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Crisis Core Final Fantasy VII
05-28-2013, 03:58 PM
Post: #196
RE: Crisis Core: Final Fantasy VII
Ho yeah sorry i didn't download the last version.
But even with the lastest version (0.7.6-897) i have the same result (with media engine disable) ...
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05-28-2013, 05:39 PM
Post: #197
RE: Crisis Core: Final Fantasy VII
Why do you have it disabled? It will do exactly as you say. The game is waiting for tge media engine to start up.

-[Unknown]
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05-28-2013, 08:05 PM
Post: #198
RE: Crisis Core: Final Fantasy VII
When i enable media engine, there is no loop but after the "Final fantasy 7 : 10th anniversary" i have a grey screen.
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05-28-2013, 10:05 PM
Post: #199
RE: Crisis CoFinal Fantasy VII
(05-28-2013 08:05 PM)killmehill Wrote:  When i enable media engine, there is no loop but after the "Final fantasy 7 : 10th anniversary" i have a grey screen.

When you see the grey screen just hammer the start button/X button, you'll then see the main menu options, New Game and Load Game.

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05-30-2013, 03:29 PM
Post: #200
RE: Crisis Core: Final Fantasy VII
Retested with 0.7.6-926-windows-x86

Game now has proper BGM playback with the at3plusdecoder.dll put into the folder thanks to at3plus implementation in the master builds.

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8 GB DDR3 RAM @ 1066 MHz
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06-01-2013, 01:15 AM
Post: #201
RE: Crisis Core: Final Fantasy VII
Can somebody send me a link to the actual game file please. Not a save point. @ [email protected]
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06-01-2013, 03:18 AM
Post: #202
RE: Crisis CoFinal Fantasy VII
(06-01-2013 01:15 AM)Tyme2thebed Wrote:  Can somebody send me a link to the actual game file please. Not a save point. @ [email protected]

No, that would be piracy. Do not request ISO's.
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06-01-2013, 03:35 AM
Post: #203
RE: Crisis Core: Final Fantasy VII
You can just buy it.

http://glyde.com/buy#!viasearch/products...antasy-VII

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06-01-2013, 11:34 PM (This post was last modified: 06-01-2013 11:43 PM by arlenok.)
Post: #204
RE: Crisis Core: Final Fantasy VII
Where do I actually place the save file on the Android version?

edit: nevermind, got it! It's right in the main directory
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06-02-2013, 04:50 AM (This post was last modified: 06-02-2013 05:03 AM by Razzlemania.)
Post: #205
RE: Crisis Core: Final Fantasy VII
The game is working with the latest build, but the CG movies are laggy. Does anyone have any idea how to fix this?
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06-02-2013, 08:33 AM
Post: #206
RE: Crisis Core: Final Fantasy VII
Gotta same problem as you + there are no character voices during the game itself where they should be.
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06-02-2013, 08:55 AM
Post: #207
RE: Crisis CoFinal Fantasy VII
(06-02-2013 08:33 AM)LosBadylos Wrote:  Gotta same problem as you + there are no character voices during the game itself where they should be.

I got character voice maybe u dont put dll or so file yet?

I worse write english so take easy on me
(even my own language realy bad T_T)

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06-02-2013, 09:07 AM (This post was last modified: 06-02-2013 09:10 AM by LosBadylos.)
Post: #208
RE: Crisis Core: Final Fantasy VII
Hmm... I'm sure I got the properly named dll in the folder... Are you sure you are have characters voices in the actual game, for example when Zack is talking to the Angeal through phone after the FMV movie?

I mean this one:

Zack: Zack speaking.
Angeal: Making any progress, Zack?

And so on... Do you have voices in there?
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06-02-2013, 03:50 PM
Post: #209
RE: Crisis Core: Final Fantasy VII
Audio is skipping/stuttering in opening cinematics, this seems to be huge bug in video implementation since it affects a lot of games...
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06-02-2013, 04:09 PM
Post: #210
RE: Crisis CoFinal Fantasy VII
(06-02-2013 09:07 AM)LosBadylos Wrote:  Hmm... I'm sure I got the properly named dll in the folder... Are you sure you are have characters voices in the actual game, for example when Zack is talking to the Angeal through phone after the FMV movie?

I mean this one:

Zack: Zack speaking.
Angeal: Making any progress, Zack?

And so on... Do you have voices in there?

Yup i got that voice all the game sound fx and bgm all work fine maybe u forgot to rename that dll?

I worse write english so take easy on me
(even my own language realy bad T_T)

Rig to test now :
Windows 8 64 bit (Laptop)
Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache)
Nvidia GT720M 2GB
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