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Resistance: Retribution
01-23-2013, 10:14 PM (This post was last modified: 09-12-2013 08:54 PM by Henrik.)
Post: #1
Resistance: Retribution
DiscID: UCUS98668
ImageID: 1733
Version: v0.5-504-gb1bbbc4 (64-bit, 1/23/13)
OS: Windows 7 (64-bit)
Notes: Shows loading screen.

Code:
09:10:627 GLES\DisplayListInterpreter.cpp:421 I[HLE]: Creating FBO for 00044000 : 480 x 272
09:12:131 HLE\sceKernelThread.cpp:1476 I[HLE]: __KernelReturnFromThread : gfxThread
09:12:131 HLE\sceKernelModule.cpp:832 E[HLE]: UNIMPL sceKernelStartModule(283,asize=00000000,aptr=00000000,retptr=00000000,00000000)
09:12:131 HLE\sceKernelModule.cpp:950 I[HLE]: sceKernelQueryModuleInfo(283, 09fff55c)
09:13:131 HLE\sceKernelModule.cpp:950 I[HLE]: sceKernelQueryModuleInfo(283, 09fff55c)
09:14:131 HLE\sceKernelModule.cpp:950 I[HLE]: sceKernelQueryModuleInfo(283, 09fff55c)
09:15:131 HLE\sceKernelModule.cpp:950 I[HLE]: sceKernelQueryModuleInfo(283, 09fff55c)


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.zip  v0.5-504-gb1bbbc4.zip (Size: 1.89 KB / Downloads: 2384)
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04-09-2013, 02:38 PM
Post: #2
RE: [v0.5] Resistance: Retribution
This game using external loader, which loads main game executable from USRDIR/RS.PRX. If using UMDGen place it as SYSDIR/EBOOT.BIN it will run. Big Grin Unfortunately, game have major graphics issues.


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04-09-2013, 02:45 PM
Post: #3
RE: [v0.5] Resistance: Retribution
Moved to In-Game

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04-23-2013, 09:40 AM
Post: #4
RE: [v0.5] Resistance: Retribution
DiscID: UCUS98668
ImageID: 1733.01
Version: v0.7.6-5-g0676429
OS: Windows
Notes: Looks very promising, maybe playable. Tongue


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04-23-2013, 09:58 AM
Post: #5
RE: [v0.5] Resistance: Retribution
this looks more than promising Big Grin but many guys dont know what to do with the loader & UMDGen
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04-23-2013, 10:01 AM
Post: #6
RE: [v0.5] Resistance: Retribution
sfageas, yeah, indeed. Wink

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04-23-2013, 10:02 AM
Post: #7
RE: [v0.5] Resistance: Retribution
(04-23-2013 09:58 AM)sfageas Wrote:  this looks more than promising Big Grin but many guys dont know what to do with the loader & UMDGen
I recommend making a step by step tutorial on how to do this, to get all these games running!!!

What do others think?
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04-23-2013, 10:22 AM
Post: #8
RE: [v0.5] Resistance: Retribution
The Phoenix, hmm, try this.

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04-23-2013, 10:30 AM
Post: #9
RE: [v0.5] Resistance: Retribution
(04-23-2013 10:22 AM)BlackDaemon Wrote:  The Phoenix, hmm, try this.
Yes that does it nicely, thank you.

Well that makes it look easy, will try when I get some spare time, got to get ready for work in an hour.
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08-12-2013, 05:50 PM
Post: #10
RE: [v0.5] Resistance: Retribution
on ppsspp-v0.8.1-1173-ge03acc4 after loading force close. some fix please thanks.
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09-12-2013, 08:42 AM
Post: #11
RE: [v0.5] Resistance: Retribution
on android v9.1.720 force close
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09-16-2013, 07:05 AM
Post: #12
RE: Resistance: Retribution
hi, i'm following BlackDaemon instruction and it stopped workin/crashed after the loading logo, can you share your setting???
My Specs: dual core 3.0ghz, intel G41 1gb, ram 4gb...

Operating System : Win8 Pro 32-bit, based on x64 Procie
Motherboard : ECS G41T-R3V1.0A
Processor : Pentium(R) Dual-Core CPU E5700 @ 3.00GHz x2 ~2992MHz (2 CPU's)
Memory : 4096MB RAM
VGA : Intel(R) G41 Express Chipset (1024 MB)
OpenGL : 5.1.2600.5512
Processor Codename : Wolfdale


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09-23-2013, 06:45 AM
Post: #13
RE: Resistance: Retribution
If i swap in RS.PRX in place of the EBOOT.BIN I can get to the menu, save game then choose to start campaign but it then black screen's after a split second garbled audio clip.
The emulator doesn't crash/quit, but I cannot stop emulation or access any features.

0.9.1-1150
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10-12-2013, 11:18 AM
Post: #14
RE: Resistance: Retribution
I would like to help in this game emulation in android.
How do I do this?
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10-12-2013, 04:01 PM (This post was last modified: 10-12-2013 04:02 PM by vnctdj.)
Post: #15
RE: Resistance: Retribution
(10-12-2013 11:18 AM)amj530 Wrote:  I would like to help in this game emulation in android.
How do I do this?

You can take a look at this thread Smile

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