wrote:  I have a thread here http://forums.ppsspp.org/showthread.php?...lit+second but on windows 8 it crashes if you try the tutorial or new game,weird

that really weird,i did searching in ingame thread 2 times,but it show no result(search one by one is pain),you can merged it sfageas,i got random crash sometimes too,you can try delete old savedata and skip the tutorial,i don't follow thr tutorial at all,sometimes it load stage fine,sometimes crash,also try enable frameskip when you in loading to race,i got fewer crash before race using frameskip.

my sub weapon:
xperia mini hd
1ghz scorpion
single core
not clocked

my ultimate weapon
acer(laptop)
2.2ghz ?core
intel media accelarator 3000

i'm a tester,but not as good as other,please be kind with me,haha.
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07-04-2013, 01:14 PM
Post: #22
RE: Split Second
windows 8 64 bit, amd, latest emu version, game crashes every time when you try to go into a race
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07-04-2013, 07:20 PM
Post: #23
RE: Split Second
marged

Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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07-04-2013, 07:24 PM
Post: #24
RE: Split/Second Velocity
Renamed Wink

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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07-15-2013, 06:33 PM
Post: #25
RE: Split/Second Velocity
Region : US
Format : CSO
Version : v0.8.1
Game ID : ULUS10513

&

Region : EU
Format : ISO
Version : v0.8.1
Game ID : ULES01402

OS : Win 7 x64 SP1
Hardware : AMD FX6100 6-core (Bulldozer) + Radeon HD7970
Compatibility : menu only
Notes : The menu is great and runs without any glitches, however after selecting a track the emulator freezes. Never got past this point. Selecting compatibility of the exe file with Win 7 x86 or older Windows does not help. Changing any settings in the emulator does not help too.

&

OS : Win XP SP3
Hardware: AMD FX6100 6-core (Bulldozer) + Radeon HD7970
Compatibility : playable
Notes : Menu as above. The game runs OK and you can actually finish all the tracks, gain scores, create and save profiles etc. However the emulator still crashes sometimes with unpredictable frequency. The longest session without a crash took approx 45 mins or so; sometimes it crashes after 2 minutes... I developed a system which seems to help (maybe?) a bit - Whenever I see a first short sign of freezing (a short pause), I press ESC to get into PPSSPP menu and then I can continue. I assume the emulator clears some kind of graphics cache meanwhile? The overall performance is a bit slower than it should be and the ingame picture is not perfect, but again, it is fully playable.

My thanks to the developers of PPSSPP for allowing me to try my favorite game in this pocket version. I do own a licensed PC and PS3 discs of Split/Second, but I did not want to buy the PSP console just to try the game for two or three days.
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07-15-2013, 10:55 PM
Post: #26
RE: Split/Second Velocity
The last time i try it it was crashing also on win 7,ill check again
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09-17-2013, 01:13 PM
Post: #27
RE: Split/Second Velocity
Seems to work well on latest build
PPSSPP v.9.1-997-gf061288
Works without buffered rendering
Frameskip 1 or higher
On win x32
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09-17-2013, 01:22 PM
Post: #28
RE: Split/Second Velocity
i guess the black box at the back been fixed right,should conduct a test more,also not more random crash i think,buffered render should play fast now.positive improvement.

my sub weapon:
xperia mini hd
1ghz scorpion
single core
not clocked

my ultimate weapon
acer(laptop)
2.2ghz ?core
intel media accelarator 3000

i'm a tester,but not as good as other,please be kind with me,haha.
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09-17-2013, 01:29 PM
Post: #29
RE: Split/Second Velocity
It used to work on buffered render , now it seems ok, needs a little improvement.
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03-09-2014, 07:42 AM
Post: #30
RE: Split/Second Velocity
I got mine like this with the newest version of PPSPP
Even Buffered Rendering on/off,the black box won't disseapear.., Undecided
Played on Win 7 32bit


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