(06-09-2013, 12:12 PM)Ritori Wrote: is linear filtering make you vps cut by half?
I read that somewhere i know it!!
well,
when im turning on linear filtering on ppsspp 1015 the VPS still constantly arround at 60.
ps : i always turning off Buffered Rendering + activate FPS limit on 90, because some maps need arround 90VPS to make the game run smoothly (30 fps at fraps)
The game runs pretty good on this build (1015), no overbright issue that make the game enjoyable.
as the latest build ppsspp 1239 get annoying overbright issue tough.
idk why, but i noticed that 1015 is incapable to playback video yet the further update is capable to playback video.
06-11-2013, 12:30 AM (This post was last modified: 06-11-2013, 12:47 AM by betrayedAngel.)
(06-10-2013, 03:38 PM)tamatom Wrote: I know this is not good way, but I replaced mv01.pmf with FFCC's ICON0.PMF(144*80) and found no more overbright issue.
I also found frame skipping didn't work well on my android.
(06-10-2013, 06:03 PM)nightmesh Wrote: If that's true tama it might just let you rename the file to something like mv01Orignal.pmf and save it as an iso.
Edit:Turns out deleting the whole folder does the trick too. Its not a real solution but you can play on the newest builds with music working.
if I'm not wrong : you were modifying the ISO so that the mv01.pmf is skipped during playback, right?
that's interesting, as it is not a real solution, but its worth to try.
## edit :
## Im modifying the iso by renaming the movie folder, and it works! now i can play it with full BGM, and skipped the whole movie. lol.
thanks guys,
It seems there are two kinds of overbright issues.
Green one will appear after playback, and white one will appear after conversation.
You can prevent green one with skipping videos by modifying iso and white one with save/load.
sorry about my pooooooooooooooor English
Win Core2Duo P8700: working again from v0.7-317-g7425532
Win Corei5: working fine!
Android APQ8064: some playable games on windows stuck.
It still happens on new game, but it doesn't happen on continue. I'll look into it more, still, but if you can power through the first part (or play it on a PSP), the game is more playable.
It's still kinda unplayable since it runs at the wrong speed (or at least did last I checked...)
(06-16-2013, 03:11 AM)[Unknown] Wrote: It still happens on new game, but it doesn't happen on continue.
It still happens on continue, if you press start to skip the movie.
And it still happens after 2d cutscenes (not a movie), or going through the gate (the one that you use to change floors in a complete 2d interface).
Also starting with 1351, loading a save state, breaks the music.