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Pangya: Fantasy Golf
06-01-2013, 04:56 PM (This post was last modified: 06-01-2013 05:00 PM by alfman.)
Post: #61
RE: Pangya: Fantasy Golf
For me the Game is crashing too under Windows... i have the ".iso" Version. Would the ".cso" Version change something ?!?

Picture attached .

My System :

Intel Core 2 Duo E8400 2x3GHZ
4 GB DDR2 RAM
Nvidia 9800 GT 512 MB DDR3 RAM

Tested with Windows XP Pro 32-Bit & Windows 7 64-Bit Enterprise. The Crash is happening under both Systems.


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06-01-2013, 05:17 PM (This post was last modified: 06-01-2013 07:04 PM by Ritori.)
Post: #62
RE: Pangya: Fantasy Golf
(06-01-2013 04:56 PM)alfman Wrote:  For me the Game is crashing too under Windows... i have the ".iso" Version. Would the ".cso" Version change something ?!?

Picture attached .

My System :

Intel Core 2 Duo E8400 2x3GHZ
4 GB DDR2 RAM
Nvidia 9800 GT 512 MB DDR3 RAM

Tested with Windows XP Pro 32-Bit & Windows 7 64-Bit Enterprise. The Crash is happening under both Systems.

Yup it same for me Undecided (still download directX Big Grin)
I not sure if this give effect but i will report if still crash with log Undecided
Edit: I use ISO format Smile

It dont change anything still crash for me Undecided
Here log :http://www.mediafire.com/download/ew6c1mnkscyfmw3/ppssppPFG.7z

I worse write english so take easy on me
(even my own language realy bad T_T)

Rig to test now :
Windows 8 64 bit (Laptop)
Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache)
Nvidia GT720M 2GB
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06-01-2013, 07:21 PM (This post was last modified: 06-01-2013 07:21 PM by TheDax.)
Post: #63
RE: Pangya: Fantasy Golf
Is it possible your guys' ISOs are corrupted in some way?

I took an MD5 of my ISO and got 3A72336D8A6C74939CEFF4BB5EB479DF.

4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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06-01-2013, 07:24 PM (This post was last modified: 06-01-2013 07:25 PM by Ritori.)
Post: #64
RE: Pangya: Fantasy Golf
(06-01-2013 07:21 PM)daxtsu Wrote:  Is it possible your guys' ISOs are corrupted in some way?

I took an MD5 of my ISO and got 3A72336D8A6C74939CEFF4BB5EB479DF.

So it corrupted?? can it be fix? just ask if my iso has some hope xD
is US version same as Europe one?

I worse write english so take easy on me
(even my own language realy bad T_T)

Rig to test now :
Windows 8 64 bit (Laptop)
Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache)
Nvidia GT720M 2GB
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06-01-2013, 07:31 PM (This post was last modified: 06-01-2013 07:31 PM by TheDax.)
Post: #65
RE: Pangya: Fantasy Golf
Ah, you have the EU version? That could be why it crashes. I have the US version.

Sometimes games from different regions can be picky in emus..

4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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06-01-2013, 07:33 PM (This post was last modified: 06-01-2013 07:36 PM by Ritori.)
Post: #66
RE: Pangya: Fantasy Golf
Ohh no i use US version. I just want know if this fix effect Europe to ?
I see it must corrupt iso or ATI bug i dunno what porblem my laptor has now Undecided

I worse write english so take easy on me
(even my own language realy bad T_T)

Rig to test now :
Windows 8 64 bit (Laptop)
Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache)
Nvidia GT720M 2GB
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06-01-2013, 07:36 PM (This post was last modified: 06-01-2013 08:08 PM by TheDax.)
Post: #67
RE: Pangya: Fantasy Golf
I wouldn't know. It should, but I don't have the EU version of the game, so I can't confirm if it does or not.

On a brighter note, Pangya's mpeg movies are working with Oioitff's latest mpeg changes(though it's not merged officially yet):

https://github.com/hrydgard/ppsspp/pull/2020


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4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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06-01-2013, 08:22 PM (This post was last modified: 06-01-2013 08:29 PM by solarmystic.)
Post: #68
RE: Pangya: Fantasy Golf
So, I've hooked up with a fellow PSP game collector who graciously lent his own US UMD to me.

I then ripped it to ISO format using my PSP, converted it to CSO and tested it on 0.7.6-1016-windows-x86 with the rig in sig.

The result?

It crashes the emulator, just like Ritori and alfman reported. It doesn't matter whether I attempted to load the .cso or the .iso file I have.

