PSP - homebrew emulators 2
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04-28-2013, 03:38 PM
(This post was last modified: 04-28-2013 03:39 PM by Tamagotchi.)
Post: #121
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RE: PSP - homebrew emulators 2
it works! i was sing md files and thats what s not working.Only bin files work.Dgen is the only genesis emu i got working on ios.whenever i change the screen settings to full or fit,screen goes black.otherwiseit works fine.Daedalus works at 30 vps on iphone 5 (mario 64).
daedalus eboot does not load,i use the daedalus.prx file to open it. |
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04-28-2013, 03:44 PM
Post: #122
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RE: PSP - homebrew emulators 2
weird there's many dgen versions out there but picodrive is by far superior
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04-28-2013, 04:09 PM
Post: #123
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RE: PSP - homebrew emulators 2
Just FYI Tamogotchi there is a native Genesis/Megdrive emulator for iOS called MD.emu
Its a very very good emulator. |
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04-28-2013, 04:39 PM
Post: #124
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RE: PSP - homebrew emulators 2 | |||
04-29-2013, 08:18 AM
(This post was last modified: 04-29-2013 08:19 AM by Dwightyone.)
Post: #125
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RE: PSP - homebrew emulators 2
(04-28-2013 04:39 PM)Tamagotchi Wrote: i was trying picodrive for the sega cd emulator in it...but md.emu is great thx ppssppikachu? Is, is... no, no it can't be, is that you?? I like the name change btw. I presume you already own Robert Broglias MD emulator, I've read that the emulator is very very good but the Mega CD side of it is a bit hit and miss. If you have good luck with Picodrive Mega CD post back your results. It would be even greater if one of the MD emus' ran the 32X games as well. |
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04-29-2013, 12:04 PM
Post: #126
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RE: PSP - homebrew emulators 2
Ha! Yeah its me...lost my password and info ...but yeah !
Picodrive doesnt work on ios ,it just crashes.Is there a 32x emulator for psp by any chances. |
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04-29-2013, 12:36 PM
(This post was last modified: 04-29-2013 12:38 PM by Dwightyone.)
Post: #127
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RE: PSP - homebrew emulators 2
I don't think so. I think the latest versions of Picodrive run the Megadrive, Mega CD and the 32X cartridge but these versions haven't been ported to PSP and no one intends too. By the looks after it we'll have to wait for Robert Broglia to update his emulator with 32X compatability. Maybe it will happen.
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04-29-2013, 02:06 PM
Post: #128
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RE: PSP - homebrew emulators 2
Im pretty sure Picodrive has 32x support. I would imagine that games would run very poorly though.
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04-29-2013, 04:40 PM
Post: #129
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RE: PSP - homebrew emulators 2
The latest version I can find for PSP is 1.50b and that doesn't seem to support 32X unfortunately.
It doesn't matter, I've still got other games yet to finish, its taken me nearly twenty years to nearly finish Super Mario World, and I think it's going to take another ten to actually complete it. I'll be dead before I finish that game. |
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04-30-2013, 11:02 AM
Post: #130
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RE: PSP - homebrew emulators 2
Dgen 1.70 Genesis emulator added
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04-30-2013, 07:44 PM
(This post was last modified: 04-30-2013 07:51 PM by sfageas.)
Post: #131
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RE: PSP - homebrew emulators 2
Omg!!after the gettimeofday implement snes9x glitch free works perfect on phones without the need of raw framebuffer!
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04-30-2013, 08:33 PM
Post: #132
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RE: PSP - homebrew emulators 2
Cool
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04-30-2013, 08:38 PM
(This post was last modified: 04-30-2013 08:40 PM by Dwightyone.)
Post: #133
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RE: PSP - homebrew emulators 2
OMG, a miracle has happened!!
Elite 2 -Frontier 1337 now boots up and I can play (slow-still fiddling with settings to make it play better) and Street Fighter Collection Ultimate homebrew now boots up but I can't select the start button. My next post will be emulator talk back on topic... |
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04-30-2013, 08:45 PM
Post: #134
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RE: PSP - homebrew emulators 2
it seems there's another most active call with the newer snes9xTYL 0.4.2 : sceGeListUpdateStallAddr so graphics break after 1-2 minutes playing
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04-30-2013, 08:51 PM
Post: #135
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RE: PSP - homebrew emulators 2
Well, at least it's a step forward. Maybe the next revisions over the next few weeks improve hombrew emulator and game compatability even further. I think it will.
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