Burnout Legends
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06-03-2013, 12:08 AM
Post: #31
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RE: Burnout Legends | |||
06-25-2013, 10:11 AM
Post: #32
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RE: Burnout Legends
Is it me or the textures flicker like crazy since 0.8?
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08-02-2013, 02:06 PM
(This post was last modified: 08-02-2013 02:07 PM by Superearth958.)
Post: #33
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RE: Burnout Legends
Smartphone : -> Sony Xperia Tipo (Android 4.0.4) CPU - ARM Cortex-A5 800 MHz / GPU - Adreno 200 RAM - 404 MB PC : OS - Windows 8 / CPU - Intel Core i3-3220 3.30 GHz GPU - NVIDIA GeForce GT 620 / RAM - 4,00 GB |
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08-03-2013, 10:29 AM
Post: #34
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RE: Burnout Legends
Great news!
The cars are colored on windows with PPSSPP v0.8.1-1064 Also in ingame But there is still the problem with the sun Smartphone : -> Sony Xperia Tipo (Android 4.0.4) CPU - ARM Cortex-A5 800 MHz / GPU - Adreno 200 RAM - 404 MB PC : OS - Windows 8 / CPU - Intel Core i3-3220 3.30 GHz GPU - NVIDIA GeForce GT 620 / RAM - 4,00 GB |
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08-03-2013, 10:30 AM
(This post was last modified: 08-03-2013 10:31 AM by Razorback.)
Post: #35
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RE: Burnout Legends
Does it means the cars aren't black anymore when they're wrecked?
And how about the constantly looping BGMs? |
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08-03-2013, 10:39 AM
(This post was last modified: 08-03-2013 11:29 AM by Superearth958.)
Post: #36
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RE: Burnout Legends
(08-03-2013 10:30 AM)Razorback Wrote: Does it means the cars aren't black anymore when they're wrecked? Yeah the cars have still colors after that. BGM problem is still there. Smartphone : -> Sony Xperia Tipo (Android 4.0.4) CPU - ARM Cortex-A5 800 MHz / GPU - Adreno 200 RAM - 404 MB PC : OS - Windows 8 / CPU - Intel Core i3-3220 3.30 GHz GPU - NVIDIA GeForce GT 620 / RAM - 4,00 GB |
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08-03-2013, 11:47 AM
(This post was last modified: 08-03-2013 06:17 PM by Superearth958.)
Post: #37
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RE: Burnout Legends
Here's my Gameplay with PPSSPP v0.8.1-1064
Smartphone : -> Sony Xperia Tipo (Android 4.0.4) CPU - ARM Cortex-A5 800 MHz / GPU - Adreno 200 RAM - 404 MB PC : OS - Windows 8 / CPU - Intel Core i3-3220 3.30 GHz GPU - NVIDIA GeForce GT 620 / RAM - 4,00 GB |
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08-03-2013, 01:18 PM
Post: #38
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RE: Burnout Legends
(08-03-2013 11:47 AM)Superearth958 Wrote: Here's my Gameplay with PPSSPP v0.8.1-1064 You can post it here, along with the other users gameplay videos:- http://forums.ppsspp.org/showthread.php?tid=574 PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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08-03-2013, 01:43 PM
Post: #39
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RE: Burnout Legends
(08-03-2013 01:18 PM)solarmystic Wrote:(08-03-2013 11:47 AM)Superearth958 Wrote: Here's my Gameplay with PPSSPP v0.8.1-1064 Yes but i first wanted it here Now it's there to Smartphone : -> Sony Xperia Tipo (Android 4.0.4) CPU - ARM Cortex-A5 800 MHz / GPU - Adreno 200 RAM - 404 MB PC : OS - Windows 8 / CPU - Intel Core i3-3220 3.30 GHz GPU - NVIDIA GeForce GT 620 / RAM - 4,00 GB |
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08-04-2013, 03:27 PM
Post: #40
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RE: Burnout Legends
Works fantastic on xperia T.
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08-04-2013, 03:49 PM
(This post was last modified: 08-04-2013 03:50 PM by Superearth958.)
Post: #41
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RE: Burnout Legends
I tested the game again on my Sony Xperia Tipo (Android 4.0.4)
Menu runs with 50% speed when the background movie is playing Without it's 90% Ingame runs with 35-45% (without many cars) without buffered rendering i have max. 48% (without many cars) but too heavy flickers When a car crash it goes down to 20% FPS : 30 Smartphone : -> Sony Xperia Tipo (Android 4.0.4) CPU - ARM Cortex-A5 800 MHz / GPU - Adreno 200 RAM - 404 MB PC : OS - Windows 8 / CPU - Intel Core i3-3220 3.30 GHz GPU - NVIDIA GeForce GT 620 / RAM - 4,00 GB |
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08-12-2013, 05:44 PM
Post: #42
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RE: Burnout Legends
Debug console:
SCE_KERNEL_ERROR_NOASYNC = sceIoPollAsync SCE_KERNEL_ERROR_NOASYNC = sceIoWaitAsyncCB Smartphone : -> Sony Xperia Tipo (Android 4.0.4) CPU - ARM Cortex-A5 800 MHz / GPU - Adreno 200 RAM - 404 MB PC : OS - Windows 8 / CPU - Intel Core i3-3220 3.30 GHz GPU - NVIDIA GeForce GT 620 / RAM - 4,00 GB |
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08-17-2013, 05:40 PM
Post: #43
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RE: Burnout Legends
For anybody who is experiencing crashes after loading your profile in game.
Delete your save game / profile, and create a new one, works fine after that. Must of been a difference in the older version of PPSSPP, compared to v0.8.1-1581-g0d048ed The only issue with this game that I can see is the Sun being a black block in the sky. |
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08-27-2013, 03:55 PM
Post: #44
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RE: Burnout Legends
BGM problem still there v0.9.1-215
But after intro there is the "press start screen" , the song plays till the end.. but not play again.The rest of BGM still switching after a few seconds. Smartphone : -> Sony Xperia Tipo (Android 4.0.4) CPU - ARM Cortex-A5 800 MHz / GPU - Adreno 200 RAM - 404 MB PC : OS - Windows 8 / CPU - Intel Core i3-3220 3.30 GHz GPU - NVIDIA GeForce GT 620 / RAM - 4,00 GB |
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08-27-2013, 07:30 PM
(This post was last modified: 08-27-2013 07:30 PM by TheDax.)
Post: #45
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RE: Burnout Legends
Just out of curiosity, is the problem with the black box around the sun fixed? There have been a number of black box/alpha/transparency fixes lately. I'd test it, but I don't have this game.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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