Logfile (from loading the ISO):-

Code:
19:23:827 EmuScreen.cpp:54 I[BOOT]: Starting up hardware.
19:23:827 System.cpp:70 I[HLE]: PPSSPP v0.7.6-1016-g1e84dd2
19:23:827 MemArena.cpp:370 I[MM]: Found valid memory base at 0A800000 after 39 tries.
19:23:827 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0BE30000 (mirror at 0 @ 12800000, uncached @ 12800000)
19:23:843 Loaders.cpp:103 I[LOAD]: Identifying file...
19:23:843 FileSystems\ISOFileSystem.cpp:167 I[FileSys]: Looks like a valid ISO!
19:23:844 PSPLoaders.cpp:67 I[LOAD]: ULUS10438 : PANGYA : Fantasy Golf
19:23:844 PSPLoaders.cpp:132 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
19:23:844 HLE\sceKernelMemory.cpp:162 I[HLE]: Kernel and user memory pools initialized
19:23:845 HLE\sceIo.cpp:261 I[HLE]: Starting up I/O...
19:23:845 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.7.6-1016-g1e84dd2-windows-x86\memstick\
19:23:845 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.7.6-1016-g1e84dd2-windows-x86\memstick\
19:23:845 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.7.6-1016-g1e84dd2-windows-x86\flash0\
19:23:845 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.7.6-1016-g1e84dd2-windows-x86\flash0\
19:23:853 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Cheats
19:23:853 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Cheats
19:23:853 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.7.6-1016-g1e84dd2-windows-x86\memstick\PSP\PPSSPP_STATE
19:23:853 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.7.6-1016-g1e84dd2-windows-x86\memstick\PSP\PPSSPP_STATE
19:23:888 HLE\sceKernel.cpp:131 I[HLE]: Kernel initialized.
19:23:901 HLE\sceKernelModule.cpp:429 I[HLE]: Decrypting ~PSP file
19:24:000 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 14800020
19:24:004 Util\BlockAllocator.cpp:359 I[HLE]: -----------
19:24:004 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
19:24:004 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08804000 - 08be9c00 size 003e5c00 taken=1 tag=ELF
19:24:004 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08be9c00 - 0a000000 size 01416400 taken=0 tag=(untitled)
19:24:006 ELF\ElfReader.cpp:516 N[LOAD]: ELF loading completed successfully.
19:24:054 HLE\sceKernelModule.cpp:553 I[LOAD]: Module projectg_psp: 00000000 08b34274 08b3428c
19:24:054 HLE\sceKernelModule.cpp:722 I[HLE]: Exporting ent 0 named projectg_psp, 2 funcs, 4 vars, resident 08b346a0
19:24:055 HLE\sceKernelModule.cpp:943 I[LOAD]: Module entry: 08a9fa74
19:24:511 root         N[BOOT]: EmuScreen.cpp:99 Loading D:\temp\PangyaFantasyGolfUSA.ISO...
19:24:511 root         I[HLE]: HLE\sceKernelThread.cpp:1883 276=sceKernelCreateThread(name=user_main, entry=08a9fb88, prio=20, stacksize=1048576)
19:24:511 root         I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00)
19:24:512 root         I[HLE]: HLE\sceKernelThread.cpp:2012 __KernelReturnFromThread: 0
19:24:512 user_main    I[HLE]: Util\BlockAllocator.cpp:359 -----------
19:24:512 user_main    I[HLE]: Util\BlockAllocator.cpp:363 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
19:24:512 user_main    I[HLE]: Util\BlockAllocator.cpp:363 Block: 08804000 - 08be9c00 size 003e5c00 taken=1 tag=ELF
19:24:512 user_main    I[HLE]: Util\BlockAllocator.cpp:363 Block: 08be9c00 - 08d4a000 size 00160400 taken=1 tag=UserSbrk
19:24:512 user_main    I[HLE]: Util\BlockAllocator.cpp:363 Block: 08d4a000 - 09effc00 size 011b5c00 taken=0 tag=(untitled)
19:24:512 user_main    I[HLE]: Util\BlockAllocator.cpp:363 Block: 09effc00 - 09fffc00 size 00100000 taken=1 tag=stack/user_main
19:24:512 user_main    I[HLE]: Util\BlockAllocator.cpp:363 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
19:24:530 user_main    I[HLE]: HLE\scePower.cpp:191 sceKernelVolatileMemTryLock(0, 08b7b3a0, 146256804) - success
19:24:532 user_main    I[HLE]: HLE\sceIo.cpp:541 stdout: sceGuPatchDivide
19:24:532 user_main    I[HLE]: HLE\sceIo.cpp:541 stdout:
19:24:532 user_main    I[HLE]: HLE\sceIo.cpp:541 stdout: sceGuTexScale
19:24:532 user_main    I[HLE]: HLE\sceIo.cpp:541 stdout:
19:24:602 user_main    W[HLE]: FileSystems\MetaFileSystem.cpp:83 RealPath: inPath is all prefix and no path: "umd1:"
19:24:602 user_main    W[HLE]: FileSystems\MetaFileSystem.cpp:83 RealPath: inPath is all prefix and no path: "umd1:"
19:24:602 user_main    E[HLE]: HLE\sceIo.cpp:1574 UNIMPL 0=sceIoIoctl id: 0000011c, cmd 01f100a6, indataPtr 09fff520, inlen 00000010, outdataPtr 00000000, outLen 00000000
19:24:602 user_main    I[HLE]: HLE\sceIo.cpp:1559 sceIoIoCtl: Unknown cmd 01f30003 always returns 1
19:24:603 user_main    E[HLE]: HLE\sceIo.cpp:1574 UNIMPL 0=sceIoIoctl id: 0000011c, cmd 01f100a6, indataPtr 09fff520, inlen 00000010, outdataPtr 00000000, outLen 00000000
19:24:603 user_main    I[HLE]: HLE\sceIo.cpp:1559 sceIoIoCtl: Unknown cmd 01f30003 always returns 1
19:24:603 user_main    E[HLE]: HLE\sceKernelModule.cpp:1255 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed
19:24:604 user_main    E[Jit]: MIPS\x86\Jit.cpp:347 Trying to write block exit to illegal destination 00000000: pc = 08a9fca8
19:24:604 user_main    W[MM]: MemmapFunctions.cpp:91 ReadFromHardware: Invalid address 00000000
19:24:604 user_main    W[MM]: MemmapFunctions.cpp:91 ReadFromHardware: Invalid address 00000000
19:24:604 user_main    W[MM]: MemmapFunctions.cpp:91 ReadFromHardware: Invalid address 00000000

