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[Playable] Monopoly
#1
Title: Monopoly
Genre: Board game
Region: Unknown
Format: v0.7.6-774
Version: CSO
OS: Android
Compatability: Playable
Notes: Slow...
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#2
Software/Game tested: Monopoly
File format(ISO/CSO/EBOOT): ISO
Version: v0.7.6-1249
OS: Windows
Compatibility level(nothing/intro/menus/ingame/playable): Playable
Other info: Graphic glitches... Playcards

Older Versions doesnt have this annoying Graphic glitch . Music and Sound Effects are fine .


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#3
yah,i tested it with old 0.7-16 and no glitches!
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#4
Still the same Problem with Build :

ppsspp-v0.9.1-619-gf24a7c8-windows-x86
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#5
checked on 9.5.620 game has graphic issues when you land on a property with the cards showing the discription -but otherwise seems to work ok -seems to be the same problem on prev emulator version aswell.


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specs: win xp 32bit service pack 3 nvidia GT630 2048mb ram graphics card, dual core 3.0GHz 2gb ram pc user
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#6
(11-28-2013, 07:04 PM)Stevec Wrote: checked on 9.5.620 game has graphic issues when you land on a property with the cards showing the discription -but otherwise seems to work ok -seems to be the same problem on prev emulator version aswell.

Merged in the appropriate thread, please do a search before creating a new thread...
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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#7
* graphics problems.. can be solved by using Buffered Rendering..
* not 100% sure though.. coz i only played around 30mins..
* i havent seen all cards..
* But the Board is OK with Buffered Rendering.
Reality is a Lovely Place, But i Wouldn't Wanna Live There..
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#8
i checked on 9.5.1018 version with buffered rendering on - But the cards while playing game have scrambled writing on cards
specs: win xp 32bit service pack 3 nvidia GT630 2048mb ram graphics card, dual core 3.0GHz 2gb ram pc user
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#9
* tried with latest android build.

* either buffered or non buffered.

* game graphics rendering is not a total mess.
* i played it for 2 straight hours.
* i noticed cards , boards and texts is not always blurry.
* its alternate.
* for example,
* roll dice, 2 and 2 = 4 , i stopped at st.charles, texts is blurred,
* roll again, i stopped at illinois avenue, texts are clear.

* until i finished the whole game. the rendering of texts are alternate,
* 1st move, clear text , 2nd move blurred text.
* even in cards.
Reality is a Lovely Place, But i Wouldn't Wanna Live There..
• • gLoBe ~
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#10
Somehow, they were right in the very-old(0.7) versions of PPSSPP. Someone should post this as a regression on git.
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#11
Marked as In-game.
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How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
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#12
Wink 
checked 9.6.531 - game seems fully playable and scrambled grafix on cards also fixed.


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specs: win xp 32bit service pack 3 nvidia GT630 2048mb ram graphics card, dual core 3.0GHz 2gb ram pc user
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#13
* i second what Stevec said.
* seems to be fully playable now.
* no blurry graphics anymore.
Reality is a Lovely Place, But i Wouldn't Wanna Live There..
• • gLoBe ~
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#14
Thread's title edited Smile
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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#15
Hi guys, Just noticed on 9.6.531 - when you get into later levels (jungle board and deco board - when you beat these levels just before it goes back to menu the game crashes emulator ,unless you press the x button within a second before it happens- here's a pic of the screen where it happens just after jungle board has been beaten (hopefully others can confirm)


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specs: win xp 32bit service pack 3 nvidia GT630 2048mb ram graphics card, dual core 3.0GHz 2gb ram pc user
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