Playing on Android Device R800i (Xperia Play)
Latest version of ppsspp (as of today)
Menu loads fine bit sluggish without fast mem
You can make a character and save them to mem card
can't start story mode games gangs at 55.3dpm?
cant start multiplayer mode as WLan switch is turned off with in the emulator
The whole game runs about 33dpm but just hangs when trying to get in the actual game the game is much laggy-er without fastmem enabled
I Will start trying more PSP games for you now i have regged an account
game is running great on android, but framerate during missions is absolutely garbage I'm lucky to hit 30vps at some points. if this was playable WITHOUT buffered rendering, it would move much smoother. and look better. that's my only gripe. everything else is fine besides a few graphical errors. no freezing or crashing, using 0.7.6-190
(05-07-2013, 10:49 AM)kevke96 Wrote: If you can live with graphics glitches and the occasional stuttering it is very playable, yes.
It's shows pretty good, but in some maps legs are not showing, maybe I should change the graphics config, but it's quite better than not playing this game at all
05-12-2013, 03:40 PM (This post was last modified: 05-12-2013, 03:42 PM by eleriaqueen.)
The annoying weapon photon mirrored over the character seems to be fixed in version 0.7.6 - 547. But photon weapons aren't transparent like they're supposed to be.
Also, there still is the sort of display range bug where the "normal" camera position cuts off the legs of the characters and most enemies if they're not very close to the player. Fix this bug and you got a very playable game !!
05-12-2013, 03:45 PM (This post was last modified: 05-12-2013, 03:46 PM by brujo55.)
(05-12-2013, 03:40 PM)eleriaqueen Wrote: The annoying weapon photon mirrored over the character seems to be fixed in version 0.7.6 - 547. But photon weapons aren't transparent like they're supposed to be.
Also, there still is the sort of display range bug where the "normal" camera position cuts off the legs of the characters and most enemies if they're not very close to the player. Fix this bug and you got a very playable game !!