Mind you, I tried loading the game with and without the at3plusdecoder.dll to discount possible at3+ crashes. I still get the same result.


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PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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06-01-2013, 08:34 PM (This post was last modified: 06-01-2013 08:34 PM by TheDax.)
Post: #69
RE: Pangya: Fantasy Golf
That's really weird that it works for sfageas and I. Are you guys using builds from Orphis' buildbot? Maybe somehow his builds produce undesired results. o.O

I'll upload a personally compiled hrydgard/master build here in a minute for you to try.

4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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06-01-2013, 08:45 PM (This post was last modified: 06-01-2013 08:46 PM by solarmystic.)
Post: #70
RE: Pangya: Fantasy Golf
Thannks daxtsu.

FYI, this game has never been released in the EU, there's no such thing as an EU version of this game.

It's only been released in the US, Japan and Korea.-

Fantasy Golf Pangya Portable Ntreev Soft ULKS-46164 12/24/08 KO ALL

Fantasy Golf Pangya Portable Takara Tomy ULJM-05440 04/16/09 JP B

Pangya Fantasy Golf Tomy Corporation ULUS-10438 06/23/09 US E10+

Fantasy Golf Pangya Portable (Takara Tomy the Best) Takara Tomy 06/03/10 JP B

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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06-01-2013, 08:52 PM (This post was last modified: 06-01-2013 10:44 PM by TheDax.)
Post: #71
RE: Pangya: Fantasy Golf
Removed since it didn't help..

See if this fixes your crashing. I didn't make any changes to the source, but maybe Buildbot is spitting out some bad builds at the moment? *Shrug..*

Also, good to know more about the release info.

4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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06-01-2013, 09:27 PM
Post: #72
RE: Pangya: Fantasy Golf
(06-01-2013 08:52 PM)daxtsu Wrote:  http://www.mediafire.com/?uhn9ctutay7apjr <- latest hrydgard/master, 0.7.6-1025-g230d0b3

See if this fixes your crashing. I didn't make any changes to the source, but maybe Buildbot is spitting out some bad builds at the moment? *Shrug..*

Also, good to know more about the release info.

Still no luck lol. I tried it with your build that you hosted at mediafire.

It just crashes as usual.

I'm seriously wondering whether I need to redump the ISO I ripped from the UMD.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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06-01-2013, 09:32 PM
Post: #73
RE: Pangya: Fantasy Golf
Not sure. There's got to be some reason why it crashes for you guys, and not me..

4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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06-01-2013, 10:02 PM
Post: #74
RE: Pangya: Fantasy Golf
(06-01-2013 09:32 PM)daxtsu Wrote:  Not sure. There's got to be some reason why it crashes for you guys, and not me..

I'd like to blame my ATI card, but that one other user with the same issue has also got an NVIDIA card.

It doesn't make any sense lol.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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06-01-2013, 10:44 PM (This post was last modified: 08-23-2013 07:51 AM by TheDax.)
Post: #75
RE: Pangya: Fantasy Golf
I'm not sure if this will help us, but here's a debug version of the latest revision. Try to get a log if you can.

Removed.

4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
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