0.8 released!
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06-25-2013, 07:11 AM
Post: #46
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RE: 0.8 released!
Does disabling the ATRAC3+ thing help these problems? It sounds like it's not very efficient.
-[Unknown] |
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06-25-2013, 07:37 AM
Post: #47
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RE: 0.8 released!
(06-25-2013 07:11 AM)[Unknown] Wrote: Does disabling the ATRAC3+ thing help these problems? It sounds like it's not very efficient. well I play on android,atrac3+ doesn't affect the performance,enable or disable does'nt do anything,which the speed lost not relate to atrac3+ and sounds,i tried games lord of arcana which run almost full speed wirhout frameskip in v0.7.5ppsspp ,0.7.6 and 0.8 run at 40-53 vps without frameskip,if enable the screen blinking(toggle it is temporarily fixed before blinking again) my sub weapon: xperia mini hd 1ghz scorpion single core not clocked my ultimate weapon acer(laptop) 2.2ghz ?core intel media accelarator 3000 i'm a tester,but not as good as other,please be kind with me,haha. |
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06-25-2013, 07:43 AM
Post: #48
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RE: 0.8 released!
"we are achieving great progress"
Absolutely true. "which other emulator was this good at barely 8 months old?" Hmmm...UltraHLE ? |
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06-25-2013, 07:54 AM
Post: #49
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RE: 0.8 released!
thanks all the developers who works on this amazing project, my K-Touch Lotus II now runs patapon 3 on full speed, all sound/music present, overall flawless experience, i cant wait for it to be further optimized so poor android users can play MHFU without lags and all, i know it wont take long but always hope a coding magic to happen
and again, thanks everyone for making this amazing emulator |
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06-25-2013, 07:56 AM
(This post was last modified: 06-25-2013 07:56 AM by Henrik.)
Post: #50
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RE: 0.8 released!
(06-25-2013 07:43 AM)karry299 Wrote: "we are achieving great progress" UltraHLE ran maybe 20 games near-correctly, at most. More with hacks later but seriously. Also it was developed in secrecy for quite a while before the first release. |
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06-25-2013, 08:43 AM
Post: #51
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RE: 0.8 released!
Henrik, it seems whenever you invent an emulator and make it open source the emulator grows rather quickly, it happened with Dolphin and now is happening with PPSSPP too.
Maybe you should invent a PS3 emulator and make it open source... it might grow quickly too and in a couple of month it will probably play games. ...Yeah, i'm joking but hey, you never know. You seem to have that magic afterall. [CPU]: Intel Core i7-4790K 4.0GHz [GPU]: EVGA GeForce GTX 970 Superclocked ACX 2.0 4GB GDDR5 [PSU]: EVGA SuperNOVA G1 1000W (80 Plus Gold) [RAM]: Corsair Vengeance 16GB (2x8GB) DDR3 1600MHz [MOBO]: MSI Z97-GAMING 5 [PC CASE]: ENERMAX Ostrog GT (Red) [CPU FAN]: Cooler Master: Hyper 212 EVO |
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06-25-2013, 09:37 AM
Post: #52
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RE: 0.8 released!
(06-24-2013 06:58 PM)AnimalBear Wrote: Out of the fórum people agreed, is not about we don´t like it at all, is because a few games works good in the older 20 SVN versions, I don't get this. If they know the development version is better, why do they bother with the official release? I mean that users who want to use 0.8 official are the users who don't want to try the development version or don't know about it. I'm happy for the developers when the 0.8 is released because I know this will satisfy many users who are still using 0.76 official release but I don't even try it because there are new versions coming out constantly. |
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06-25-2013, 10:19 AM
Post: #53
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RE: 0.8 released!
(06-25-2013 08:43 AM)xZabuzax Wrote: Henrik, it seems whenever you invent an emulator and make it open source the emulator grows rather quickly, it happened with Dolphin and now is happening with PPSSPP too. Heh, yeah, I'm leaving that to rpcs3 ( https://code.google.com/p/rpcs3/ ). |
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06-25-2013, 10:51 AM
(This post was last modified: 06-25-2013 10:54 AM by Marcelo_20XX.)
Post: #54
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RE: 0.8 released!
Congratulations Henrik, the emulator its pretty advanced for the time being in development and as you say UltraHLE ran nearly 20 games correctly ( the hint is in the name of the emu ) but the N64 had only that number of good games in contrast to the PSP which have plenty of them so....
I hope you continue with this enthusiasm.... |
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06-25-2013, 12:50 PM
Post: #55
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RE: 0.8 released!
Even if somebody did make a PS3 emulator I doubt anybody would have a computer powerful enough to use it.
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06-25-2013, 02:24 PM
(This post was last modified: 06-25-2013 02:28 PM by Marcelo_20XX.)
Post: #56
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RE: 0.8 released!
It doesn't matter, emulation takes time and by the time a PS3 Emulator can fully emulate some commercial games you will already have the PC that will run it fine at 60 FPS. It happened to me with the PS2.
I remember when linuzapp was still coding the emu and the first commercial games run on it, it was a breakthrough I didn't think that PS2 emulation was possible, excited I tried my first compatible DvD game only to discover that it ran at 5 FPS and the emulation was pretty broken rendering the game almost unplayable. Then when finally the game was fully emulated I already had a machine powerful enough to run it at 60 FPS on 3X the native res. |
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06-25-2013, 04:54 PM
Post: #57
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RE: 0.8 released!
Ok I have recived the update two days ago aaaand..... I was playing around with the graphics.... what do these all do?
I mean some of them I know from the last update but, for the ones that were added to the new update I still cannot figure out what they do... Help please! |
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06-25-2013, 05:12 PM
Post: #58
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RE: 0.8 released!
(06-25-2013 04:54 PM)Neokido Wrote: Ok I have recived the update two days ago aaaand..... I was playing around with the graphics.... what do these all do? Look at this thread. Its even a sticky post, not sure how you could have missed it. http://forums.ppsspp.org/showthread.php?tid=1757 |
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06-25-2013, 06:06 PM
Post: #59
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RE: 0.8 released!
Question,i'm new to the emulator and was wondering,does it support modded ISO's? like games containing hacks and stuff you know cause i'm a modder and that would make it easier rather than putting them back in the PSP console itself and all.
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06-25-2013, 06:08 PM
(This post was last modified: 06-25-2013 06:09 PM by TheDax.)
Post: #60
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RE: 0.8 released!
If you mean mods like translations and benign things like that, sure, they'll probably work fine(I run a translated MH 2nd G/Project Diva 2nd/Monster Hunter 3rd HD), but if you mean mods to ISOs like prometheus patching(typically used back when the highest CFW was 5.50 and games needed to be patched to run), I wouldn't expect those types of ISOs to run well or at all.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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