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[Windows] Custom controls on pad
04-29-2013, 07:53 AM (This post was last modified: 04-29-2013 07:55 AM by elsword.)
Post: #16
RE: [Windows] Custom controls on pad
my USB gamepad auto maps the buttons i already said about this , the emulator's control settings has nothing to do with it , even if i set all the key of emulator's control to 1 single key , the USB gamepad still work the way it was mapped , none / Xinput / directinput are the same

these tools only add addition functions to the gamepad it can not overwrite / delete the automated mapping of the USB gamepad
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04-29-2013, 08:57 AM
Post: #17
RE: [Windows] Custom controls on pad
(04-29-2013 07:53 AM)elsword Wrote:  my USB gamepad auto maps the buttons i already said about this , the emulator's control settings has nothing to do with it , even if i set all the key of emulator's control to 1 single key , the USB gamepad still work the way it was mapped , none / Xinput / directinput are the same

these tools only add addition functions to the gamepad it can not overwrite / delete the automated mapping of the USB gamepad

That's strange, I can overwrite the automated mapping of my USB gamepad by the use of "XInput" option with no problem... Huh

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04-29-2013, 09:27 AM
Post: #18
RE: [Windows] Custom controls on pad
tried using x360ce on my pad but controls are wrong yet, with the swapped x-o and so on...
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04-29-2013, 09:32 AM
Post: #19
RE: [Windows] Custom controls on pad
(04-29-2013 09:27 AM)ushasha Wrote:  tried using x360ce on my pad but controls are wrong yet, with the swapped x-o and so on...

Have you tried to follow my tutorial step by step ?

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04-29-2013, 09:43 AM
Post: #20
RE: [Windows] Custom controls on pad
mmm...using xpadder is working, you're right...ok thanks then! Smile
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04-29-2013, 09:44 AM
Post: #21
RE: [Windows] Custom controls on pad
(04-29-2013 09:43 AM)ushasha Wrote:  mmm...using xpadder is working, you're right...ok thanks then! Smile

You're welcome ! Wink

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04-29-2013, 11:48 AM
Post: #22
RE: [Windows] Custom controls on pad
followed every step. Doesn't work?
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04-29-2013, 12:10 PM
Post: #23
RE: [Windows] Custom controls on pad
(04-29-2013 11:48 AM)Edinoo Wrote:  followed every step. Doesn't work?

That's strange, make sure that you haven't forget a step first...
Which pad do you use ?

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04-29-2013, 12:14 PM (This post was last modified: 04-29-2013 12:28 PM by Edinoo.)
Post: #24
RE: [Windows] Custom controls on pad
(04-29-2013 12:10 PM)vnctdj Wrote:  
(04-29-2013 11:48 AM)Edinoo Wrote:  followed every step. Doesn't work?

That's strange, make sure that you haven't forget a step first...
Which pad do you use ?

before xpadder, my controller worked normal with ppsspp.
Now I succesfully configured it with Xpadder and switched on ppsspp on XInput but it' not working. Both programms are running.

My pad is called "speedlink"

Is something configured wrong?
http://abload.de/img/unbenanntdd5kiqk.jpg


AHhhhhhhhh I got it o___o sorry! And thank you!
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04-29-2013, 12:30 PM
Post: #25
RE: [Windows] Custom controls on pad
(04-29-2013 12:14 PM)Edinoo Wrote:  Is something configured wrong?
http://abload.de/img/unbenanntdd5kiqk.jpg


AHhhhhhhhh I got it o___o sorry! And thank you!

Oh, yes, you had forgotten to configure the keys on the buttons' pad on Xpadder Wink

Glad you find the problem ! Smile

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04-29-2013, 09:56 PM
Post: #26
RE: [Windows] Custom controls on pad
(04-29-2013 12:14 AM)elsword Wrote:  ...for example your default mapping is O and you use these tools to change it to an X , when you press the button it ends up you are pressing O and X at the same time lol

(04-29-2013 08:57 AM)vnctdj Wrote:  
(04-29-2013 07:53 AM)elsword Wrote:  my USB gamepad auto maps the buttons i already said about this , the emulator's control settings has nothing to do with it , even if i set all the key of emulator's control to 1 single key , the USB gamepad still work the way it was mapped , none / Xinput / directinput are the same

these tools only add addition functions to the gamepad it can not overwrite / delete the automated mapping of the USB gamepad

That's strange, I can overwrite the automated mapping of my USB gamepad by the use of "XInput" option with no problem... Huh

Yeah, before I set the force device to XInput (was on DirectInput), I have the same problem as elsword. But now it works perfectly.. Thanx a bunch for the tip, vnctdj! Big Grin
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04-30-2013, 08:28 AM
Post: #27
RE: [Windows] Custom controls on pad
(04-29-2013 09:56 PM)R4WK1LL Wrote:  
(04-29-2013 12:14 AM)elsword Wrote:  ...for example your default mapping is O and you use these tools to change it to an X , when you press the button it ends up you are pressing O and X at the same time lol

(04-29-2013 08:57 AM)vnctdj Wrote:  
(04-29-2013 07:53 AM)elsword Wrote:  my USB gamepad auto maps the buttons i already said about this , the emulator's control settings has nothing to do with it , even if i set all the key of emulator's control to 1 single key , the USB gamepad still work the way it was mapped , none / Xinput / directinput are the same

these tools only add addition functions to the gamepad it can not overwrite / delete the automated mapping of the USB gamepad

That's strange, I can overwrite the automated mapping of my USB gamepad by the use of "XInput" option with no problem... Huh

Yeah, before I set the force device to XInput (was on DirectInput), I have the same problem as elsword. But now it works perfectly.. Thanx a bunch for the tip, vnctdj! Big Grin

You're welcome R4WK1LL ! Wink

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05-05-2013, 11:33 PM
Post: #28
RE: [Windows] Custom controls on pad
While this is a really good workaround, it'd be nice if we could just bind/rebind gamepad buttons/axes via PPSSPP, rather than xpadder or whatever else people might use.
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05-06-2013, 02:22 PM
Post: #29
RE: [Windows] Custom controls on pad
thanks for da tutorial, really help me on that. now my xpadder can be used once more.
(juz i need to brush da thick dust on it Smile )
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05-06-2013, 04:53 PM
Post: #30
RE: [Windows] Custom controls on pad
(05-05-2013 11:33 PM)Beeman Wrote:  While this is a really good workaround, it'd be nice if we could just bind/rebind gamepad buttons/axes via PPSSPP, rather than xpadder or whatever else people might use.

Glad to help you ! Wink
Yes, it will be better to define the keys on our gamepads directly with PPSSPP, but my tutorial is useful for the moment though ! Wink

(05-06-2013 02:22 PM)compacity Wrote:  thanks for da tutorial, really help me on that. now my xpadder can be used once more.
(juz i need to brush da thick dust on it Smile )

You're welcome ! Smile
Glad to help you too ! Wink

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