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PPSSPP Symbian Port
could you make a port for nokia 500?
So that we can run on Nokia 500 2d game.
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(04-14-2013, 07:54 PM)Roger8 Wrote: could you make a port for nokia 500?
So that we can run on Nokia 500 2d game.

Nokia 500 doesn't have gpu. I think that is not possible reach a decent performance even in 2d games without it...
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Nokia 500 to run the game on PS1
Perhaps 2d of PSP can also.
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What happened to game speed hack in v0.7.5?
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(04-15-2013, 02:37 AM)SuperGamerBoy Wrote: What happened to game speed hack in v0.7.5?

As stated xsacha in his blog Qtness. Speed hack is now always enabled. See this link for more info about this question.
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Just made it an option again because some people didn't like it. See v0.7.5-2
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How to launch Ridge Racer 2 and Moto GP? (what is the settings?)
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Please give a list of games that run at full speed
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NICE JOB! What's the theory for "Game Time Speed Hack"? This option can boost the VPS by 30%, very useful...
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It just modifies the in-game timer to set max FPS to what the current FPS is. The result is it should be possible to run at 60 VPS without frameskip.
Not all games offer this ability though.
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7.5 does not work in PES 2013 !!! PPSSPP still weak.
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Does 7.5 increase speed, compatibility or both?
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O how i wish Jetpack Joyride would run smoothly on the N8!!!
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metal slug xx is now almost playable in terms of speed, but still has graphical problmes. Street fighter alpha 3max runs at 18-20fps.
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(04-16-2013, 02:38 AM)trini_fella Wrote: O how i wish Jetpack Joyride would run smoothly on the N8!!!

It will one day. Right now there's issues with the video memory because N8 only has 32MB VRAM and Jetpack Joyride abuses textures.

While the N8 has way more dedicated VRAM than most devices, it can't share system RAM like the others. So, for eg. PowerVR SGX530 has 4MB VRAM but can steal 128MB from the system RAM and that makes Jetpack Joyride playable.

Meanwhile 600/603/700/701/808 have 128MB deicated VRAM Wink similar to Playstation Vita. Just a far weaker CPU.
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